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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using KeePassLib;
using KeePassLib.Utility;
namespace KeePassRPC
{
internal class Native
{
//from: KeePass and http://stackoverflow.com/questions/46030/c-force-form-focus/46092#46092
// Sets the window to be foreground
[DllImport("User32")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetForegroundWindow(IntPtr hwnd);
[DllImport("User32.dll")]
private static extern void SwitchToThisWindow(
IntPtr hWnd,
int fAltTab
);
// Activate or minimize a window
[DllImportAttribute("User32.DLL")]
private static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
private const int SW_SHOW = 5;
private const int SW_MINIMIZE = 6;
private const int SW_RESTORE = 9;
private static bool? m_bIsUnix;
public static bool IsUnix()
{
if (m_bIsUnix.HasValue) return m_bIsUnix.Value;
PlatformID p = GetPlatformID();
// Mono defines Unix as 128 in early .NET versions
#if !KeePassLibSD
m_bIsUnix = ((p == PlatformID.Unix) || (p == PlatformID.MacOSX) ||
((int)p == 128));
#else
m_bIsUnix = (((int)p == 4) || ((int)p == 6) || ((int)p == 128));
#endif
return m_bIsUnix.Value;
}
private static PlatformID? m_platID;
public static PlatformID GetPlatformID()
{
if (m_platID.HasValue) return m_platID.Value;
#if KeePassUAP
m_platID = EnvironmentExt.OSVersion.Platform;
#else
m_platID = Environment.OSVersion.Platform;
#endif
#if (!KeePassLibSD && !KeePassUAP)
// Mono returns PlatformID.Unix on Mac OS X, workaround this
if (m_platID.Value == PlatformID.Unix)
{
if ((RunConsoleApp("uname", null) ?? string.Empty).Trim().Equals(
"Darwin", StrUtil.CaseIgnoreCmp))
m_platID = PlatformID.MacOSX;
}
#endif
return m_platID.Value;
}
public static string RunConsoleApp(string strAppPath, string strParams)
{
return RunConsoleApp(strAppPath, strParams, null);
}
public static string RunConsoleApp(string strAppPath, string strParams,
string strStdInput)
{
return RunConsoleApp(strAppPath, strParams, strStdInput,
(AppRunFlags.GetStdOutput | AppRunFlags.WaitForExit));
}
private delegate string RunProcessDelegate();
public static string RunConsoleApp(string strAppPath, string strParams,
string strStdInput, AppRunFlags f)
{
if (strAppPath == null) throw new ArgumentNullException("strAppPath");
if (strAppPath.Length == 0) throw new ArgumentException("strAppPath");
bool bStdOut = ((f & AppRunFlags.GetStdOutput) != AppRunFlags.None);
RunProcessDelegate fnRun = delegate
{
Process pToDispose = null;
try
{
ProcessStartInfo psi = new ProcessStartInfo();
psi.CreateNoWindow = true;
psi.FileName = strAppPath;
psi.WindowStyle = ProcessWindowStyle.Hidden;
psi.UseShellExecute = false;
psi.RedirectStandardOutput = bStdOut;
if (strStdInput != null) psi.RedirectStandardInput = true;
if (!string.IsNullOrEmpty(strParams)) psi.Arguments = strParams;
Process p = Process.Start(psi);
pToDispose = p;
if (strStdInput != null)
{
EnsureNoBom(p.StandardInput);
p.StandardInput.Write(strStdInput);
p.StandardInput.Close();
}
string strOutput = string.Empty;
if (bStdOut) strOutput = p.StandardOutput.ReadToEnd();
if ((f & AppRunFlags.WaitForExit) != AppRunFlags.None)
p.WaitForExit();
else if ((f & AppRunFlags.GCKeepAlive) != AppRunFlags.None)
{
pToDispose = null; // Thread disposes it
Thread th = new Thread(delegate ()
{
try { p.WaitForExit(); p.Dispose(); }
catch (Exception) { Debug.Assert(false); }
});
th.Start();
}
return strOutput;
}
#if DEBUG
catch (Exception ex) { Debug.Assert(ex is ThreadAbortException); }
#else
catch(Exception) { }
#endif
finally
{
try { if (pToDispose != null) pToDispose.Dispose(); }
catch (Exception) { Debug.Assert(false); }
}
return null;
};
if ((f & AppRunFlags.DoEvents) != AppRunFlags.None)
{
List<Form> lDisabledForms = new List<Form>();
if ((f & AppRunFlags.DisableForms) != AppRunFlags.None)
{
foreach (Form form in Application.OpenForms)
{
if (!form.Enabled) continue;
lDisabledForms.Add(form);
form.Enabled = false;
}
}
IAsyncResult ar = fnRun.BeginInvoke(null, null);
while (!ar.AsyncWaitHandle.WaitOne(0))
{
Application.DoEvents();
Thread.Sleep(2);
}
string strRet = fnRun.EndInvoke(ar);
for (int i = lDisabledForms.Count - 1; i >= 0; --i)
lDisabledForms[i].Enabled = true;
return strRet;
}
return fnRun();
}
private static void EnsureNoBom(StreamWriter sw)
{
if (sw == null) { Debug.Assert(false); return; }
if (!MonoWorkarounds.IsRequired(1219)) return;
try
{
Encoding enc = sw.Encoding;
if (enc == null) { Debug.Assert(false); return; }
byte[] pbBom = enc.GetPreamble();
if ((pbBom == null) || (pbBom.Length == 0)) return;
// For Mono >= 4.0 (using Microsoft's reference source)
try
{
FieldInfo fi = typeof(StreamWriter).GetField("haveWrittenPreamble",
BindingFlags.Instance | BindingFlags.NonPublic);
if (fi != null)
{
fi.SetValue(sw, true);
return;
}
}
catch (Exception) { Debug.Assert(false); }
// For Mono < 4.0
FieldInfo fiPD = typeof(StreamWriter).GetField("preamble_done",
BindingFlags.Instance | BindingFlags.NonPublic);
if (fiPD != null) fiPD.SetValue(sw, true);
else { Debug.Assert(false); }
}
catch (Exception) { Debug.Assert(false); }
}
internal static IntPtr GetForegroundWindowHandle()
{
if (!IsUnix())
return GetForegroundWindow(); // Windows API
try
{
return new IntPtr(long.Parse(RunXDoTool(
"getactivewindow").Trim()));
}
catch (Exception) { Debug.Assert(false); }
return IntPtr.Zero;
}
internal static string RunXDoTool(string strParams)
{
try
{
Application.DoEvents(); // E.g. for clipboard updates
string strOutput = RunConsoleApp("xdotool", strParams);
Application.DoEvents(); // E.g. for clipboard updates
return (strOutput ?? string.Empty);
}
catch (Exception) { Debug.Assert(false); }
return string.Empty;
}
internal static bool SetForegroundWindowEx(IntPtr hWnd)
{
if (!IsUnix())
return SetForegroundWindow(hWnd);
return (RunXDoTool("windowactivate " +
hWnd.ToInt64()).Trim().Length == 0);
}
[DllImport("User32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("User32.dll")]
internal static extern IntPtr GetWindow(IntPtr hWnd, uint wCmd);
[DllImport("User32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWindow(IntPtr hWnd);
[DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
internal static extern IntPtr SetFocus(IntPtr hwnd);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetWindowPlacement(IntPtr hWnd,
[In] ref WINDOWPLACEMENT lpwndpl);
[DllImport("user32.dll")]
private static extern
IntPtr GetWindowThreadProcessId(IntPtr hWnd, IntPtr ProcessId);
[DllImport("user32.dll")]
private static extern
IntPtr AttachThreadInput(IntPtr idAttach, IntPtr idAttachTo, int fAttach);
[DllImport("Kernel32.dll")]
internal static extern IntPtr GetCurrentThreadId();
[DllImport("User32.dll")]
internal static extern int BringWindowToTop(IntPtr hWnd);
[DllImport("User32.dll", EntryPoint = "SetWindowPos")]
public static extern bool SetWindowPos(
int hWnd, // window handle
int hWndInsertAfter, // placement-order handle
int X, // horizontal position
int Y, // vertical position
int cx, // width
int cy, // height
uint uFlags); // window positioning flags
public const int HWND_BOTTOM = 0x1;
public const int HWND_TOP = 0x0;
public const int HWND_TOPMOST = -1;
public const uint SWP_NOSIZE = 0x1;
public const uint SWP_NOMOVE = 0x2;
public const uint SWP_SHOWWINDOW = 0x40;
[StructLayout(LayoutKind.Sequential)]
private struct ANIMATIONINFO
{
public ANIMATIONINFO(bool iMinAnimate)
{
cbSize = GetSize();
if (iMinAnimate) this.iMinAnimate = 1;
else this.iMinAnimate = 0;
}
public uint cbSize;
private int iMinAnimate;
public bool IMinAnimate
{
get
{
if (iMinAnimate == 0) return false;
return true;
}
set
{
if (value) iMinAnimate = 1;
else iMinAnimate = 0;
}
}
public static uint GetSize()
{
return (uint)Marshal.SizeOf(typeof(ANIMATIONINFO));
}
}
//http://www.codeproject.com/KB/cs/CapturingMinimizedWindow.aspx
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SystemParametersInfo(uint uiAction, uint uiParam,
ref ANIMATIONINFO pvParam, SPIF fWinIni);
[Flags]
private enum SPIF
{
None = 0x00,
SPIF_UPDATEINIFILE = 0x01, // Writes the new system-wide parameter setting to the user profile.
SPIF_SENDCHANGE = 0x02, // Broadcasts the WM_SETTINGCHANGE message after updating the user profile.
SPIF_SENDWININICHANGE = 0x02 // Same as SPIF_SENDCHANGE.
}
public static void SetMinimizeMaximizeAnimation(bool status)
{
ANIMATIONINFO animationInfo = new ANIMATIONINFO(status);
SystemParametersInfo(0x0048, ANIMATIONINFO.GetSize(),
ref animationInfo, SPIF.None);
if (animationInfo.IMinAnimate != status)
{
animationInfo.IMinAnimate = status;
SystemParametersInfo(0x0049, ANIMATIONINFO.GetSize(),
ref animationInfo, SPIF.SPIF_SENDCHANGE);
}
}
/// <summary>
/// Gets or Sets MinAnimate Effect
/// </summary>
public static bool MinAnimate
{
get
{
ANIMATIONINFO animationInfo = new ANIMATIONINFO(false);
SystemParametersInfo(0x0048, ANIMATIONINFO.GetSize(), ref animationInfo, SPIF.None);
return animationInfo.IMinAnimate;
}
set
{
ANIMATIONINFO animationInfo = new ANIMATIONINFO(value);
SystemParametersInfo(0x0049, ANIMATIONINFO.GetSize(), ref animationInfo, SPIF.SPIF_SENDCHANGE);
}
}
internal static void ActivateApplication(IntPtr hnd)
{
ShowWindow(hnd, SW_RESTORE);
SetForegroundWindow(hnd);
}
internal static bool IsWindowEx(IntPtr hWnd)
{
if (!IsUnix()) // Windows
return IsWindow(hWnd);
return true;
}
internal static bool EnsureForegroundWindow(IntPtr hWnd)
{
if (!IsWindowEx(hWnd)) return false;
IntPtr hWndInit = GetForegroundWindowHandle();
if (!SetForegroundWindowEx(hWnd))
{
Debug.Assert(false);
return false;
}
int nStartMS = Environment.TickCount;
while ((Environment.TickCount - nStartMS) < 250)
{
IntPtr h = GetForegroundWindowHandle();
if (h == hWnd) return true;
// Some applications (like Microsoft Edge) have multiple
// windows and automatically redirect the focus to other
// windows, thus also break when a different window gets
// focused (except when h is zero, which can occur while
// the focus transfer occurs)
if ((h != IntPtr.Zero) && (h != hWndInit)) return true;
Application.DoEvents();
}
return false;
}
public struct WINDOWPLACEMENT
{
public int length;
public int flags;
public int showCmd;
public Point ptMinPosition;
public Point ptMaxPosition;
public Rectangle rcNormalPosition;
}
internal static bool AttachToActiveAndBringToForeground(IntPtr hWnd)
{
IntPtr appThread = GetCurrentThreadId();
IntPtr foreThread = GetWindowThreadProcessId(GetForegroundWindow(),
IntPtr.Zero);
if (foreThread != appThread)
{
AttachThreadInput(foreThread, appThread, 1);
bool originalAnimate = MinAnimate;
MinAnimate = false;
// These cause a funny animation but that seems to be sufficient to work around windows annoying window activation limitations
ShowWindow(hWnd, SW_MINIMIZE);
ShowWindow(hWnd, SW_RESTORE);
MinAnimate = originalAnimate;
SetForegroundWindow(hWnd);
BringWindowToTop(hWnd);
SetFocus(hWnd);
AttachThreadInput(foreThread, appThread, 0);
}
else
{
SetForegroundWindow(hWnd);
BringWindowToTop(hWnd);
ShowWindow(hWnd, SW_SHOW);
}
return true;
}
internal static void EnsureBackgroundWindow(IntPtr hWnd)
{
// all we really want to do is push it lower than whatever application called KeePassRPC but we don't know the z-order to use
//TODO: can we find out the z-order somehow before we prompt for the master key?
SetWindowPos((int)hWnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
}
}
}
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