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/**********************************************************************
** Copyright (C) 2000-2001 Trolltech AS. All rights reserved.
**
** This file is part of Qt Designer.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef LANGUAGEINTERFACE_H
#define LANGUAGEINTERFACE_H
//
// W A R N I N G -- PRIVATE INTERFACES
// --------------------------------------
//
// This file and the interfaces declared in the file are not
// public. It exists for internal purpose. This header file and
// interfaces may change from version to version (even binary
// incompatible) without notice, or even be removed.
//
// We mean it.
//
//
#include <private/qcom_p.h>
#include <qvaluelist.h>
#include <qstringlist.h>
#include <qmap.h>
#include <qstrlist.h>
// {f208499a-6f69-4883-9219-6e936e55a330}
#ifndef IID_Language
#define IID_Language QUuid( 0xf208499a, 0x6f69, 0x4883, 0x92, 0x19, 0x6e, 0x93, 0x6e, 0x55, 0xa3, 0x30 )
#endif
struct LanguageInterface : public QUnknownInterface
{
struct Function
{
QString name;
QString body;
QString returnType;
QString comments;
int start;
int end;
QString access;
bool operator==( const Function &f ) const {
return ( name == f.name &&
body == f.body &&
returnType == f.returnType &&
comments == f.comments );
}
};
struct Connection
{
QString sender;
QString signal;
QString slot;
bool operator==( const Connection &c ) const {
return ( sender == c.sender &&
signal == c.signal &&
slot == c.slot );
}
};
enum Support
{
ReturnType,
ConnectionsToCustomSlots,
CompressProject
};
virtual void functions( const QString &code, QValueList<Function> *funcs ) const = 0;
virtual void connections( const QString &code, QValueList<Connection> *connections ) const = 0;
virtual QString createFunctionStart( const QString &className, const QString &func,
const QString &returnType, const QString &access ) = 0;
virtual QString createArguments( const QString &cpp_signature ) = 0;
virtual QString createEmptyFunction() = 0;
virtual QStringList definitions() const = 0;
virtual QStringList definitionEntries( const QString &definition, QUnknownInterface *designerIface ) const = 0;
virtual void setDefinitionEntries( const QString &definition, const QStringList &entries, QUnknownInterface *designerIface ) = 0;
virtual bool supports( Support s ) const = 0;
virtual QStringList fileFilterList() const = 0;
virtual QStringList fileExtensionList() const = 0;
virtual void preferedExtensions( QMap<QString, QString> &extensionMap ) const = 0;
virtual QString projectKeyForExtension( const QString &extension ) const = 0;
virtual void sourceProjectKeys( QStringList &keys ) const = 0;
virtual QString cleanSignature( const QString &sig ) = 0;
virtual void loadFormCode( const QString &form, const QString &filename,
QValueList<Function> &functions,
QStringList &vars,
QValueList<Connection> &connections ) = 0;
virtual QString formCodeExtension() const = 0;
virtual bool canConnect( const QString &signal, const QString &slot ) = 0;
virtual void compressProject( const QString &projectFile, const QString &compressedFile,
bool withWarning ) = 0;
virtual QString uncompressProject( const QString &projectFile, const QString &destDir ) = 0;
virtual QString aboutText() const = 0;
virtual void addConnection( const QString &sender, const QString &signal,
const QString &receiver, const QString &slot,
QString *code ) = 0;
virtual void removeConnection( const QString &sender, const QString &signal,
const QString &receiver, const QString &slot,
QString *code ) = 0;
virtual QStrList signalNames( QObject *obj ) const = 0;
};
#endif
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