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^j:: ; hotkey label
::ftw::Free the whales ; hotstring label abbreviation
::btw:: ; hotstring label action
MsgBox, You typed btw.
Run, notepad.exe ; Run Notepad when you press CTRL+N.
MsgBox, Wow!
MsgBox, There are
Run, notepad.exe
WinActivate, Untitled - Notepad
WinWaitActive, Untitled - Notepad
Send, 7 lines{!}{Enter}
SendInput, inside the CTRL{+}J hotkey.
return
Numpad0 & Numpad1::
MsgBox, You pressed Numpad1 while holding down Numpad0.
Run, notepad.exe
return
; Untitled - Notepad
#IfWinActive Untitled - Notepad
!q::
MsgBox, You pressed ALT+Q in Notepad.
return
; Any window that isn't Untitled - Notepad
#IfWinActive
!q::
MsgBox, You pressed ALT+Q in any window.
return
; Retrieve the ID/HWND of the active window
id := WinExist("A")
MsgBox % id
; Press Win+↑ to maximize the active window
#Up::WinMaximize, A
#i::
Run, https://www.google.com/
return
^p::
Run, notepad.exe
return
~j::
Send, ack
return
:*:acheiv::achiev
::achievment::achievement
::acquaintence::acquaintance
:*:adquir::acquir
::aquisition::acquisition
:*:agravat::aggravat
:*:allign::align
::ameria::America
:*:ftw::Free the whales ; Hotstring modifiers
this_is_a_label: ; label
#IfWinActive Untitled - Notepad
#Space::
MsgBox, You pressed WIN+SPACE in Notepad.
return
Send, {Ctrl down}c{Ctrl up}
SendInput, [b]{Ctrl down}v{Ctrl up}[/b]
return ; This ends the hotkey. The code below this point will not get triggered.
Send, This text has been typed{!}
Send, {a} ; WRONG
Send, {a}{b}{c} ; WRONG
Send, {abc} ; WRONG
Send, abc ; CORRECT
Send, ^s ; Both of these send CTRL+S
Send, {Ctrl down}s{Ctrl up} ; Both of these send CTRL+S
Send, {Ctrl down}c{Ctrl up}
Send, {b down}{b up}
Send, {Tab down}{Tab up}
Send, {Up down} ; Press down the up-arrow key.
Sleep, 1000 ; Keep it down for one second.
Send, {Up up} ; Release the up-arrow key.
Send,
<beginfold id='1'>(</beginfold id='1'>
Line 1
Line 2
Apples are a fruit.
<endfold id='1'>)</endfold id='1'>
Send %A_Hour%
SubStr(37 * 12, 1, 2)
SubStr(A_Hour - 12, 2)
SubStr(A_AhkPath, InStr(A_AhkPath, "AutoHotkey"))
SubStr("I'm scripting, awesome!", 16)
SetTitleMatchMode RegEx
WinActivate ahk_exe i)\\notepad\.exe$ ; Match the name part of the full path.
WinActivate ahk_exe im)(*BSR_ANYCRLF)abc\Rxyz
WinActivate ahk_exe im)(*BSR_ANY[^]]CRLF)abc\Rxyz
if (MyVar = 5)
<beginfold id='2'>{</beginfold id='2'>
MsgBox, MyVar equals %MyVar%!!
ExitApp
<endfold id='2'>}</endfold id='2'>
MyVar = Text
MyVar = %MyVar2%
MyVar = %MyVar2% some text %MyVar3%.
MyVar := SubStr("I'm scripting, awesome!", 16)
MyVar := "Text"
MyVar := MyVar2
MyVar := 6 + 8 / 3 * 2 - Sqrt(9)
MyVar := "The value of 5 + " MyVar2 " is: " 5 + MyVar2
if (Var1 != Var2)
Var1 := Var2 + 100
; Some examples showing when to use percents and when not:
Var = Text ; Assign some text to a variable (legacy).
Number := 6 ; Assign a number to a variable (expression).
Var2 = %Var% ; Assign a variable to another (legacy).
Var3 := Var ; Assign a variable to another (expression).
Var4 .= Var ; Append a variable to the end of another (expression).
Var5 += Var ; Add the value of a variable to another (expression).
Var5 -= Var ; Subtract the value of a variable from another (expression).
Var6 := SubStr(Var, 2, 2) ; Variable inside a function. This is always an expression.
Var7 = %Var% Text ; Assigns a variable to another with some extra text (legacy).
Var8 := Var " Text" ; Assigns a variable to another with some extra text (expression).
MsgBox, %Var% ; Variable inside a command.
StringSplit, Var, Var, x ; Variable inside a command that uses InputVar and OutputVar.
if (Number = 6) ; Whenever an IF has parentheses, it'll be an expression. So no percent signs.
if (Var != Number) ; Whenever an IF has parentheses, it'll be an expression. So no percent signs.
if Number = 6 ; Without parentheses, the IF is legacy. However, only variables on the 'right side' need percent signs.
if Var1 < %Var2% ; Without parentheses, the IF is legacy. However, only variables on the 'right side' need percent signs.
MyObject := ["one", "two", "three", 17]
Banana := <beginfold id='2'>{</beginfold id='2'>"Color": "Yellow", "Taste": "Delicious", "Price": 3<endfold id='2'>}</endfold id='2'>
MyObject := Array("one", "two", "three", 17)
Banana := Object("Color", "Yellow", "Taste", "Delicious", "Price", 3)
Banana["Pickled"] := True ; This banana has been pickled. Eww.
Banana.Consistency := "Mushy"
Value := Banana["Color"]
Value := Banana.Color
MyObject["NewerKey"] := 3.1415
MyObject.NewKey := "Shiny"
MyObject.Push(Value1, Value2, Value3...)
Banana.Consistency := ""
RemovedValue := MyObject.Delete(AnyKey)
NumberOfRemovedKeys := MyObject.Delete(FirstKey, LastKey)
arr := [<beginfold id='2'>{</beginfold id='2'><endfold id='2'>}</endfold id='2'>] ; Creates an array containing an object.
arr[1] := <beginfold id='2'>{</beginfold id='2'><endfold id='2'>}</endfold id='2'> ; Creates a second object, implicitly freeing the first object.
arr.RemoveAt(1) ; Removes and frees the second object.
x := <beginfold id='2'>{</beginfold id='2'><endfold id='2'>}</endfold id='2'>, y := <beginfold id='2'>{</beginfold id='2'><endfold id='2'>}</endfold id='2'> ; Create two objects.
x.child := y, y.parent := x ; Create a circular reference.
y.parent := ""
x := "", y := ""
table.base.__Get(table, x)[y] := content ; A
table.base.__Set(table, x, y, content) ; B
RemovedValue := MyObject.RemoveAt(Index)
NumberOfRemovedKeys := MyObject.RemoveAt(Index, Length)
val := obj.Property := 42
m1 := new GMem(0, 20)
m2 := <beginfold id='2'>{</beginfold id='2'>base: GMem<endfold id='2'>}</endfold id='2'>.__New(0, 30)
x ? CallIfTrue() : CallIfFalse()
ProductIsAvailable := (Color = "Red")
? false ; We don't have any red products, so don't bother calling the function.
: ProductIsAvailableInColor(Product, Color)
MyObject.Pop()
%Var%()
Sleep MillisecondsToWait
Sleep %MillisecondsToWait%
Sleep % MillisecondsToWait
MsgBox % 1+1 ; Shows "2"
MsgBox 1+1 ; Shows "1+1"
MsgBox % "This is text."
MsgBox This is text.
MsgBox % A_AhkVersion
MsgBox %A_AhkVersion%
MsgBox % %A_AhkVersion%
MsgBox % "Hello %A_UserName%." ; Shows "%A_UserName%"
MsgBox Hello %A_UserName%. ; Shows your username.
MsgBox % "Hello " . A_UserName . "." ; Shows your username.
MyVar := "This is text."
MyVar = This is text.
if (Var1 = Var2)
if Var1 = %Var2%
if (Var1 >= Low and Var1 <= High)
if Var1 between %Low% and %High%
Format("{:L}{:U}{:T}", input, input, input)
*#up::MouseMove, 0, -10, 0, R ; Win+UpArrow hotkey => Move cursor upward
*#Down::MouseMove, 0, 10, 0, R ; Win+DownArrow => Move cursor downward
*#Left::MouseMove, -10, 0, 0, R ; Win+LeftArrow => Move cursor to the left
*#Right::MouseMove, 10, 0, 0, R ; Win+RightArrow => Move cursor to the right
*<#RCtrl:: ; LeftWin + RightControl => Left-click (hold down Control/Shift to Control-Click or Shift-Click).
SendEvent {Blind}{LButton down}
KeyWait RCtrl ; Prevents keyboard auto-repeat from repeating the mouse click.
SendEvent {Blind}{LButton up}
return
*<#AppsKey:: ; LeftWin + AppsKey => Right-click
SendEvent {Blind}{RButton down}
KeyWait AppsKey ; Prevents keyboard auto-repeat from repeating the mouse click.
SendEvent {Blind}{RButton up}
return
#Persistent ; Keep this script running until the user explicitly exits it.
SetTimer, WatchPOV, 5
return
WatchPOV:
POV := GetKeyState("JoyPOV") ; Get position of the POV control.
KeyToHoldDownPrev := KeyToHoldDown ; Prev now holds the key that was down before (if any).
; Some joysticks might have a smooth/continous POV rather than one in fixed increments.
; To support them all, use a range:
if (POV < 0) ; No angle to report
KeyToHoldDown := ""
else if (POV > 31500) ; 315 to 360 degrees: Forward
KeyToHoldDown := "Up"
else if POV between 0 and 4500 ; 0 to 45 degrees: Forward
KeyToHoldDown := "Up"
else if POV between 4501 and 13500 ; 45 to 135 degrees: Right
KeyToHoldDown := "Right"
else if POV between 13501 and 22500 ; 135 to 225 degrees: Down
KeyToHoldDown := "Down"
else ; 225 to 315 degrees: Left
KeyToHoldDown := "Left"
if (KeyToHoldDown = KeyToHoldDownPrev) ; The correct key is already down (or no key is needed).
return ; Do nothing.
; Otherwise, release the previous key and press down the new key:
SetKeyDelay -1 ; Avoid delays between keystrokes.
if KeyToHoldDownPrev ; There is a previous key to release.
Send, {%KeyToHoldDownPrev% up} ; Release it.
if KeyToHoldDown ; There is a key to press down.
Send, {%KeyToHoldDown% down} ; Press it down.
return
<^>!m::MsgBox You pressed AltGr+m.
<^<!m::MsgBox You pressed LeftControl+LeftAlt+m.
AppsKey::ToolTip Press < or > to cycle through windows.
AppsKey Up::ToolTip
~AppsKey & <::Send !+{Esc}
~AppsKey & >::Send !{Esc}
; Press AppsKey and Alt in any order, then slash (/).
#if GetKeyState("AppsKey", "P")
Alt & /::MsgBox Hotkey activated.
; If the keys are swapped, Alt must be pressed first (use one at a time):
#if GetKeyState("Alt", "P")
AppsKey & /::MsgBox Hotkey activated.
; [ & ] & \::
#if GetKeyState("[") && GetKeyState("]")
\::MsgBox
; Ctrl+Shift+O to open containing folder in Explorer.
; Ctrl+Shift+E to open folder with current file selected.
; Supports SciTE and Notepad++.
^+o::
^+e::
editor_open_folder() <beginfold id='2'>{</beginfold id='2'>
WinGetTitle, path, A
if RegExMatch(path, "\*?\K(.*)\\[^\\]+(?= [-*] )", path)
if (FileExist(path) && A_ThisHotkey = "^+e")
Run explorer.exe /select`,"%path%"
else
Run explorer.exe "%path1%"
<endfold id='2'>}</endfold id='2'>
#h:: ; Win+H hotkey
; Get the text currently selected. The clipboard is used instead of
; "ControlGet Selected" because it works in a greater variety of editors
; (namely word processors). Save the current clipboard contents to be
; restored later. Although this handles only plain text, it seems better
; than nothing:
AutoTrim Off ; Retain any leading and trailing whitespace on the clipboard.
ClipboardOld := ClipboardAll
Clipboard := "" ; Must start off blank for detection to work.
Send ^c
ClipWait 1
if ErrorLevel ; ClipWait timed out.
return
; Replace CRLF and/or LF with `n for use in a "send-raw" hotstring:
; The same is done for any other characters that might otherwise
; be a problem in raw mode:
StringReplace, Hotstring, Clipboard, ``, ````, All ; Do this replacement first to avoid interfering with the others below.
StringReplace, Hotstring, Hotstring, `r`n, ``r, All ; Using `r works better than `n in MS Word, etc.
StringReplace, Hotstring, Hotstring, `n, ``r, All
StringReplace, Hotstring, Hotstring, %A_Tab%, ``t, All
StringReplace, Hotstring, Hotstring, `;, ```;, All
Clipboard := ClipboardOld ; Restore previous contents of clipboard.
; This will move the InputBox's caret to a more friendly position:
SetTimer, MoveCaret, 10
if ErrorLevel ; The user pressed Cancel.
return
if InStr(Hotstring, ":R`:::")
<beginfold id='2'>{</beginfold id='2'>
MsgBox You didn't provide an abbreviation. The hotstring has not been added.
return
<endfold id='2'>}</endfold id='2'>
; Otherwise, add the hotstring and reload the script:
FileAppend, `n%Hotstring%, %A_ScriptFullPath% ; Put a `n at the beginning in case file lacks a blank line at its end.
Reload
Sleep 200
MsgBox, 4,, The hotstring just added appears to be improperly formatted.
IfMsgBox, Yes, Edit
return
MoveCaret:
IfWinNotActive, New Hotstring
return
; Otherwise, move the InputBox's insertion point to where the user will type the abbreviation.
Send {Home}{Right 3}
SetTimer, MoveCaret, Off
return
; This example also demonstrates one way to implement case conformity in a script.
:C:BTW:: ; Typed in all-caps.
:C:Btw:: ; Typed with only the first letter upper-case.
: :btw:: ; Typed in any other combination.
case_conform_btw() <beginfold id='2'>{</beginfold id='2'>
hs := A_ThisHotkey ; For convenience and in case we're interrupted.
if (hs == ":C:BTW")
Send BY THE WAY
else if (hs == ":C:Btw")
Send By the way
else
Send by the way
<endfold id='2'>}</endfold id='2'>
#IfWinActive ahk_class Notepad
::btw::This replacement text will appear only in Notepad.
#IfWinActive
::btw::This replacement text appears in windows other than Notepad.
#Hotstring EndChars -()[]{}:;'"/\,.?!`n `t
Hotstring("EndChars", "-()[]{}:;")
::btw::
MsgBox You typed "``btw``".
return
:*:]d:: ; This hotstring replaces "]d" with the current date and time via the commands below.
MyFunction(FirstParameter, Second, ByRef Third, Fourth:="")
<beginfold id='2'>{</beginfold id='2'>
return "a value"
<endfold id='2'>}</endfold id='2'>
Loop 3
MsgBox % MyArray%A_Index%
SysGet, WA, MonitorWorkArea
MsgBox, Left: %WALeft% -- Top: %WATop% -- Right: %WARight% -- Bottom: %WABottom%.
n := 123 00123 -1. 0x7B 0x007B -0x1 3.14159
FileAppend, ; Comment.
; Comment.
( LTrim Join ; Comment.
; This is not a comment; it is literal. Include the word Comments in the line above to make it a comment.
), C:\File.txt ; Comment.
param := %A_Index% ; Fetch the contents of the variable whose name is contained in A_Index.
Add(X, Y, Z:=0) <beginfold id='2'>{</beginfold id='2'>
return X + Y + Z
<endfold id='2'>}</endfold id='2'>
Join(sep, params*) <beginfold id='2'>{</beginfold id='2'>
for index,param in params
str .= param . sep
return SubStr(str, 1, -StrLen(sep))
<endfold id='2'>}</endfold id='2'>
MsgBox % Join("`n", "one", "two", "three")
LogToFile(TextToLog)
<beginfold id='2'>{</beginfold id='2'>
global LogFileName ; This global variable was previously given a value somewhere outside this function.
FileAppend, %TextToLog%`n, %LogFileName%
<endfold id='2'>}</endfold id='2'>
SetDefaults()
<beginfold id='2'>{</beginfold id='2'>
global
MyGlobal := 33
local x, y:=0, z
<endfold id='2'>}</endfold id='2'>
LogToFile(TextToLog)
<beginfold id='2'>{</beginfold id='2'>
static LoggedLines := 0
LoggedLines += 1
global LogFileName
FileAppend, %LoggedLines%: %TextToLog%`n, %LogFileName%
<endfold id='2'>}</endfold id='2'>
GetFromStaticArray(WhichItemNumber)
<beginfold id='2'>{</beginfold id='2'>
static
static FirstCallToUs := true
if FirstCallToUs
<beginfold id='2'>{</beginfold id='2'>
FirstCallToUs := false
Loop 10
StaticArray%A_Index% := "Value #" . A_Index
<endfold id='2'>}</endfold id='2'>
return StaticArray%WhichItemNumber%
<endfold id='2'>}</endfold id='2'>
if (ColorName != "" AND not FindColor(ColorName))
MsgBox %ColorName% could not be found.
class baseObject {
static foo := "bar"
}
baseObject := <beginfold id='2'>{</beginfold id='2'>foo: "bar"<endfold id='2'>}</endfold id='2'>
thing := <beginfold id='2'>{</beginfold id='2'><endfold id='2'>}</endfold id='2'>
thing.foo := "bar"
thing.test := Func("thing_test")
thing.test()
thing_test(this) <beginfold id='2'>{</beginfold id='2'>
MsgBox % this.foo
<endfold id='2'>}</endfold id='2'>
class Color
<beginfold id='2'>{</beginfold id='2'>
__New(aRGB)
<beginfold id='2'>{</beginfold id='2'>
this.RGB := aRGB
<endfold id='2'>}</endfold id='2'>
__Delete()
<beginfold id='2'>{</beginfold id='2'>
MsgBox % "Delete Color."
<endfold id='2'>}</endfold id='2'>
static Shift := <beginfold id='2'>{</beginfold id='2'>R:16, G:8, B:0<endfold id='2'>}</endfold id='2'>
__Get(aName)
<beginfold id='2'>{</beginfold id='2'>
; NOTE: Using this.Shift here would cause an infinite loop!
shift := Color.Shift[aName] ; Get the number of bits to shift.
if (shift != "") ; Is it a known property?
return (this.RGB >> shift) & 0xff
; NOTE: Using 'return' here would break this.RGB.
<endfold id='2'>}</endfold id='2'>
__Set(aName, aValue)
<beginfold id='2'>{</beginfold id='2'>
if ((shift := Color.Shift[aName]) != "")
<beginfold id='2'>{</beginfold id='2'>
aValue &= 255 ; Truncate it to the proper range.
; Calculate and store the new RGB value.
this.RGB := (aValue << shift) | (this.RGB & ~(0xff << shift))
; 'Return' must be used to indicate a new key-value pair should not be created.
; This also defines what will be stored in the 'x' in 'x := clr[name] := val':
return aValue
<endfold id='2'>}</endfold id='2'>
; NOTE: Using 'return' here would break this.stored_RGB and this.RGB.
<endfold id='2'>}</endfold id='2'>
; Meta-functions can be mixed with properties:
RGB <beginfold id='2'>{</beginfold id='2'>
get <beginfold id='2'>{</beginfold id='2'>
; Return it in hex format:
return format("0x{:06x}", this.stored_RGB)
<endfold id='2'>}</endfold id='2'>
set <beginfold id='2'>{</beginfold id='2'>
return this.stored_RGB := value
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
class __Get extends Properties
<beginfold id='2'>{</beginfold id='2'>
R() <beginfold id='2'>{</beginfold id='2'>
return (this.RGB >> 16) & 255
<endfold id='2'>}</endfold id='2'>
G() <beginfold id='2'>{</beginfold id='2'>
return (this.RGB >> 8) & 255
<endfold id='2'>}</endfold id='2'>
B() <beginfold id='2'>{</beginfold id='2'>
return this.RGB & 255
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
Property[] ; Brackets are optional
<beginfold id='2'>{</beginfold id='2'>
get <beginfold id='2'>{</beginfold id='2'>
return ...
<endfold id='2'>}</endfold id='2'>
set <beginfold id='2'>{</beginfold id='2'>
return ... := value
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
class Properties extends FunctionObject
<beginfold id='2'>{</beginfold id='2'>
Call(aTarget, aName, aParams*)
<beginfold id='2'>{</beginfold id='2'>
; If this Properties object contains a definition for this half-property, call it.
if ObjHasKey(this, aName)
return this[aName].Call(aTarget, aParams*)
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
MyGet(this, Key, Key2)
MySet(this, Key, Key2, Value)
MyCall(this, Name, Params)
ClassName := <beginfold id='2'>{</beginfold id='2'> __Get: Func("MyGet"), __Set: Func("MySet"), __Call: Func("MyCall") <endfold id='2'>}</endfold id='2'>
red := new Color(0xff0000), red.R -= 5
cyan := new Color(0), cyan.G := 255, cyan.B := 255
MsgBox % "red: " red.R "," red.G "," red.B " = " red.RGB
MsgBox % "cyan: " cyan.R "," cyan.G "," cyan.B " = " cyan.RGB
; This example requires the FunctionObject class in order to work.
blue := new Color(0x0000ff)
MsgBox % blue.R "," blue.G "," blue.B
x := <beginfold id='2'>{</beginfold id='2'>base: <beginfold id='2'>{</beginfold id='2'>addr: Func("x_Addr"), __Set: Func("x_Setter")<endfold id='2'>}</endfold id='2'><endfold id='2'>}</endfold id='2'>
; Assign value, implicitly calling x_Setter to create sub-objects.
x[1,2,3] := "..."
; Retrieve value and call example method.
MsgBox % x[1,2,3] "`n" x.addr() "`n" x[1].addr() "`n" x[1,2].addr()
x_Setter(x, p1, p2, p3) <beginfold id='2'>{</beginfold id='2'>
x[p1] := new x.base
<endfold id='2'>}</endfold id='2'>
x_Addr(x) <beginfold id='2'>{</beginfold id='2'>
return &x
<endfold id='2'>}</endfold id='2'>
InputBox, OutputVar, Question 1, What is your first name?
if (OutputVar = "Bill")
MsgBox, That's an awesome name`, %OutputVar%.
InputBox, OutputVar2, Question 2, Do you like AutoHotkey?
if (OutputVar2 = "yes")
MsgBox, Thank you for answering %OutputVar2%`, %OutputVar%! We will become great friends.
else
MsgBox, %OutputVar%`, That makes me sad.
MsgBox, 4,, Would you like to continue?
IfMsgBox, No
return ; If No, stop the code from going further.
MsgBox, You pressed YES. ; Otherwise, the user picked yes.
if (car = "old")
<beginfold id='2'>{</beginfold id='2'>
MsgBox, The car is really old.
if (wheels = "flat")
<beginfold id='2'>{</beginfold id='2'>
MsgBox, This car is not safe to drive.
return
<endfold id='2'>}</endfold id='2'>
else
<beginfold id='2'>{</beginfold id='2'>
MsgBox, Be careful! This old car will be dangerous to drive.
<endfold id='2'>}</endfold id='2'>
<endfold id='2'>}</endfold id='2'>
else
<beginfold id='2'>{</beginfold id='2'>
MsgBox, My`, what a shiny new vehicle you have there.
<endfold id='2'>}</endfold id='2'>
if (Color = "Red" or Color = "Green" or Color = "Blue" ; Comment.
or Color = "Black" or Color = "Gray" or Color = "White") ; Comment.
and ProductIsAvailableInColor(Product, Color) ; Comment.
if (codepage != "")
codepage := " /CP" . codepage
cmd="%A_AhkPath%"%codepage% "`%1" `%*
key=AutoHotkeyScript\Shell\Open\Command
if A_IsAdmin ; Set for all users.
RegWrite, REG_SZ, HKCR, %key%,, %cmd%
else ; Set for current user only.
RegWrite, REG_SZ, HKCU, Software\Classes\%key%,, %cmd%
^j:: ; hotkey label
MsgBox, You typed btw.
|