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/* This file is part of KDevelop
Copyright 2008 David Nolden <david.nolden.kdevelop@art-master.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "typeregister.h"
namespace KDevelop {
AbstractType* TypeSystem::create(AbstractTypeData* data) const {
if(uint(m_factories.size()) <= data->typeClassId || m_fastFactories[data->typeClassId] == 0)
return 0;
return m_fastFactories[data->typeClassId]->create(data);
}
void TypeSystem::callDestructor(AbstractTypeData* data) const {
if(uint(m_factories.size()) <= data->typeClassId || m_fastFactories[data->typeClassId] == 0)
return;
return m_fastFactories[data->typeClassId]->callDestructor(data);
}
uint TypeSystem::dynamicSize(const AbstractTypeData& data) const {
if(uint(m_factories.size()) <= data.typeClassId || m_fastFactories[data.typeClassId] == 0)
return 0;
return m_fastFactories[data.typeClassId]->dynamicSize(data);
}
uint TypeSystem::dataClassSize(const AbstractTypeData& data) const {
if(uint(m_dataClassSizes.size()) <= data.typeClassId || m_fastFactories[data.typeClassId] == 0)
return 0;
return m_fastDataClassSizes[data.typeClassId];
}
void TypeSystem::copy(const AbstractTypeData& from, AbstractTypeData& to, bool constant) const {
if(uint(m_factories.size()) <= from.typeClassId || m_factories[from.typeClassId] == 0) {
Q_ASSERT(0); //Shouldn't try to copy an unknown type
return;
}
return m_factories[from.typeClassId]->copy(from, to, constant);
}
TypeSystem& TypeSystem::self() {
static TypeSystem system;
return system;
}
}
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