1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
|
*layout.translations: #override \
<Key>: cribbageKey()
*Cards.immediateUpdate: False
*message.numRows: 10
*message.numCols: 48
*player.numRows: 6
*player.numCols: 6
*player.overlap: both
*player.borderWidth: 0
*player.translations: #override \
<BtnDown>: select()
*computer.numRows: 6
*computer.numCols: 6
*computer.overlap: both
*computer.borderWidth: 0
*tableScore.borderWidth: 0
*tableScore.label:
*table.numRows: 6
*table.numCols: 6
*table.borderWidth: 0
*table.overlap: both
*playcrib.numRows: 1
*playcrib.numCols: 1
*playcrib.borderWidth: 0
*compcrib.numRows: 1
*compcrib.numCols: 1
*compcrib.borderWidth: 0
*fileMenuButton.leftBitmap: menu12
*fileMenuButton.menuName: fileMenu
*fileMenuButton.label: File
*fileMenuButton.shapeStyle: oval
*fileMenu.save.label: Save To File
*fileMenu.restore.label: Restore From File
*fileMenu.quit.label: Quit
*menuBar.layout: vertical { \
5 < -inf > \
horizontal { \
5 < -inf > \
fileMenuButton \
5 < -inf > \
0 < +inf > \
} \
5 < -inf > \
}
*layout.layout: vertical { \
-1 \
horizontal { \
-1 \
menuBar < +inf -inf * > \
-1 \
} \
horizontal { \
vertical { \
horizontal { \
player < -50% * -50% > \
vertical { \
tableScore < +inf -inf * > \
table < -50% * -50% > \
} \
computer < -50% * -50% > \
} \
horizontal { \
0 < +inf > \
playcrib \
0 < +inf > \
compcrib \
0 < +inf > \
} \
} \
vertical { \
-1 \
playscore \
-1 \
compscore \
-1 \
message < * +inf -inf > \
-1 \
} \
-1 \
} \
}
|