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/*
* This file contains the code that gets mapped at the upper end of each task's text
* region. For now, it contains the signal trampoline code only.
*
* Copyright (C) 1999-2001 Hewlett-Packard Co
* Copyright (C) 1999-2001 David Mosberger-Tang <davidm@hpl.hp.com>
*/
#include <asm/asmmacro.h>
#include <asm/offsets.h>
#include <asm/sigcontext.h>
#include <asm/system.h>
#include <asm/unistd.h>
#include <asm/page.h>
.section .text.gate,"ax"
# define ARG0_OFF (16 + IA64_SIGFRAME_ARG0_OFFSET)
# define ARG1_OFF (16 + IA64_SIGFRAME_ARG1_OFFSET)
# define ARG2_OFF (16 + IA64_SIGFRAME_ARG2_OFFSET)
# define RBS_BASE_OFF (16 + IA64_SIGFRAME_RBS_BASE_OFFSET)
# define SIGHANDLER_OFF (16 + IA64_SIGFRAME_HANDLER_OFFSET)
# define SIGCONTEXT_OFF (16 + IA64_SIGFRAME_SIGCONTEXT_OFFSET)
# define FLAGS_OFF IA64_SIGCONTEXT_FLAGS_OFFSET
# define CFM_OFF IA64_SIGCONTEXT_CFM_OFFSET
# define FR6_OFF IA64_SIGCONTEXT_FR6_OFFSET
# define BSP_OFF IA64_SIGCONTEXT_AR_BSP_OFFSET
# define RNAT_OFF IA64_SIGCONTEXT_AR_RNAT_OFFSET
# define UNAT_OFF IA64_SIGCONTEXT_AR_UNAT_OFFSET
# define FPSR_OFF IA64_SIGCONTEXT_AR_FPSR_OFFSET
# define PR_OFF IA64_SIGCONTEXT_PR_OFFSET
# define RP_OFF IA64_SIGCONTEXT_B0_OFFSET
# define SP_OFF IA64_SIGCONTEXT_R12_OFFSET
# define base0 r2
# define base1 r3
/*
* When we get here, the memory stack looks like this:
*
* +===============================+
* | |
* // struct sigframe //
* | |
* +-------------------------------+ <-- sp+16
* | 16 byte of scratch |
* | space |
* +-------------------------------+ <-- sp
*
* The register stack looks _exactly_ the way it looked at the time the signal
* occurred. In other words, we're treading on a potential mine-field: each
* incoming general register may be a NaT value (including sp, in which case the
* process ends up dying with a SIGSEGV).
*
* The first thing need to do is a cover to get the registers onto the backing
* store. Once that is done, we invoke the signal handler which may modify some
* of the machine state. After returning from the signal handler, we return
* control to the previous context by executing a sigreturn system call. A signal
* handler may call the rt_sigreturn() function to directly return to a given
* sigcontext. However, the user-level sigreturn() needs to do much more than
* calling the rt_sigreturn() system call as it needs to unwind the stack to
* restore preserved registers that may have been saved on the signal handler's
* call stack.
*/
GLOBAL_ENTRY(ia64_sigtramp)
// describe the state that is active when we get here:
.prologue
.unwabi @svr4, 's' // mark this as a sigtramp handler (saves scratch regs)
.savesp ar.unat, UNAT_OFF+SIGCONTEXT_OFF
.savesp ar.fpsr, FPSR_OFF+SIGCONTEXT_OFF
.savesp pr, PR_OFF+SIGCONTEXT_OFF
.savesp rp, RP_OFF+SIGCONTEXT_OFF
.vframesp SP_OFF+SIGCONTEXT_OFF
.body
.prologue
adds base0=SIGHANDLER_OFF,sp
adds base1=RBS_BASE_OFF,sp
br.call.sptk.many rp=1f
1:
ld8 r17=[base0],(ARG0_OFF-SIGHANDLER_OFF) // get pointer to signal handler's plabel
ld8 r15=[base1],(ARG1_OFF-RBS_BASE_OFF) // get address of new RBS base (or NULL)
cover // push args in interrupted frame onto backing store
;;
.save ar.pfs, r8
alloc r8=ar.pfs,0,0,3,0 // get CFM0, EC0, and CPL0 into r8
ld8 out0=[base0],16 // load arg0 (signum)
;;
ld8 out1=[base1] // load arg1 (siginfop)
ld8 r10=[r17],8 // get signal handler entry point
;;
ld8 out2=[base0] // load arg2 (sigcontextp)
ld8 gp=[r17] // get signal handler's global pointer
cmp.ne p8,p0=r15,r0 // do we need to switch the rbs?
mov.m r17=ar.bsp // fetch ar.bsp
.spillsp.p p8, ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
(p8) br.cond.spnt.few setup_rbs // yup -> (clobbers r14 and r16)
back_from_setup_rbs:
adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
;;
.spillsp ar.bsp, BSP_OFF+SIGCONTEXT_OFF
st8 [base0]=r17,(CFM_OFF-BSP_OFF) // save sc_ar_bsp
dep r8=0,r8,38,26 // clear EC0, CPL0 and reserved bits
adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
;;
.spillsp ar.pfs, CFM_OFF
st8 [base0]=r8 // save CFM0
adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
;;
stf.spill [base0]=f6,32
stf.spill [base1]=f7,32
;;
stf.spill [base0]=f8,32
stf.spill [base1]=f9,32
mov b6=r10
;;
stf.spill [base0]=f10,32
stf.spill [base1]=f11,32
;;
stf.spill [base0]=f12,32
stf.spill [base1]=f13,32
;;
stf.spill [base0]=f14,32
stf.spill [base1]=f15,32
br.call.sptk.few rp=b6 // call the signal handler
.ret0: adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
;;
ld8 r15=[base0],(CFM_OFF-BSP_OFF) // fetch sc_ar_bsp and advance to CFM_OFF
mov r14=ar.bsp
;;
ld8 r8=[base0] // restore (perhaps modified) CFM0, EC0, and CPL0
cmp.ne p8,p0=r14,r15 // do we need to restore the rbs?
(p8) br.cond.spnt.few restore_rbs // yup -> (clobbers r14 and r16)
;;
back_from_restore_rbs:
adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
;;
ldf.fill f6=[base0],32
ldf.fill f7=[base1],32
;;
ldf.fill f8=[base0],32
ldf.fill f9=[base1],32
;;
ldf.fill f10=[base0],32
ldf.fill f11=[base1],32
;;
ldf.fill f12=[base0],32
ldf.fill f13=[base1],32
;;
ldf.fill f14=[base0],32
ldf.fill f15=[base1],32
mov r15=__NR_rt_sigreturn
break __BREAK_SYSCALL
setup_rbs:
flushrs // must be first in insn
mov ar.rsc=0 // put RSE into enforced lazy mode
adds r16=(RNAT_OFF+SIGCONTEXT_OFF),sp
;;
mov r14=ar.rnat // get rnat as updated by flushrs
mov ar.bspstore=r15 // set new register backing store area
;;
.spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
st8 [r16]=r14 // save sc_ar_rnat
mov ar.rsc=0xf // set RSE into eager mode, pl 3
invala // invalidate ALAT
br.cond.sptk.many back_from_setup_rbs
restore_rbs:
flushrs
mov ar.rsc=0 // put RSE into enforced lazy mode
adds r16=(RNAT_OFF+SIGCONTEXT_OFF),sp
;;
ld8 r14=[r16] // get new rnat
mov ar.bspstore=r15 // set old register backing store area
;;
mov ar.rnat=r14 // establish new rnat
mov ar.rsc=0xf // (will be restored later on from sc_ar_rsc)
// invala not necessary as that will happen when returning to user-mode
br.cond.sptk.many back_from_restore_rbs
END(ia64_sigtramp)
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