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/*
KeePass Password Safe - The Open-Source Password Manager
Copyright (C) 2003-2025 Dominik Reichl <dominik.reichl@t-online.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using KeePass.Native;
using KeePassLib.Cryptography;
using KeePassLib.Cryptography.Cipher;
using KeePassLib.Cryptography.PasswordGenerator;
using KeePassLib.Delegates;
using KeePassLib.Security;
using KeePassLib.Utility;
using NativeLib = KeePassLib.Native.NativeLib;
namespace KeePass.UI
{
// Non-sealed for plugins
public class SecureTextBoxEx : TextBox
{
private uint m_uBlockTextChanged = 0;
private bool m_bFirstGotFocus = true;
#if DEBUG
private bool m_bInitExCalled = false;
#endif
// With ProtectedString.Empty no incremental protection (RemoveInsert)
[NonSerialized]
private ProtectedString m_psText = ProtectedString.EmptyEx;
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public virtual ProtectedString TextEx
{
get { return m_psText; }
set
{
if(value == null) { Debug.Assert(false); value = ProtectedString.EmptyEx; }
m_psText = value.WithProtection(true); // For incremental editing
ShowCurrentText(0, 0);
}
}
// https://msdn.microsoft.com/en-us/library/53b8022e.aspx
public virtual void ResetTextEx() { this.TextEx = ProtectedString.EmptyEx; }
public virtual bool ShouldSerializeTextEx() { return false; }
private static char? m_ochPasswordChar = null;
public static char PasswordCharEx
{
get
{
if(!m_ochPasswordChar.HasValue)
{
// On Windows 98/ME, an ANSI character must be used as
// password char
m_ochPasswordChar = ((Environment.OSVersion.Platform ==
PlatformID.Win32Windows) ? '\u00D7' : '\u25CF');
}
return m_ochPasswordChar.Value;
}
}
private bool UseWindowsApi
{
get
{
if(NativeLib.IsUnix() || !this.IsHandleCreated) return false;
if(GetStyle(ControlStyles.CacheText)) { Debug.Assert(false); return false; }
return true;
}
}
public SecureTextBoxEx()
{
if(Program.DesignMode) return;
try
{
bool bSTA = (Thread.CurrentThread.GetApartmentState() == ApartmentState.STA);
this.AllowDrop = bSTA;
}
catch(Exception) { Debug.Assert(false); this.AllowDrop = false; }
this.UseSystemPasswordChar = true;
}
#if DEBUG
~SecureTextBoxEx()
{
if(!Program.DesignMode) { Debug.Assert(m_bInitExCalled); }
}
#endif
public static void InitEx(ref SecureTextBoxEx s)
{
if(Program.DesignMode) return;
#if DEBUG
if(s != null) s.m_bInitExCalled = true; // Org. object
#endif
UIUtil.PerformOverride(ref s);
#if DEBUG
if(s != null) s.m_bInitExCalled = true; // New object
#endif
}
private static Dictionary<int, string> g_dPwCharStrings = null;
internal static string GetPasswordCharString(int cch)
{
if(cch <= 0) { Debug.Assert(cch == 0); return string.Empty; }
Dictionary<int, string> d = g_dPwCharStrings;
if(d == null)
{
d = new Dictionary<int, string>();
for(int i = 1; i < 40; ++i)
d[i] = new string(SecureTextBoxEx.PasswordCharEx, i);
g_dPwCharStrings = d;
}
string str;
if(d.TryGetValue(cch, out str)) return str;
str = new string(SecureTextBoxEx.PasswordCharEx, cch);
d[cch] = str;
return str;
}
public virtual void EnableProtection(bool bEnable)
{
if(bEnable == this.UseSystemPasswordChar) return;
if(!MonoWorkarounds.IsRequired(5795))
{
FontUtil.SetDefaultFont(this);
if(bEnable) FontUtil.AssignDefault(this);
else FontUtil.AssignDefaultMono(this, true);
}
this.UseSystemPasswordChar = bEnable;
ShowCurrentText(-1, -1);
}
private void ShowCurrentText(int nSelStart, int nSelLength)
{
if(nSelStart < 0) nSelStart = this.SelectionStart;
if(nSelLength < 0) nSelLength = this.SelectionLength;
++m_uBlockTextChanged;
if(!this.UseSystemPasswordChar)
this.Text = m_psText.ReadString();
else
{
string str = GetPasswordCharString(m_psText.Length);
if(!this.UseWindowsApi) this.Text = str;
else if(NativeMethods.SetWindowText(this.Handle, str)) { Debug.Assert(this.Text == str); }
else { Debug.Assert(false); }
}
--m_uBlockTextChanged;
int nNewTextLen = this.TextLength;
if(nSelStart < 0) { Debug.Assert(false); nSelStart = 0; }
if(nSelStart > nNewTextLen) nSelStart = nNewTextLen; // Behind last char
if(nSelLength < 0) { Debug.Assert(false); nSelLength = 0; }
if((nSelStart + nSelLength) > nNewTextLen)
nSelLength = nNewTextLen - nSelStart;
Select(nSelStart, nSelLength);
ClearUndo(); // Would need special undo buffer
base.OnTextChanged(EventArgs.Empty); // Text has been set above
}
protected override void OnTextChanged(EventArgs e)
{
if(m_uBlockTextChanged != 0) return;
if(!this.UseSystemPasswordChar)
{
m_psText = new ProtectedString(true, this.Text);
base.OnTextChanged(e);
return;
}
int nSelPos = this.SelectionStart;
int nSelLen = this.SelectionLength;
char[] vText = (!this.UseWindowsApi ? this.Text.ToCharArray() :
NativeMethods.GetWindowTextV(this.Handle, true));
Debug.Assert(MemUtil.ArrayHelperExOfChar.Equals(vText, this.Text.ToCharArray()));
char chPasswordChar = SecureTextBoxEx.PasswordCharEx;
int iLeft = -1, iRight = 0;
for(int i = 0; i < vText.Length; ++i)
{
if(vText[i] != chPasswordChar)
{
if(iLeft < 0) iLeft = i;
iRight = i;
}
}
if(iLeft < 0)
RemoveInsert(nSelPos, vText.Length - nSelPos, vText, 0, 0);
else
RemoveInsert(iLeft, vText.Length - iRight - 1,
vText, iLeft, iRight - iLeft + 1);
MemUtil.ZeroArray<char>(vText);
ShowCurrentText(nSelPos, nSelLen);
// ThreadPool.QueueUserWorkItem(new WaitCallback(this.CreateDummyStrings));
CreateDummyStrings(); // Other thread => less intertwining in memory
}
private void RemoveInsert(int nLeftRem, int nRightRem, char[] vInsert,
int iInsert, int cchInsert)
{
Debug.Assert(nLeftRem >= 0);
try
{
int cr = m_psText.Length - (nLeftRem + nRightRem);
if(cr >= 0) m_psText = m_psText.Remove(nLeftRem, cr);
else { Debug.Assert(false); }
Debug.Assert(m_psText.Length == (nLeftRem + nRightRem));
}
catch(Exception) { Debug.Assert(false); }
try { m_psText = m_psText.Insert(nLeftRem, vInsert, iInsert, cchInsert); }
catch(Exception) { Debug.Assert(false); }
}
private readonly string[] m_vDummyStrings = new string[64];
private readonly string m_strAlphMain = PwCharSet.UpperCase +
PwCharSet.LowerCase + PwCharSet.Digits + GetPasswordCharString(1);
private void CreateDummyStrings()
{
try
{
#if DEBUG
// Stopwatch sw = Stopwatch.StartNew();
#endif
int cch = m_psText.Length;
if(cch == 0) return;
int cRefs = m_vDummyStrings.Length;
string[] vRefs = new string[cRefs];
// lock(m_vDummyStrings) {
Array.Copy(m_vDummyStrings, vRefs, cRefs); // Read access
bool bUnix = NativeLib.IsUnix();
char[] v0 = GetPasswordCharString(cch).ToCharArray();
char[] v1 = GetPasswordCharString(cch + 1).ToCharArray();
char[] v2 = (bUnix ? GetPasswordCharString(cch + 2).ToCharArray() : null);
char chPasswordChar = v0[0];
byte[] pbKey = CryptoRandom.Instance.GetRandomBytes(32);
ChaCha20Cipher c = new ChaCha20Cipher(pbKey, new byte[12], true);
byte[] pbBuf = new byte[4];
GFunc<uint> fR = delegate()
{
c.Encrypt(pbBuf, 0, 4);
return (uint)BitConverter.ToInt32(pbBuf, 0);
};
GFunc<uint, uint> fRM = delegate(uint uMaxExcl)
{
uint uGen, uRem;
do { uGen = fR(); uRem = uGen % uMaxExcl; }
while((uGen - uRem) > (uint.MaxValue - (uMaxExcl - 1U)));
return uRem;
};
GFunc<uint, uint, uint> fRLow = delegate(uint uRandom, uint uMaxExcl)
{
const uint m = 0x000FFFFF;
Debug.Assert(uMaxExcl <= (m + 1U));
uint uGen = uRandom & m;
uint uRem = uGen % uMaxExcl;
if((uGen - uRem) <= (m - (uMaxExcl - 1U))) return uRem;
return fRM(uMaxExcl);
};
GFunc<uint, string, char> fRLowChar = delegate(uint uRandom, string strCS)
{
return strCS[(int)fRLow(uRandom, (uint)strCS.Length)];
};
uint cIt = (uint)m_strAlphMain.Length * 3;
if(bUnix) cIt <<= 2;
cIt += fRM(cIt);
for(uint uIt = cIt; uIt != 0; --uIt)
{
uint r = fR();
char[] v;
if(v2 != null)
{
while(r < 0x10000000U) { r = fR(); }
if(r < 0x60000000U) v = v0;
else if(r < 0xB0000000U) v = v1;
else v = v2;
}
else v = (((r & 0x10000000) == 0) ? v0 : v1);
int iPos;
if((r & 0x07000000) == 0) iPos = (int)fRM((uint)v.Length);
else iPos = v.Length - 1;
char ch;
if((r & 0x00300000) != 0)
ch = fRLowChar(r, m_strAlphMain);
else if((r & 0x00400000) == 0)
ch = fRLowChar(r, PwCharSet.PrintableAsciiSpecial);
else if((r & 0x00800000) == 0)
ch = fRLowChar(r, PwCharSet.Latin1S);
else
ch = (char)(fRLow(r, 0xD7FFU) + 1);
int cRep = 1;
if(bUnix) cRep = (((r & 0x08000000) == 0) ? 1 : 9);
Debug.Assert(v[iPos] == chPasswordChar);
v[iPos] = ch;
int iRef0 = (int)r & int.MaxValue;
for(int i = cRep; i != 0; --i)
vRefs[(iRef0 ^ i) % cRefs] = new string(v);
v[iPos] = chPasswordChar;
}
c.Dispose();
MemUtil.ZeroByteArray(pbKey);
MemUtil.ZeroArray<char>(v0);
MemUtil.ZeroArray<char>(v1);
if(v2 != null) MemUtil.ZeroArray<char>(v2);
// lock(m_vDummyStrings) {
Array.Copy(vRefs, m_vDummyStrings, cRefs);
#if DEBUG
// sw.Stop();
// Trace.WriteLine(string.Format("CreateDummyStrings: {0} ms.", sw.ElapsedMilliseconds));
// Console.WriteLine("CreateDummyStrings: {0} ms.", sw.ElapsedMilliseconds);
#endif
}
catch(Exception) { Debug.Assert(false); }
}
protected override void OnGotFocus(EventArgs e)
{
base.OnGotFocus(e);
if(m_bFirstGotFocus)
{
m_bFirstGotFocus = false;
// OnGotFocus is not called when the box initially has the
// focus; the user can select characters without triggering
// OnGotFocus, thus we select all characters only if the
// selection is in its original state (0, 0), otherwise
// e.g. the selection restoration when hiding/unhiding does
// not work the first time (because after restoring the
// selection, we would override it here by selecting all)
if((this.SelectionStart <= 0) && (this.SelectionLength <= 0))
SelectAll();
}
}
private static bool DragCheck(DragEventArgs e)
{
if(e.Data.GetDataPresent(typeof(string)))
{
DragDropEffects eA = e.AllowedEffect;
if((eA & DragDropEffects.Copy) != DragDropEffects.None)
{
e.Effect = DragDropEffects.Copy;
return true;
}
if((eA & DragDropEffects.Move) != DragDropEffects.None)
{
e.Effect = DragDropEffects.Move;
return true;
}
}
e.Effect = DragDropEffects.None;
return false;
}
protected override void OnDragEnter(DragEventArgs drgevent)
{
if(!DragCheck(drgevent)) base.OnDragEnter(drgevent);
}
protected override void OnDragOver(DragEventArgs drgevent)
{
if(!DragCheck(drgevent)) base.OnDragOver(drgevent);
}
protected override void OnDragDrop(DragEventArgs drgevent)
{
if(drgevent.Data.GetDataPresent(typeof(string)))
{
string str = (drgevent.Data.GetData(typeof(string)) as string);
if(str == null) { Debug.Assert(false); return; }
if(str.Length == 0) return;
Paste(str);
}
else base.OnDragDrop(drgevent);
}
}
}
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