File: entry.h

package info (click to toggle)
kernel-source-2.4.14 2.4.14-1
  • links: PTS
  • area: main
  • in suites: woody
  • size: 139,160 kB
  • ctags: 428,423
  • sloc: ansic: 2,435,554; asm: 141,119; makefile: 8,258; sh: 3,099; perl: 2,561; yacc: 1,177; cpp: 755; tcl: 577; lex: 352; awk: 251; lisp: 218; sed: 72
file content (77 lines) | stat: -rw-r--r-- 2,813 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
#include <linux/config.h>

/* XXX fixme */
#if defined(CONFIG_ITANIUM_B1_SPECIFIC)
# define MOVBR(type,br,gr,lbl)	mov br=gr
#else
# define MOVBR(type,br,gr,lbl)	mov##type br=gr,lbl
#endif

/*
 * Preserved registers that are shared between code in ivt.S and entry.S.  Be
 * careful not to step on these!
 */
#define pKern		p2	/* will leave_kernel return to kernel-mode? */
#define pUser		p3	/* will leave_kernel return to user-mode? */
#define pSys		p4	/* are we processing a (synchronous) system call? */
#define pNonSys		p5	/* complement of pSys */

#define PT(f)		(IA64_PT_REGS_##f##_OFFSET)
#define SW(f)		(IA64_SWITCH_STACK_##f##_OFFSET)

#define PT_REGS_SAVES(off)			\
	.unwabi @svr4, 'i';			\
	.fframe IA64_PT_REGS_SIZE+16+(off);	\
	.spillsp rp, PT(CR_IIP)+16+(off);	\
	.spillsp ar.pfs, PT(CR_IFS)+16+(off);	\
	.spillsp ar.unat, PT(AR_UNAT)+16+(off);	\
	.spillsp ar.fpsr, PT(AR_FPSR)+16+(off);	\
	.spillsp pr, PT(PR)+16+(off);

#define PT_REGS_UNWIND_INFO(off)		\
	.prologue;				\
	PT_REGS_SAVES(off);			\
	.body

#define SWITCH_STACK_SAVES(off)							\
	.savesp ar.unat,SW(CALLER_UNAT)+16+(off);				\
	.savesp ar.fpsr,SW(AR_FPSR)+16+(off);					\
	.spillsp f2,SW(F2)+16+(off); .spillsp f3,SW(F3)+16+(off);		\
	.spillsp f4,SW(F4)+16+(off); .spillsp f5,SW(F5)+16+(off);		\
	.spillsp f16,SW(F16)+16+(off); .spillsp f17,SW(F17)+16+(off);		\
	.spillsp f18,SW(F18)+16+(off); .spillsp f19,SW(F19)+16+(off);		\
	.spillsp f20,SW(F20)+16+(off); .spillsp f21,SW(F21)+16+(off);		\
	.spillsp f22,SW(F22)+16+(off); .spillsp f23,SW(F23)+16+(off);		\
	.spillsp f24,SW(F24)+16+(off); .spillsp f25,SW(F25)+16+(off);		\
	.spillsp f26,SW(F26)+16+(off); .spillsp f27,SW(F27)+16+(off);		\
	.spillsp f28,SW(F28)+16+(off); .spillsp f29,SW(F29)+16+(off);		\
	.spillsp f30,SW(F30)+16+(off); .spillsp f31,SW(F31)+16+(off);		\
	.spillsp r4,SW(R4)+16+(off); .spillsp r5,SW(R5)+16+(off);		\
	.spillsp r6,SW(R6)+16+(off); .spillsp r7,SW(R7)+16+(off);		\
	.spillsp b0,SW(B0)+16+(off); .spillsp b1,SW(B1)+16+(off);		\
	.spillsp b2,SW(B2)+16+(off); .spillsp b3,SW(B3)+16+(off);		\
	.spillsp b4,SW(B4)+16+(off); .spillsp b5,SW(B5)+16+(off);		\
	.spillsp ar.pfs,SW(AR_PFS)+16+(off); .spillsp ar.lc,SW(AR_LC)+16+(off);	\
	.spillsp @priunat,SW(AR_UNAT)+16+(off);					\
	.spillsp ar.rnat,SW(AR_RNAT)+16+(off);					\
	.spillsp ar.bspstore,SW(AR_BSPSTORE)+16+(off);				\
	.spillsp pr,SW(PR)+16+(off))

#define DO_SAVE_SWITCH_STACK			\
	movl r28=1f;				\
	;;					\
	.fframe IA64_SWITCH_STACK_SIZE;		\
	adds sp=-IA64_SWITCH_STACK_SIZE,sp;	\
	MOVBR(.ret.sptk,b7,r28,1f);		\
	SWITCH_STACK_SAVES(0);			\
	br.cond.sptk.many save_switch_stack;	\
1:

#define DO_LOAD_SWITCH_STACK			\
	movl r28=1f;				\
	;;					\
	invala;					\
	MOVBR(.ret.sptk,b7,r28,1f);		\
	br.cond.sptk.many load_switch_stack;	\
1:	.restore sp;				\
	adds sp=IA64_SWITCH_STACK_SIZE,sp