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/*
This file is part of the KDE libraries
SPDX-FileCopyrightText: 2000 Reginald Stadlbauer <reggie@kde.org>
SPDX-FileCopyrightText: 1997 Stephan Kulow <coolo@kde.org>
SPDX-FileCopyrightText: 1997-2000 Sven Radej <radej@kde.org>
SPDX-FileCopyrightText: 1997-2000 Matthias Ettrich <ettrich@kde.org>
SPDX-FileCopyrightText: 1999 Chris Schlaeger <cs@kde.org>
SPDX-FileCopyrightText: 2002 Joseph Wenninger <jowenn@kde.org>
SPDX-FileCopyrightText: 2005-2006 Hamish Rodda <rodda@kde.org>
SPDX-License-Identifier: LGPL-2.0-only
*/
#ifndef KXMLGUIWINDOW_H
#define KXMLGUIWINDOW_H
#include "kmainwindow.h"
#include "kxmlguibuilder.h"
#include "kxmlguiclient.h"
class KMenu;
class KXMLGUIFactory;
class KConfig;
class KConfigGroup;
class KToolBar;
class KXmlGuiWindowPrivate;
/**
* @class KXmlGuiWindow kxmlguiwindow.h KXmlGuiWindow
*
* @brief KMainWindow with convenience functions and integration with XmlGui files.
*
* This class includes several convenience \<action\>Enabled() functions
* to toggle the presence of functionality in your main window,
* including a KCommandBar instance.
*
* The @ref StandardWindowOptions enum can be used to pass additional options
* to describe the main window behavior/appearance.
* Use it in conjunction with setupGUI() to load an appnameui.rc file
* to manage the main window's actions.
*
* setCommandBarEnabled() is set by default.
*
* A minimal example can be created with
* QMainWindow::setCentralWidget() and setupGUI():
*
* @code
* MainWindow::MainWindow(QWidget *parent) : KXmlGuiWindow(parent) {
* textArea = new KTextEdit();
* setCentralWidget(textArea);
* setupGUI(Default);
* }
* @endcode
*
* With this, a ready-made main window with menubar and statusbar is created,
* as well as two default menus, Settings and Help.
*
* Management of QActions is made trivial in combination with
* KActionCollection and KStandardAction.
*
* @code
* void MainWindow::setupActions() {
* QAction *clearAction = new QAction(this);
* clearAction->setText(i18n("&Clear"));
* clearAction->setIcon(QIcon::fromTheme("document-new"));
* KActionCollection::setDefaultShortcut(clearAction, Qt::CTRL + Qt::Key_W);
* actionCollection()->addAction("clear", clearAction);
* connect(clearAction, &QAction::triggered, textArea, &KTextEdit::clear);
* KStandardAction::quit(qApp, &QCoreApplication::quit, actionCollection());
* setupGUI(Default, "texteditorui.rc");
* }
* @endcode
*
* See https://develop.kde.org/docs/use/kxmlgui/ for a tutorial
* on how to create a simple text editor using KXmlGuiWindow.
*
* See https://develop.kde.org/docs/use/session-managment for more information on session management.
*
* @see KMainWindow
* @see KActionCollection
* @see KStandardAction
* @see setupGUI()
* @see createGUI()
* @see setCommandBarEnabled()
*/
class KXMLGUI_EXPORT KXmlGuiWindow : public KMainWindow, public KXMLGUIBuilder, virtual public KXMLGUIClient
{
Q_OBJECT
Q_PROPERTY(bool hasMenuBar READ hasMenuBar)
Q_PROPERTY(bool autoSaveSettings READ autoSaveSettings)
Q_PROPERTY(QString autoSaveGroup READ autoSaveGroup)
Q_PROPERTY(bool standardToolBarMenuEnabled READ isStandardToolBarMenuEnabled WRITE setStandardToolBarMenuEnabled)
Q_PROPERTY(QStringList toolBars READ toolBarNames)
public:
/**
* @brief Construct a main window.
*
* Note that by default a KXmlGuiWindow is created with the
* Qt::WA_DeleteOnClose attribute set, i.e. it is automatically destroyed
* when the window is closed. If you do not want this behavior, call:
*
* @code
* window->setAttribute(Qt::WA_DeleteOnClose, false);
* @endcode
*
* KXmlGuiWindows must be created on the heap with 'new', like:
*
* @code
* KXmlGuiWindow *kmw = new KXmlGuiWindow(...);
* kmw->setObjectName(...);
* @endcode
*
* IMPORTANT: For session management and window management to work
* properly, all main windows in the application should have a
* different name. Otherwise, the base class KMainWindow will create
* a unique name, but it's recommended to explicitly pass a window name that will
* also describe the type of the window. If there can be several windows of the same
* type, append '#' (hash) to the name, and KMainWindow will replace it with numbers to make
* the names unique. For example, for a mail client which has one main window showing
* the mails and folders, and which can also have one or more windows for composing
* mails, the name for the folders window should be e.g. "mainwindow" and
* for the composer windows "composer#".
*
* @param parent The widget parent. This is usually @c nullptr,
* but it may also be the window group leader.
* In that case, the KXmlGuiWindow becomes a secondary window.
*
* @param flags Specify the window flags. The default is none.
*
* @see KMainWindow::KMainWindow
*/
explicit KXmlGuiWindow(QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags());
/**
* @brief Destructor.
*
* Will also destroy the toolbars and menubar if needed.
*/
~KXmlGuiWindow() override;
/**
* @brief Creates a standard help menu when calling createGUI()
* or setupGUI().
*
* @param showHelpMenu Whether to create a Help Menu. @c true by default.
*
* @see isHelpMenuEnabled()
*/
void setHelpMenuEnabled(bool showHelpMenu = true);
/**
* @returns @c true if the help menu is enabled, @c false if setHelpMenuEnabled(false) was set.
* @see setHelpMenuEnabled()
*/
bool isHelpMenuEnabled() const;
virtual KXMLGUIFactory *guiFactory();
/**
* @brief Generates the interface based on a local XML file.
*
* This is the function that generates UI elements such as the main menu,
* toolbar (if any) and statusbar. This is called by setupGUI(Create) as well.
*
* Typically, in a regular application, you would use setupGUI()
* instead, as it sets up the toolbar/shortcut
* edit actions, among other things.
*
* If @p xmlfile is an empty string, this method will try to construct
* a local XML filename like appnameui.rc where 'appname' is your app's
* name. Typically that app name is what KXMLGUIClient::componentName()
* returns. If that file does not exist, then the XML UI code will use only
* the global (standard) XML file for its layout purposes.
*
* @param xmlfile The path (relative or absolute) to the local xmlfile
*
* @see setupGUI()
*/
void createGUI(const QString &xmlfile = QString());
/**
* @brief Creates a toggle under the 'Settings' menu to show/hide the available toolbars.
*
* The standard toolbar menu toggles the visibility of one or multiple toolbars.
*
* If there is only one toolbar configured, a simple 'Show \<toolbar name\>'
* menu item is shown; if more than one toolbar is configured, a "Shown Toolbars"
* menu is created instead, with 'Show \<toolbar1 name\>', 'Show \<toolbar2 name\>'
* ... sub-menu actions.
*
* If your application uses a non-default XmlGui resource file, then you can
* specify the exact position of the menu/menu item by adding a
* <Merge name="StandardToolBarMenuHandler" />
* line to the settings menu section of your resource file ( usually appname.rc ).
*
* @param showToolBarMenu Whether to show the standard toolbar menu. @c false by default.
*
* @note This function only makes sense before calling createGUI().
* Using setupGUI(ToolBar) overrides this function.
*
* @see createGUI()
* @see setupGUI()
* @see KToggleBarAction
* @see StandardWindowOption
* @see KMainWindow::toolBar()
* @see KMainWindow::toolBars()
* @see QMainWindow::addToolBar()
* @see QMainWindow::removeToolBar()
* @see createStandardStatusBarAction()
*/
void setStandardToolBarMenuEnabled(bool showToolBarMenu);
/**
* @brief Returns whether setStandardToolBarMenuEnabled() was set.
*
* @note This function only makes sense if createGUI() was used.
* This function returns true only if setStandardToolBarMenuEnabled() was set
* and will return false even if @ref StandardWindowOption::ToolBar was used.
*
* @returns @c true if setStandardToolBarMenuEnabled() was set, @c false otherwise.
*
* @see createGUI()
* @see setupGUI()
* @see setStandardToolBarMenuEnabled()
* @see StandardWindowOption
*/
bool isStandardToolBarMenuEnabled() const;
/**
* @brief Creates a toggle under the 'Settings' menu to show/hide the statusbar.
*
* Calling this method will create a statusbar if one doesn't already exist.
*
* If an application maintains the action on its own (i.e. never calls
* this function), a connection needs to be made to let KMainWindow
* know when the hidden/shown status of the statusbar has changed.
* For example:
* @code
* connect(action, &QAction::triggered,
* kmainwindow, &KMainWindow::setSettingsDirty);
* @endcode
* Otherwise the status might not be saved by KMainWindow.
*
* @note This function only makes sense before calling createGUI()
* or when using setupGUI() without @ref StandardWindowOption::StatusBar.
*
* @see createGUI()
* @see setupGUI()
* @see StandardWindowOption
* @see KStandardAction::showStatusbar()
* @see setStandardToolBarMenuEnabled()
* @see QMainWindow::setStatusBar()
* @see QMainWindow::statusBar()
*/
void createStandardStatusBarAction();
/**
* @brief Use these options for the first argument of setupGUI().
* @see setupGUI()
* @see StandardWindowOption
*/
enum StandardWindowOption {
/**
* Adds action(s) to show/hide the toolbar(s) and adds a menu
* action to configure the toolbar(s).
*
* @see setStandardToolBarMenuEnabled()
* @see isStandardToolBarMenuEnabled()
*/
ToolBar = 1,
/**
* @brief Adds an action in the 'Settings' menu
* to open the configure keyboard shortcuts dialog.
*/
Keys = 2,
/**
* @brief Adds an action to show/hide the statusbar in the 'Settings' menu.
* Note that setting this value will create a statusbar
* if one doesn't already exist.
*
* @see createStandardStatusBarAction()
*/
StatusBar = 4,
/**
* @brief Autosaves (and loads) the toolbar/menubar/statusbar settings and
* window size using the default name.
*
* Like KMainWindow::setAutoSaveSettings(), enabling this causes the application
* to save state data upon close in a KConfig-managed configuration file.
*
* Typically you want to let the default window size be determined by
* the widgets' size hints. Make sure that setupGUI() is called after
* all the widgets are created (including QMainWindow::setCentralWidget())
* so that the default size is managed properly.
*
* @see KMainWindow::setAutoSaveSettings()
* @see KConfig
*/
Save = 8,
/**
* @brief Calls createGUI() once ToolBar, Keys and Statusbar have been
* taken care of.
*
* @note When using KParts::MainWindow, remove this flag from
* the setupGUI() call, since you'll be using createGUI(part)
* instead:
*
* @code
* setupGUI(ToolBar | Keys | StatusBar | Save);
* @endcode
*
* @see createGUI()
*/
Create = 16,
/**
* @brief Sets all of the above options as true.
*/
Default = ToolBar | Keys | StatusBar | Save | Create,
};
Q_FLAG(StandardWindowOption)
/**
* @brief Stores a combination of @ref StandardWindowOptions values.
*
* Use these options for the first argument of setupGUI().
* @see setupGUI()
* @see StandardWindowOption
*/
Q_DECLARE_FLAGS(StandardWindowOptions, StandardWindowOption)
/**
* @brief Configures the current window and its actions in the typical KDE
* fashion.
*
* You can specify which window options/features are going to be set up using
* @p options, see the @ref StandardWindowOptions enum for more details.
*
* @code
* MainWindow::MainWindow(QWidget* parent) : KXmlGuiWindow(parent){
* textArea = new KTextEdit();
* setCentralWidget(textArea);
* setupGUI(Default, "appnameui.rc");
* }
* @endcode
*
* Use a bitwise OR (|) to select multiple enum choices for setupGUI()
* (except when using StandardWindowOption::Default).
*
* @code
* setupGUI(Save | Create, "appnameui.rc");
* @endcode
*
* Typically this function replaces createGUI(),
* but it is possible to call setupGUI(Create) together with helper functions
* such as setStandardToolBarMenuEnabled() and createStandardStatusBarAction().
*
* @warning To use createGUI() and setupGUI()
* for the same window, you must avoid using
* @ref StandardWindowOption::Create. Prefer using only setupGUI().
*
* @note When @ref StandardWindowOption::Save is used,
* this method will restore the state of the application
* window (toolbar, dockwindows positions ...etc), so you need to have
* added all your actions to your UI before calling this
* method.
*
* @param options A combination of @ref StandardWindowOptions to specify
* UI elements to be present in your application window.
* @param xmlfile The relative or absolute path to the local xmlfile.
* If this is an empty string, the code will look for a local XML file
* appnameui.rc, where 'appname' is the name of your app. See the note
* about the xmlfile argument in createGUI().
* @see StandardWindowOption
*/
void setupGUI(StandardWindowOptions options = Default, const QString &xmlfile = QString());
/**
* @brief This is an overloaded function.
*
* @param defaultSize A manually specified window size that overrides the saved size.
* @param options A combination of @ref StandardWindowOptions to specify
* UI elements to be present in your application window.
* @param xmlfile The relative or absolute path to the local xmlfile.
* @see setupGUI()
*/
void setupGUI(const QSize &defaultSize, StandardWindowOptions options = Default, const QString &xmlfile = QString());
/**
* @returns A pointer to the main window's action responsible for the toolbar's menu.
*/
QAction *toolBarMenuAction();
/**
* @internal for KToolBar
*/
void setupToolbarMenuActions();
/**
* @returns A list of all toolbars for this window in string form
* @see KMainWindow::toolBars()
* @since 6.10
*/
QStringList toolBarNames() const;
/**
* @internal
*/
void finalizeGUI(bool force);
using KXMLGUIBuilder::finalizeGUI;
// reimplemented for internal reasons
void applyMainWindowSettings(const KConfigGroup &config) override;
/**
* @brief Enable a KCommandBar to list and quickly execute actions.
*
* A KXmlGuiWindow by default automatically creates a KCommandBar,
* but it is inaccessible unless createGUI() or setupGUI(Create) is used.
*
* It provides a HUD-like menu that lists all QActions in your application
* and can be activated via Ctrl+Atl+i or via an action in the 'Help' menu.
*
* If you need more than a global set of QActions listed for your application,
* use KCommandBar directly instead.
*
* @param showCommandBar Whether to show the command bar. @c true by default.
*
* @since 5.83
*
* @see KCommandBar
* @see KCommandBar::setActions()
* @see isCommandBarEnabled()
*/
void setCommandBarEnabled(bool showCommandBar);
/**
* @brief Returns whether a KCommandBar was set.
* @returns @c true by default, @c false if setCommandBarEnabled(false) was set.
* @since 5.83
* @see setCommandBarEnabled()
*/
bool isCommandBarEnabled() const;
public Q_SLOTS:
/**
* @brief Show a standard configure toolbar dialog.
*
* This slot can be connected directly to the action to configure the toolbar.
*
* @code
* KStandardAction::configureToolbars(this, &KXmlGuiWindow::configureToolbars, actionCollection);
* @endcode
*/
virtual void configureToolbars();
/**
* @brief Applies a state change
*
* Reimplement this to enable and disable actions as defined in the XmlGui rc file.
*
* @param newstate The state change to be applied.
*/
virtual void slotStateChanged(const QString &newstate);
/**
* @brief Applies a state change
*
* Reimplement this to enable and disable actions as defined in the XmlGui rc file.
*
* This function can "reverse" the state (disable the actions which should be
* enabled, and vice-versa) if specified.
*
* @param newstate The state change to be applied.
* @param reverse Whether to reverse @p newstate or not.
*/
void slotStateChanged(const QString &newstate, bool reverse);
/**
* @brief Checks the visual state of a given toolbar. If an invalid name is
* given, the method will always return false.
*
* This does not utilize KMainWindow::toolBar(), as that method would
* create a new toolbar in the case of an invalid name, which is not
* something that should be freely accessable via the dbus.
*
* @param name The internal name of the toolbar.
*
* @returns whether the toolbar with the specified name is currently visible
* @see toolBarNames()
* @see setToolBarVisible()
* @see KMainWindow::toolBar()
* @since 6.10
*/
bool isToolBarVisible(const QString &name);
/**
* @brief Sets the visibility of a given toolbar. If an invalid name is
* given, nothing happens.
*
* @param name The internal name of the toolbar.
* @param visible The new state of the toolbar's visibility.
* @since 6.10
*/
void setToolBarVisible(const QString &name, bool visible);
protected:
/**
* Reimplemented to catch QEvent::Polish in order to adjust the object name
* if needed, once all constructor code for the main window has run.
* Also reimplemented to catch when a QDockWidget is added or removed.
*/
bool event(QEvent *event) override;
/**
* @brief Checks if there are actions using the same shortcut.
*
* This is called automatically from createGUI().
*
* @since 5.30
*/
void checkAmbiguousShortcuts();
protected Q_SLOTS:
/**
* @brief Rebuilds the GUI after KEditToolBar changes the toolbar layout.
* @see configureToolbars()
*/
virtual void saveNewToolbarConfig();
private:
Q_DECLARE_PRIVATE(KXmlGuiWindow)
};
Q_DECLARE_OPERATORS_FOR_FLAGS(KXmlGuiWindow::StandardWindowOptions)
#endif
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