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#ifndef _ASM_IO_H
#define _ASM_IO_H
/*
* This file contains the definitions for the x86 IO instructions
* inb/inw/inl/outb/outw/outl and the "string versions" of the same
* (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing"
* versions of the single-IO instructions (inb_p/inw_p/..).
*
* This file is not meant to be obfuscating: it's just complicated
* to (a) handle it all in a way that makes gcc able to optimize it
* as well as possible and (b) trying to avoid writing the same thing
* over and over again with slight variations and possibly making a
* mistake somewhere.
*/
/*
* Thanks to James van Artsdalen for a better timing-fix than
* the two short jumps: using outb's to a nonexistent port seems
* to guarantee better timings even on fast machines.
*
* On the other hand, I'd like to be sure of a non-existent port:
* I feel a bit unsafe about using 0x80 (should be safe, though)
*
* Linus
*/
/*
* Bit simplified and optimized by Jan Hubicka
*/
#ifdef SLOW_IO_BY_JUMPING
#define __SLOW_DOWN_IO "\njmp 1f\n1:\tjmp 1f\n1:"
#else
#define __SLOW_DOWN_IO "\noutb %%al,$0x80"
#endif
#ifdef REALLY_SLOW_IO
#define __FULL_SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO
#else
#define __FULL_SLOW_DOWN_IO __SLOW_DOWN_IO
#endif
/*
* Talk about misusing macros..
*/
#define __OUT1(s,x) \
extern inline void out##s(unsigned x value, unsigned short port) {
#define __OUT2(s,s1,s2) \
__asm__ __volatile__ ("out" #s " %" s1 "0,%" s2 "1"
#define __OUT(s,s1,x) \
__OUT1(s,x) __OUT2(s,s1,"w") : : "a" (value), "Nd" (port)); } \
__OUT1(s##_p,x) __OUT2(s,s1,"w") __FULL_SLOW_DOWN_IO : : "a" (value), "Nd" (port));} \
#define __IN1(s) \
extern inline RETURN_TYPE in##s(unsigned short port) { RETURN_TYPE _v;
#define __IN2(s,s1,s2) \
__asm__ __volatile__ ("in" #s " %" s2 "1,%" s1 "0"
#define __IN(s,s1,i...) \
__IN1(s) __IN2(s,s1,"w") : "=a" (_v) : "Nd" (port) ,##i ); return _v; } \
__IN1(s##_p) __IN2(s,s1,"w") __FULL_SLOW_DOWN_IO : "=a" (_v) : "Nd" (port) ,##i ); return _v; } \
#define __INS(s) \
extern inline void ins##s(unsigned short port, void * addr, unsigned long count) \
{ __asm__ __volatile__ ("cld ; rep ; ins" #s \
: "=D" (addr), "=c" (count) : "d" (port),"0" (addr),"1" (count)); }
#define __OUTS(s) \
extern inline void outs##s(unsigned short port, const void * addr, unsigned long count) \
{ __asm__ __volatile__ ("cld ; rep ; outs" #s \
: "=S" (addr), "=c" (count) : "d" (port),"0" (addr),"1" (count)); }
#define RETURN_TYPE unsigned char
__IN(b,"")
#undef RETURN_TYPE
#define RETURN_TYPE unsigned short
__IN(w,"")
#undef RETURN_TYPE
#define RETURN_TYPE unsigned int
__IN(l,"")
#undef RETURN_TYPE
__OUT(b,"b",char)
__OUT(w,"w",short)
__OUT(l,,int)
__INS(b)
__INS(w)
__INS(l)
__OUTS(b)
__OUTS(w)
__OUTS(l)
#ifdef __KERNEL__
#include <linux/vmalloc.h>
#include <asm/page.h>
#define __io_virt(x) ((void *)(PAGE_OFFSET | (unsigned long)(x)))
#define __io_phys(x) ((unsigned long)(x) & ~PAGE_OFFSET)
/*
* Change virtual addresses to physical addresses and vv.
* These are pretty trivial
*/
extern inline unsigned long virt_to_phys(volatile void * address)
{
return __io_phys(address);
}
extern inline void * phys_to_virt(unsigned long address)
{
return __io_virt(address);
}
extern void * __ioremap(unsigned long offset, unsigned long size, unsigned long flags);
extern inline void * ioremap (unsigned long offset, unsigned long size)
{
return __ioremap(offset, size, 0);
}
/*
* This one maps high address device memory and turns off caching for that area.
* it's useful if some control registers are in such an area and write combining
* or read caching is not desirable:
*/
extern inline void * ioremap_nocache (unsigned long offset, unsigned long size)
{
return __ioremap(offset, size, _PAGE_PCD);
}
extern void iounmap(void *addr);
/*
* IO bus memory addresses are also 1:1 with the physical address
*/
#define virt_to_bus virt_to_phys
#define bus_to_virt phys_to_virt
/*
* readX/writeX() are used to access memory mapped devices. On some
* architectures the memory mapped IO stuff needs to be accessed
* differently. On the x86 architecture, we just read/write the
* memory location directly.
*/
#define readb(addr) (*(volatile unsigned char *) __io_virt(addr))
#define readw(addr) (*(volatile unsigned short *) __io_virt(addr))
#define readl(addr) (*(volatile unsigned int *) __io_virt(addr))
#define writeb(b,addr) (*(volatile unsigned char *) __io_virt(addr) = (b))
#define writew(b,addr) (*(volatile unsigned short *) __io_virt(addr) = (b))
#define writel(b,addr) (*(volatile unsigned int *) __io_virt(addr) = (b))
#define memset_io(a,b,c) memset(__io_virt(a),(b),(c))
#define memcpy_fromio(a,b,c) memcpy((a),__io_virt(b),(c))
#define memcpy_toio(a,b,c) memcpy(__io_virt(a),(b),(c))
/*
* Again, i386 does not require mem IO specific function.
*/
#define eth_io_copy_and_sum(a,b,c,d) eth_copy_and_sum((a),__io_virt(b),(c),(d))
static inline int check_signature(unsigned long io_addr,
const unsigned char *signature, int length)
{
int retval = 0;
do {
if (readb(io_addr) != *signature)
goto out;
io_addr++;
signature++;
length--;
} while (length);
retval = 1;
out:
return retval;
}
#endif /* __KERNEL__ */
#endif
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