Modified so that it works on B&W as well as color displays.
Changed 'stop' and 'go' cards to be labeled.
Fixed roll.c to work on Suns.
Modified cardlib so the makfile would work properly on Suns,
which have a new feature (by at least OS 3.3) that builds
foo if foo.c exists. therefore rules of the form:
ace.o: ace ace_mask ace.c
which should create ace.o from ace.c, which includes ace and
ace_mask, first builds ace from ace.c (with cc -o ace ace.c).
this of course trashes the ace bitmap. solution was to name
change all the bitmap files so there wouldn't be a corresponding
.c file. there may be an easier way, but i don't know it.
Converted X10 version to run under X11.
Animated mode no longer works correctly.
The X10 fonts timrom12 and timrom12b are used, and their .bdf
files are included.
Wrote three new Xt widgets and converted ui
Animate mode works correctly now
No fonts includes; mille now works with any fonts