1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
|
#ifndef _ASM_PARISC_SEMAPHORE_H
#define _ASM_PARISC_SEMAPHORE_H
/*
* SMP- and interrupt-safe semaphores.
*
* (C) Copyright 1996 Linus Torvalds
*
* PA-RISC version by Matthew Wilcox
*
*/
#include <linux/spinlock.h>
#include <linux/wait.h>
#include <linux/rwsem.h>
#include <asm/system.h>
/*
* The `count' is initialised to the number of people who are allowed to
* take the lock. (Normally we want a mutex, so this is `1'). if
* `count' is positive, the lock can be taken. if it's 0, no-one is
* waiting on it. if it's -1, at least one task is waiting.
*/
struct semaphore {
spinlock_t sentry;
int count;
wait_queue_head_t wait;
#if WAITQUEUE_DEBUG
long __magic;
#endif
};
#if WAITQUEUE_DEBUG
# define __SEM_DEBUG_INIT(name) \
, (long)&(name).__magic
#else
# define __SEM_DEBUG_INIT(name)
#endif
#define __SEMAPHORE_INITIALIZER(name,count) \
{ SPIN_LOCK_UNLOCKED, count, __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \
__SEM_DEBUG_INIT(name) }
#define __MUTEX_INITIALIZER(name) \
__SEMAPHORE_INITIALIZER(name,1)
#define __DECLARE_SEMAPHORE_GENERIC(name,count) \
struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)
#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)
#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)
extern inline void sema_init (struct semaphore *sem, int val)
{
*sem = (struct semaphore)__SEMAPHORE_INITIALIZER((*sem),val);
}
static inline void init_MUTEX (struct semaphore *sem)
{
sema_init(sem, 1);
}
static inline void init_MUTEX_LOCKED (struct semaphore *sem)
{
sema_init(sem, 0);
}
static inline int sem_getcount(struct semaphore *sem)
{
return sem->count;
}
asmlinkage void __down(struct semaphore * sem);
asmlinkage int __down_interruptible(struct semaphore * sem);
asmlinkage void __up(struct semaphore * sem);
/* Semaphores can be `tried' from irq context. So we have to disable
* interrupts while we're messing with the semaphore. Sorry.
*/
extern __inline__ void down(struct semaphore * sem)
{
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
spin_lock_irq(&sem->sentry);
if (sem->count > 0) {
sem->count--;
} else {
__down(sem);
}
spin_unlock_irq(&sem->sentry);
}
extern __inline__ int down_interruptible(struct semaphore * sem)
{
int ret = 0;
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
spin_lock_irq(&sem->sentry);
if (sem->count > 0) {
sem->count--;
} else {
ret = __down_interruptible(sem);
}
spin_unlock_irq(&sem->sentry);
return ret;
}
/*
* down_trylock returns 0 on success, 1 if we failed to get the lock.
* May not sleep, but must preserve irq state
*/
extern __inline__ int down_trylock(struct semaphore * sem)
{
int flags, count;
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
spin_lock_irqsave(&sem->sentry, flags);
count = sem->count - 1;
if (count >= 0)
sem->count = count;
spin_unlock_irqrestore(&sem->sentry, flags);
return (count < 0);
}
/*
* Note! This is subtle. We jump to wake people up only if
* the semaphore was negative (== somebody was waiting on it).
*/
extern __inline__ void up(struct semaphore * sem)
{
int flags;
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
spin_lock_irqsave(&sem->sentry, flags);
if (sem->count < 0) {
__up(sem);
} else {
sem->count++;
}
spin_unlock_irqrestore(&sem->sentry, flags);
}
#endif /* _ASM_PARISC_SEMAPHORE_H */
|