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|
From: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Date: Sat, 23 Apr 2016 13:08:11 +0200
Subject: _data_path
===================================================================
---
bg.c | 8 ++---
bonus.c | 12 ++++----
enemy.c | 14 ++++-----
enemy_badguy.c | 2 +-
enemy_boss01.c | 14 ++++-----
enemy_boss02.c | 8 ++---
enemy_boss03.c | 2 +-
enemy_cir.c | 2 +-
enemy_crusher.c | 2 +-
enemy_cube.c | 2 +-
enemy_curver.c | 2 +-
enemy_drager.c | 2 +-
enemy_eyefo.c | 2 +-
enemy_greeter.c | 2 +-
enemy_mine.c | 4 +--
enemy_ming.c | 2 +-
enemy_plasmaball.c | 2 +-
enemy_proball.c | 2 +-
enemy_rwingx.c | 2 +-
enemy_xev.c | 2 +-
enemy_zatak.c | 2 +-
font.h | 14 ++++-----
hiscore.c | 4 +--
intro.c | 6 ++--
loadlv.c | 2 +-
player.c | 64 ++++++++++++++++++++--------------------
startintro.c | 8 ++---
support.c | 86 ++++++++++++++++++++++++++----------------------------
28 files changed, 136 insertions(+), 138 deletions(-)
diff --git a/bg.c b/bg.c
index ed4cefc..54db430 100644
--- a/bg.c
+++ b/bg.c
@@ -111,7 +111,7 @@ void clouds_init()
CLOUDS_DATA *d;
for(i=0;i<20;i++) {
- w3[i]=sprite_add_file("data/wolke03.bmp",1,PR_BACK0);
+ w3[i]=sprite_add_file("wolke03.bmp",1,PR_BACK0);
w3[i]->x=rand()%WIDTH-w3[i]->w;
w3[i]->y=rand()%HEIGHT;
w3[i]->flags&=~SP_FLAG_COLCHECK;
@@ -126,7 +126,7 @@ void clouds_init()
}
for(i=0;i<10;i++) {
- w2[i]=sprite_add_file("data/wolke02.bmp",1,PR_BACK1);
+ w2[i]=sprite_add_file("wolke02.bmp",1,PR_BACK1);
w2[i]->x=rand()%WIDTH-w2[i]->w;
w2[i]->y=rand()%HEIGHT;
w2[i]->flags&=~SP_FLAG_COLCHECK;
@@ -141,7 +141,7 @@ void clouds_init()
}
for(i=0;i<5;i++) {
- w1[i]=sprite_add_file("data/wolke01.bmp",1,PR_BACK2);
+ w1[i]=sprite_add_file("wolke01.bmp",1,PR_BACK2);
w1[i]->x=rand()%WIDTH-w1[i]->w;
w1[i]->y=rand()%HEIGHT;
w1[i]->flags&=~SP_FLAG_COLCHECK;
@@ -186,7 +186,7 @@ void clouds_mover(SPRITE *c)
void tile_init()
{
if(btile==NULL) {
- btile=loadbmp("data/back02.bmp");
+ btile=loadbmp("back02.bmp");
}
btile_y=0;
}
diff --git a/bonus.c b/bonus.c
index 4f05b0f..d84a915 100644
--- a/bonus.c
+++ b/bonus.c
@@ -10,27 +10,27 @@ void bonus_add(int x, int y, int type)
switch(type) {
case SP_BONUS_FIREPOWER:
- s=sprite_add_file("data/bonus_p.bmp",16,PR_BONUS);
+ s=sprite_add_file("bonus_p.bmp",16,PR_BONUS);
s->anim_speed=3;
break;
case SP_BONUS_ADDSPEED:
- s=sprite_add_file("data/bonus_s.bmp",16,PR_BONUS);
+ s=sprite_add_file("bonus_s.bmp",16,PR_BONUS);
s->anim_speed=2;
break;
case SP_BONUS_BOMB:
- s=sprite_add_file("data/bonus_f.bmp",16,PR_BONUS);
+ s=sprite_add_file("bonus_f.bmp",16,PR_BONUS);
s->anim_speed=3;
break;
case SP_BONUS_COIN:
- s=sprite_add_file("data/coin.bmp",20,PR_BONUS);
+ s=sprite_add_file("coin.bmp",20,PR_BONUS);
s->anim_speed=3;
break;
case SP_BONUS_EXTRA:
- s=sprite_add_file("data/bonus_x.bmp",16,PR_BONUS);
+ s=sprite_add_file("bonus_x.bmp",16,PR_BONUS);
s->anim_speed=3;
break;
case SP_BONUS_HEALTH:
- s=sprite_add_file("data/bonus_h.bmp",9,PR_BONUS);
+ s=sprite_add_file("bonus_h.bmp",9,PR_BONUS);
s->anim_speed=2;
break;
default:
diff --git a/enemy.c b/enemy.c
index 9e425ec..52c432c 100644
--- a/enemy.c
+++ b/enemy.c
@@ -11,7 +11,7 @@ void enemy_bullet_create(SPRITE *s, double speed)
SPRITE *h;
BULLET_DATA *data;
- h=sprite_add_file("data/kugel.bmp",1,PR_ENEMY);
+ h=sprite_add_file("kugel.bmp",1,PR_ENEMY);
h->type=SP_EN_BULLET;
h->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
h->mover=enemy_bullet_move;
@@ -43,7 +43,7 @@ void enemy_laser_create(SPRITE *s, double speed)
SPRITE *h;
LASER_DATA *data;
- h=sprite_add_file("data/bshoot.bmp",18,PR_ENEMY);
+ h=sprite_add_file("bshoot.bmp",18,PR_ENEMY);
h->type=SP_EN_LASER;
h->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
h->mover=enemy_laser_move;
@@ -77,7 +77,7 @@ void enemy_homing_create(SPRITE *s)
SPRITE *r;
HOMING_DATA *data;
- r=sprite_add_file("data/rotating_rocket.bmp",20,PR_ENEMY);
+ r=sprite_add_file("rotating_rocket.bmp",20,PR_ENEMY);
r->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
r->type=SP_EN_HOMING;
r->x=s->x;
@@ -140,19 +140,19 @@ void explosion_add(int x, int y, double wait, int type)
d=mmalloc(sizeof(EXPLOSION_DATA));
switch(type) {
case 0:
- ex=sprite_add_file("data/ex.bmp",29,PR_BONUS);
+ ex=sprite_add_file("ex.bmp",29,PR_BONUS);
d->framewait=2;
break;
case 1:
- ex=sprite_add_file("data/tr_blue.bmp",6,PR_BONUS);
+ ex=sprite_add_file("tr_blue.bmp",6,PR_BONUS);
d->framewait=1;
break;
case 2:
- ex=sprite_add_file("data/tr_red.bmp",6,PR_BONUS);
+ ex=sprite_add_file("tr_red.bmp",6,PR_BONUS);
d->framewait=1;
break;
case 3:
- ex=sprite_add_file("data/tr_green.bmp",6,PR_BONUS);
+ ex=sprite_add_file("tr_green.bmp",6,PR_BONUS);
d->framewait=1;
break;
default:
diff --git a/enemy_badguy.c b/enemy_badguy.c
index fa8684c..7447348 100644
--- a/enemy_badguy.c
+++ b/enemy_badguy.c
@@ -19,7 +19,7 @@ void enemy_badguy_add(int lv)
BADGUY_DATA *data;
for(i=0;i<10;i++) {
- s=sprite_add_file("data/badguy.bmp",9,PR_ENEMY);
+ s=sprite_add_file("badguy.bmp",9,PR_ENEMY);
s->type=SP_EN_BADGUY;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_badguy_move;
diff --git a/enemy_boss01.c b/enemy_boss01.c
index 0787300..d7ea165 100644
--- a/enemy_boss01.c
+++ b/enemy_boss01.c
@@ -17,12 +17,12 @@ void enemy_boss01_add(int lv)
int i;
BOSS01_DATA *b;
- sb01[0]=sprite_add_file("data/boss01-lo.bmp",2,PR_ENEMY);
- sb01[1]=sprite_add_file("data/boss01-mo.bmp",2,PR_ENEMY);
- sb01[2]=sprite_add_file("data/boss01-ro.bmp",2,PR_ENEMY);
- sb01[3]=sprite_add_file("data/boss01-lu.bmp",2,PR_ENEMY);
- sb01[4]=sprite_add_file("data/boss01-mu.bmp",2,PR_ENEMY);
- sb01[5]=sprite_add_file("data/boss01-ru.bmp",2,PR_ENEMY);
+ sb01[0]=sprite_add_file("boss01-lo.bmp",2,PR_ENEMY);
+ sb01[1]=sprite_add_file("boss01-mo.bmp",2,PR_ENEMY);
+ sb01[2]=sprite_add_file("boss01-ro.bmp",2,PR_ENEMY);
+ sb01[3]=sprite_add_file("boss01-lu.bmp",2,PR_ENEMY);
+ sb01[4]=sprite_add_file("boss01-mu.bmp",2,PR_ENEMY);
+ sb01[5]=sprite_add_file("boss01-ru.bmp",2,PR_ENEMY);
for(i=0;i<6;i++) {
sb01[i]->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
@@ -245,7 +245,7 @@ void enemy_boss01_fire(int where) /* 0: left, 1: right, 2: bombenhagel */
break;
case 2:
for(angle=0;angle<=180;angle+=20) {
- b=sprite_add_file("data/bshoot.bmp",18,PR_ENEMY);
+ b=sprite_add_file("bshoot.bmp",18,PR_ENEMY);
b->type=SP_EN_LASER;
b->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
b->mover=enemy_laser_move;
diff --git a/enemy_boss02.c b/enemy_boss02.c
index 0d4ec0e..44cf15b 100644
--- a/enemy_boss02.c
+++ b/enemy_boss02.c
@@ -34,7 +34,7 @@ void enemy_boss02_add(int lv)
BOSS02_DATA *b;
SPRITE *s;
- s=sprite_add_file("data/boss02_v2.bmp",9,PR_ENEMY);
+ s=sprite_add_file("boss02_v2.bmp",9,PR_ENEMY);
s->flags|=SP_FLAG_VISIBLE|SP_FLAG_COLCHECK;
s->anim_speed=0;
s->aktframe=4;
@@ -78,7 +78,7 @@ void enemy_boss02_hitbyweapon(SPRITE *c, SPRITE *s, int angle)
explosion_add(d->x+i,d->y+j,rand()%40,0);
}
}
- d=sprite_add_file("data/boss02_v2x.bmp",9,PR_ENEMY);
+ d=sprite_add_file("boss02_v2x.bmp",9,PR_ENEMY);
d->flags=c->flags;
d->anim_speed=c->anim_speed;
d->aktframe=c->aktframe;
@@ -272,7 +272,7 @@ void enemy_boss02_sr_controller(CONTROLLER *c)
if((e->angle>360-15)||(boss==NULL)) {
controller_remove(c);
} else {
- l=sprite_add_file("data/bshoot.bmp",18,PR_ENEMY_WEAPON);
+ l=sprite_add_file("bshoot.bmp",18,PR_ENEMY_WEAPON);
l->type=SP_EN_LASER;
l->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
l->mover=enemy_laser_move;
@@ -302,7 +302,7 @@ void enemy_boss02_ice_add(SPRITE *c)
e->e=id_array;
e->con=enemy_boss02_ice_controller;
for(i=0;i<e->max;i++) {
- d=sprite_add_file("data/boss02_w.bmp",36,PR_ENEMY_WEAPON);
+ d=sprite_add_file("boss02_w.bmp",36,PR_ENEMY_WEAPON);
id_array[i]=d->id;
d->type=SP_EN_BOSS02ICE;
d->flags|=SP_FLAG_VISIBLE|SP_FLAG_COLCHECK;
diff --git a/enemy_boss03.c b/enemy_boss03.c
index c3eed72..56964b1 100644
--- a/enemy_boss03.c
+++ b/enemy_boss03.c
@@ -17,7 +17,7 @@ void enemy_boss03_add(int lv)
BOSS03_DATA *b;
SPRITE *s;
- s=sprite_add_file("data/galaxy.bmp",36,PR_ENEMY);
+ s=sprite_add_file("galaxy.bmp",36,PR_ENEMY);
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->anim_speed=-2;
s->aktframe=0;
diff --git a/enemy_cir.c b/enemy_cir.c
index 31d87b8..2dc09b7 100644
--- a/enemy_cir.c
+++ b/enemy_cir.c
@@ -18,7 +18,7 @@ void enemy_cir_add(int lv)
CIR_DATA *data;
for(i=0;i<24;i++) {
- s=sprite_add_file("data/rwingx.bmp",37,PR_ENEMY);
+ s=sprite_add_file("rwingx.bmp",37,PR_ENEMY);
s->type=SP_EN_CIR;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_cir_move;
diff --git a/enemy_crusher.c b/enemy_crusher.c
index c939513..5d212a0 100644
--- a/enemy_crusher.c
+++ b/enemy_crusher.c
@@ -24,7 +24,7 @@ void enemy_crusher_add(int lv)
c->con=enemy_crusher_controller;
for(i=0;i<c->max;i++) {
- s=sprite_add_file("data/crusher.bmp",15,PR_ENEMY);
+ s=sprite_add_file("crusher.bmp",15,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_CRUSHER;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_cube.c b/enemy_cube.c
index 9347b29..3f5554b 100644
--- a/enemy_cube.c
+++ b/enemy_cube.c
@@ -19,7 +19,7 @@ void enemy_cube_add(int lv)
CUBE_DATA *data;
for(i=0;i<16;i++) {
- s=sprite_add_file("data/cube.bmp",16,PR_ENEMY);
+ s=sprite_add_file("cube.bmp",16,PR_ENEMY);
s->type=SP_EN_CUBE;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_cube_move;
diff --git a/enemy_curver.c b/enemy_curver.c
index 411f2eb..804b18e 100644
--- a/enemy_curver.c
+++ b/enemy_curver.c
@@ -29,7 +29,7 @@ void enemy_curver_add(int lv)
c->con=enemy_curver_controller;
for(i=0;i<c->max;i++) {
- s=sprite_add_file("data/rwingx.bmp",37,PR_ENEMY);
+ s=sprite_add_file("rwingx.bmp",37,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_CURVER;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_drager.c b/enemy_drager.c
index 9d70fe0..e1280d3 100644
--- a/enemy_drager.c
+++ b/enemy_drager.c
@@ -19,7 +19,7 @@ void enemy_drager_add(int lv)
DRAGER_DATA *data;
for(i=0;i<2;i++) {
- s=sprite_add_file("data/iris.bmp",11,PR_ENEMY);
+ s=sprite_add_file("iris.bmp",11,PR_ENEMY);
s->type=SP_EN_DRAGER;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_drager_move;
diff --git a/enemy_eyefo.c b/enemy_eyefo.c
index 0309b00..1ad8069 100644
--- a/enemy_eyefo.c
+++ b/enemy_eyefo.c
@@ -28,7 +28,7 @@ void enemy_eyefo_add(int lv)
c->con=enemy_eyefo_controller;
for(i=0;i<16;i++) {
- s=sprite_add_file("data/eyefo.bmp",15,PR_ENEMY);
+ s=sprite_add_file("eyefo.bmp",15,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_EYEFO;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_greeter.c b/enemy_greeter.c
index 31d2a05..d283677 100644
--- a/enemy_greeter.c
+++ b/enemy_greeter.c
@@ -27,7 +27,7 @@ void enemy_greeter_add(int lv)
c->con=enemy_greeter_controller;
for(i=0;i<c->max;i++) {
- s=sprite_add_file("data/ming.bmp",36,PR_ENEMY);
+ s=sprite_add_file("ming.bmp",36,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_GREETER;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_mine.c b/enemy_mine.c
index 7918887..074be07 100644
--- a/enemy_mine.c
+++ b/enemy_mine.c
@@ -16,7 +16,7 @@ void enemy_mine_add(int lv)
SPRITE *s;
MINE_DATA *data;
- s=sprite_add_file("data/12side.bmp",19,PR_ENEMY);
+ s=sprite_add_file("12side.bmp",19,PR_ENEMY);
s->type=SP_EN_MINE;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_mine_move;
@@ -75,7 +75,7 @@ void enemy_supermine_add(SPRITE *c, int lv)
int i;
for(i=0;i<8;i++) {
- s=sprite_add_file("data/12side.bmp",19,PR_ENEMY);
+ s=sprite_add_file("12side.bmp",19,PR_ENEMY);
s->type=SP_EN_MINE;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_supermine_move;
diff --git a/enemy_ming.c b/enemy_ming.c
index 185d9ed..92b3bd4 100644
--- a/enemy_ming.c
+++ b/enemy_ming.c
@@ -28,7 +28,7 @@ void enemy_ming_add(int lv)
for(i=0;i<c->max;i++) {
- s=sprite_add_file("data/ming.bmp",36,PR_ENEMY);
+ s=sprite_add_file("ming.bmp",36,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_MING;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_plasmaball.c b/enemy_plasmaball.c
index 68e35b6..38bb458 100644
--- a/enemy_plasmaball.c
+++ b/enemy_plasmaball.c
@@ -21,7 +21,7 @@ void enemy_plasmaball_add(int lv)
for(j=0;j<5;j++) {
for(i=0;i<8;i++) {
- s=sprite_add_file("data/plasmaball.bmp",11,PR_ENEMY);
+ s=sprite_add_file("plasmaball.bmp",11,PR_ENEMY);
s->type=SP_EN_PLASMABALL;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_plasmaball_move;
diff --git a/enemy_proball.c b/enemy_proball.c
index f6b7e20..cd76219 100644
--- a/enemy_proball.c
+++ b/enemy_proball.c
@@ -26,7 +26,7 @@ void enemy_proball_add(int lv)
c->con=enemy_proball_controller;
for(i=0;i<c->max;i++) {
- s=sprite_add_file("data/protectball.bmp",11,PR_ENEMY);
+ s=sprite_add_file("protectball.bmp",11,PR_ENEMY);
id_array[i]=s->id;
s->type=SP_EN_PROBALL;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
diff --git a/enemy_rwingx.c b/enemy_rwingx.c
index e47766a..ffb3e20 100644
--- a/enemy_rwingx.c
+++ b/enemy_rwingx.c
@@ -19,7 +19,7 @@ void enemy_rwingx_add(int lv)
RWINGX_DATA *data;
for(i=0;i<8;i++) {
- s=sprite_add_file("data/rwingx.bmp",37,PR_ENEMY);
+ s=sprite_add_file("rwingx.bmp",37,PR_ENEMY);
s->type=SP_EN_RWINGX;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_rwingx_move;
diff --git a/enemy_xev.c b/enemy_xev.c
index a40e31f..e4f3ee9 100644
--- a/enemy_xev.c
+++ b/enemy_xev.c
@@ -18,7 +18,7 @@ void enemy_xev_add(int lv)
XEV_DATA *data;
for(i=0;i<3;i++) {
- s=sprite_add_file("data/crusher.bmp",15,PR_ENEMY);
+ s=sprite_add_file("crusher.bmp",15,PR_ENEMY);
s->type=SP_EN_XEV;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_xev_move;
diff --git a/enemy_zatak.c b/enemy_zatak.c
index 94a6027..6d4e154 100644
--- a/enemy_zatak.c
+++ b/enemy_zatak.c
@@ -19,7 +19,7 @@ void enemy_zatak_add(int lv)
ZATAK_DATA *data;
for(i=0;i<12;i++) {
- s=sprite_add_file("data/rwingx.bmp",37,PR_ENEMY);
+ s=sprite_add_file("rwingx.bmp",37,PR_ENEMY);
s->type=SP_EN_ZATAK;
s->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
s->mover=enemy_zatak_move;
diff --git a/font.h b/font.h
index f66c3b6..d90617b 100644
--- a/font.h
+++ b/font.h
@@ -7,37 +7,37 @@
enum FONTS { FONT01, FONT02, FONT03, FONT04, FONT05, FONT06, FONT07, LAST_FONT };
-#define FONT01NAME "data/font01.bmp"
+#define FONT01NAME "font01.bmp"
#define FONT01CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890+-.:'\"x/=><*()!?@_ "
#define FONT01W 17
#define FONT01H 17
-#define FONT02NAME "data/font02.bmp"
+#define FONT02NAME "font02.bmp"
#define FONT02CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZ.,:!?[]/-1234567890"
#define FONT02W 16
#define FONT02H 16
-#define FONT03NAME "data/font03.bmp"
+#define FONT03NAME "font03.bmp"
#define FONT03CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZ.,:!?[]/-1234567890"
#define FONT03W 16
#define FONT03H 16
-#define FONT04NAME "data/font04.bmp"
+#define FONT04NAME "font04.bmp"
#define FONT04CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789@(){},.-;:_#*+?=!\"$%&/ܵ^'`\\<>| "
#define FONT04W 18
#define FONT04H 37
-#define FONT05NAME "data/font05.bmp"
+#define FONT05NAME "font05.bmp"
#define FONT05CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890+-.:'\"x/=><*()!?@_ "
#define FONT05W 17
#define FONT05H 17
-#define FONT06NAME "data/font06.bmp"
+#define FONT06NAME "font06.bmp"
#define FONT06CHARS "ABCDEFGHIJKLMNOPQRSTUVWXYZ,-./0123456789:<>?'()@!# "
#define FONT06W 16
#define FONT06H 16
-#define FONT07NAME "data/font07.bmp"
+#define FONT07NAME "font07.bmp"
#define FONT07CHARS " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^"
#define FONT07W 8
#define FONT07H 8
diff --git a/hiscore.c b/hiscore.c
index 38242ea..3304c6a 100644
--- a/hiscore.c
+++ b/hiscore.c
@@ -250,7 +250,7 @@ void hsc_entry_init()
break;
}
headline=font_render(tmp_str,FONT06);
- plate=loadbmp("data/plate.bmp");
+ plate=loadbmp("plate.bmp");
newstate(ST_ENTRY_HCLIST,HCLISTE_ENTRY,0);
}
@@ -324,7 +324,7 @@ void hsc_entry_work()
}
SDL_FreeSurface(back);
SDL_FreeSurface(headline);
- unloadbmp_by_name("data/plate.bmp");
+ unloadbmp_by_name("plate.bmp");
newstate(ST_INTRO,0,1);
return;
break;
diff --git a/intro.c b/intro.c
index ada03a5..83dab4f 100644
--- a/intro.c
+++ b/intro.c
@@ -15,10 +15,10 @@ int keydelay;
void intro_init()
{
if(intropic==NULL) {
- intropic=loadbmp("data/moon.bmp");
+ intropic=loadbmp("moon.bmp");
}
if(ketm_logo==NULL) {
- ketm_logo=loadbmp("data/ketm.bmp");
+ ketm_logo=loadbmp("ketm.bmp");
SDL_SetColorKey(ketm_logo,SDL_SRCCOLORKEY,0x00000000);
}
SDL_FillRect(screen,NULL,SDL_MapRGB(screen->format,0,0,0));
@@ -64,7 +64,7 @@ void intro_work()
r.w=ketm_logo->w;
r.h=ketm_logo->h;
SDL_BlitSurface(ketm_logo,NULL,screen,&r);
- unloadbmp_by_name("data/moon.bmp");
+ unloadbmp_by_name("moon.bmp");
intropic=NULL;
newstate(ST_MENU,MEN_START,1);
}
diff --git a/loadlv.c b/loadlv.c
index a5c972c..080adb9 100644
--- a/loadlv.c
+++ b/loadlv.c
@@ -18,7 +18,7 @@ int loadlv(int level)
int entrys=0;
loadlv_freeentry();
- sprintf(filename,"data/level%02d.dat",level);
+ sprintf(filename,"level%02d.dat",level);
if((file=fopen(filename,"r"))==NULL) {
error(ERR_FATAL,"can't read levelfile %s\nerrno: %d (%s)",filename,errno,strerror(errno));
diff --git a/player.c b/player.c
index eaaf310..5d1b2b6 100644
--- a/player.c
+++ b/player.c
@@ -12,7 +12,7 @@ void player_init()
PLAYER_DATA *data;
- player=sprite_add_file("data/ship-med.bmp",11,PR_PLAYER);
+ player=sprite_add_file("ship-med.bmp",11,PR_PLAYER);
player->type=SP_PLAYER;
player->flags|=(SP_FLAG_VISIBLE|SP_FLAG_COLCHECK);
player->mover=player_move;
@@ -208,7 +208,7 @@ void player_colcheck(SPRITE *s, int mask)
spimg=sprite_getcurrimg(c);
parsys_add(spimg, c->w,1, c->x,c->y, 5, 0, 0, 80, LINESPLIT, NULL);
SDL_FreeSurface(spimg);
- bonus_info_add(c->x,c->y,"data/weapon.bmp");
+ bonus_info_add(c->x,c->y,"weapon.bmp");
c->type=-1;
break;
@@ -217,7 +217,7 @@ void player_colcheck(SPRITE *s, int mask)
spimg=sprite_getcurrimg(c);
parsys_add(spimg, c->w,1, c->x,c->y, 5, 0, 0, 80, LINESPLIT, NULL);
SDL_FreeSurface(spimg);
- bonus_info_add(c->x,c->y,"data/firebomb.bmp");
+ bonus_info_add(c->x,c->y,"firebomb.bmp");
c->type=-1;
break;
@@ -226,7 +226,7 @@ void player_colcheck(SPRITE *s, int mask)
spimg=sprite_getcurrimg(c);
parsys_add(spimg, c->w,1, c->x,c->y, 5, 0, 0, 80, LINESPLIT, NULL);
SDL_FreeSurface(spimg);
- bonus_info_add(c->x,c->y,"data/plus1000.bmp");
+ bonus_info_add(c->x,c->y,"plus1000.bmp");
c->type=-1;
break;
@@ -236,10 +236,10 @@ void player_colcheck(SPRITE *s, int mask)
SDL_FreeSurface(spimg);
if(d->player_speed<8) {
d->player_speed++;
- bonus_info_add(c->x,c->y,"data/speed.bmp");
+ bonus_info_add(c->x,c->y,"speed.bmp");
} else {
d->score+=1000;
- bonus_info_add(c->x,c->y,"data/plus1000.bmp");
+ bonus_info_add(c->x,c->y,"plus1000.bmp");
}
c->type=-1;
break;
@@ -265,7 +265,7 @@ void player_colcheck(SPRITE *s, int mask)
spimg=sprite_getcurrimg(c);
parsys_add(spimg, c->w,1, c->x,c->y, 5, 0, 0, 80, LINESPLIT, NULL);
SDL_FreeSurface(spimg);
- bonus_info_add(c->x,c->y,"data/extra.bmp");
+ bonus_info_add(c->x,c->y,"extra.bmp");
c->type=-1;
break;
@@ -275,10 +275,10 @@ void player_colcheck(SPRITE *s, int mask)
SDL_FreeSurface(spimg);
if(d->lives<9) {
d->lives++;
- bonus_info_add(c->x,c->y,"data/energy.bmp");
+ bonus_info_add(c->x,c->y,"energy.bmp");
} else {
d->score+=1000;
- bonus_info_add(c->x,c->y,"data/plus1000.bmp");
+ bonus_info_add(c->x,c->y,"plus1000.bmp");
}
c->type=-1;
break;
@@ -315,7 +315,7 @@ void player_add_fireball(SPRITE *player)
SPRITE *shot;
PL_FIREBALL_DATA *data;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2;
@@ -334,7 +334,7 @@ void player_add_doublefireball(SPRITE *player)
SPRITE *shot;
PL_FIREBALL_DATA *data;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2-5;
@@ -347,7 +347,7 @@ void player_add_doublefireball(SPRITE *player)
data->speed=12;
data->strength=2;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2+5;
@@ -366,7 +366,7 @@ void player_add_quadfireball(SPRITE *player)
SPRITE *shot;
PL_FIREBALL_DATA *data;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2-15;
@@ -379,7 +379,7 @@ void player_add_quadfireball(SPRITE *player)
data->speed=12;
data->strength=2;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2-5;
@@ -392,7 +392,7 @@ void player_add_quadfireball(SPRITE *player)
data->speed=12;
data->strength=2;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2+5;
@@ -405,7 +405,7 @@ void player_add_quadfireball(SPRITE *player)
data->speed=12;
data->strength=2;
- shot=sprite_add_file("data/fireball1.bmp",11,PR_PLAYER);
+ shot=sprite_add_file("fireball1.bmp",11,PR_PLAYER);
shot->anim_speed=1;
shot->type=SP_PL_FIREBALL;
shot->x=player->x+player->w/2-shot->w/2+15;
@@ -439,7 +439,7 @@ void player_add_plasma(SPRITE *player)
SPRITE *shot;
PL_PLASMA_DATA *data;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2;
shot->y=player->y-shot->h+20;
@@ -457,7 +457,7 @@ void player_add_doubleplasma(SPRITE *player)
SPRITE *shot;
PL_PLASMA_DATA *data;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2-5;
shot->y=player->y-shot->h+20;
@@ -469,7 +469,7 @@ void player_add_doubleplasma(SPRITE *player)
data->speed=12;
data->strength=1;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2+5;
shot->y=player->y-shot->h+20;
@@ -487,7 +487,7 @@ void player_add_quadplasma(SPRITE *player)
SPRITE *shot;
PL_PLASMA_DATA *data;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2-15;
shot->y=player->y-shot->h+25;
@@ -499,7 +499,7 @@ void player_add_quadplasma(SPRITE *player)
data->speed=12;
data->strength=1;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2-5;
shot->y=player->y-shot->h+20;
@@ -511,7 +511,7 @@ void player_add_quadplasma(SPRITE *player)
data->speed=12;
data->strength=1;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2+5;
shot->y=player->y-shot->h+20;
@@ -523,7 +523,7 @@ void player_add_quadplasma(SPRITE *player)
data->speed=12;
data->strength=1;
- shot=sprite_add_file("data/plasma.bmp",1,PR_PLAYER);
+ shot=sprite_add_file("plasma.bmp",1,PR_PLAYER);
shot->type=SP_PL_PLASMA;
shot->x=player->x+player->w/2-shot->w/2+15;
shot->y=player->y-shot->h+25;
@@ -558,10 +558,10 @@ void player_add_killray(SPRITE *player)
static int last=0;
if(last) {
- shot=sprite_add_file("data/killray-r.bmp",12,PR_PLAYER);
+ shot=sprite_add_file("killray-r.bmp",12,PR_PLAYER);
last=0;
} else {
- shot=sprite_add_file("data/killray-b.bmp",12,PR_PLAYER);
+ shot=sprite_add_file("killray-b.bmp",12,PR_PLAYER);
last=1;
}
shot->type=SP_PL_KILLRAY;
@@ -607,7 +607,7 @@ void player_add_bomb(SPRITE *s)
int a;
for(a=0;a<355;a+=5) {
- c=sprite_add_file("data/fireball.bmp",1,PR_PLAYER);
+ c=sprite_add_file("fireball.bmp",1,PR_PLAYER);
c->type=SP_PL_BOMB;
c->x=player->x+player->w/2;
c->y=player->y+player->h/2;
@@ -641,7 +641,7 @@ void player_add_homing(SPRITE *s)
SPRITE *t;
PL_HOMING_DATA *b;
- c=sprite_add_file("data/homing.bmp",20,PR_PLAYER);
+ c=sprite_add_file("homing.bmp",20,PR_PLAYER);
c->type=SP_PL_HOMING;
c->x=(s->x+s->w/2)-40;
c->y=s->y+s->h/2;
@@ -656,7 +656,7 @@ void player_add_homing(SPRITE *s)
b->range=350;
b->state=0;
b->target_id=-1;
- t=sprite_add_file("data/target.bmp",1,PR_TARGET);
+ t=sprite_add_file("target.bmp",1,PR_TARGET);
b->tgsprite=t;
t->type=SP_ETC;
t->flags&=~(SP_FLAG_COLCHECK|SP_FLAG_VISIBLE);
@@ -664,7 +664,7 @@ void player_add_homing(SPRITE *s)
t->data=NULL;
t->anim_speed=0;
- c=sprite_add_file("data/homing.bmp",20,PR_PLAYER);
+ c=sprite_add_file("homing.bmp",20,PR_PLAYER);
c->type=SP_PL_HOMING;
c->x=(s->x+s->w/2)-10;
c->y=s->y+s->h/2;
@@ -679,7 +679,7 @@ void player_add_homing(SPRITE *s)
b->range=350;
b->state=0;
b->target_id=-1;
- t=sprite_add_file("data/target.bmp",1,PR_TARGET);
+ t=sprite_add_file("target.bmp",1,PR_TARGET);
b->tgsprite=t;
t->type=SP_ETC;
t->flags&=~(SP_FLAG_COLCHECK|SP_FLAG_VISIBLE);
@@ -820,7 +820,7 @@ void player_add_shield(SPRITE *s)
int i;
for(i=0;i<=359;i+=45) {
- c=sprite_add_file("data/cshoot.bmp",18,PR_PLAYER);
+ c=sprite_add_file("cshoot.bmp",18,PR_PLAYER);
c->flags|=SP_FLAG_VISIBLE;
d=mmalloc(sizeof(PL_SHIELD_DATA));
c->data=d;
@@ -868,7 +868,7 @@ void player_add_hlaser(SPRITE *s)
e->con=player_controller_hlaser;
for(i=0;i<e->max;i++) {
- c=sprite_add_file("data/tshoot.bmp",6,PR_PLAYER);
+ c=sprite_add_file("tshoot.bmp",6,PR_PLAYER);
id_array[i]=c->id;
c->type=SP_PL_HLASER;
c->x=(s->x+s->w/2)-5;
diff --git a/startintro.c b/startintro.c
index b7ff10c..91fbd14 100644
--- a/startintro.c
+++ b/startintro.c
@@ -13,14 +13,14 @@ double scale;
void startintro_init()
{
if(badblocks==NULL) {
- badblocks=loadbmp("data/badblocks.bmp");
+ badblocks=loadbmp("badblocks.bmp");
SDL_SetColorKey(badblocks,SDL_SRCCOLORKEY,0x00000000);
}
if(presents==NULL) {
presents=font_render("PRESENTS",FONT01);
}
if(ketm==NULL) {
- ketm=loadbmp("data/ketm.bmp");
+ ketm=loadbmp("ketm.bmp");
SDL_SetColorKey(ketm,SDL_SRCCOLORKEY,0x00000000);
}
SDL_FillRect(screen,NULL,SDL_MapRGB(screen->format,0,0,0));
@@ -73,11 +73,11 @@ void startintro_work()
break;
case STIN_QUIT:
parsys_remove_all();
- unloadbmp_by_name("data/badblocks.bmp");
+ unloadbmp_by_name("badblocks.bmp");
badblocks=NULL;
SDL_FreeSurface(presents);
presents=NULL;
- unloadbmp_by_name("data/ketm.bmp");
+ unloadbmp_by_name("ketm.bmp");
ketm=NULL;
newstate(ST_INTRO,0,1);
}
diff --git a/support.c b/support.c
index a8fe21e..615d713 100644
--- a/support.c
+++ b/support.c
@@ -8,7 +8,6 @@ IMGLIST *img_list=NULL;
KEYCONFIG keyconfig;
Uint32 videoflags=SDL_DOUBLEBUF;
int depth=16;
-
extern GAMESTATE state;
extern GAMESTATE laststate;
@@ -634,49 +633,48 @@ void *mmalloc(size_t size)
void preload_gfx()
{
SDL_Surface *tmp;
-
- tmp=loadbmp("data/12side.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/badblocks.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/bonus_f.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/bonus_p.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/bonus_s.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-lo.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-lu.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-mo.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-mu.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-ro.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss01-ru.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss02_v2.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/boss02_v2x.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/coin.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/crusher.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/cube.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/ex.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/eyefo.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/fireball.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/firebomb.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/font01.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/font02.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/font03.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/font04.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/font05.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/iris.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/ketm.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/killray-b.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/killray-r.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/kugel.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/moon.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/plasma.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/plate.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/plus1000.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/rotating_rocket.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/rwingx.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/ship-med.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/speed.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/weapon.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/wolke01.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/wolke02.bmp"); unloadbmp_by_surface(tmp);
- tmp=loadbmp("data/wolke03.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("12side.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("badblocks.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("bonus_f.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("bonus_p.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("bonus_s.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-lo.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-lu.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-mo.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-mu.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-ro.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss01-ru.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss02_v2.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("boss02_v2x.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("coin.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("crusher.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("cube.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("ex.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("eyefo.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("fireball.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("firebomb.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("font01.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("font02.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("font03.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("font04.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("font05.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("iris.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("ketm.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("killray-b.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("killray-r.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("kugel.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("moon.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("plasma.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("plate.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("plus1000.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("rotating_rocket.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("rwingx.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("ship-med.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("speed.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("weapon.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("wolke01.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("wolke02.bmp"); unloadbmp_by_surface(tmp);
+ tmp=loadbmp("wolke03.bmp"); unloadbmp_by_surface(tmp);
/* alle benoetigten Bilder in den Cache laden */
}
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