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*Background: #fffff0
*menuBar.Background: #337744
*Cards.Background: #337744
*frame.Background: #337744
*layout.Background: #337744
*tableScore.Background: #337744
*tableScore.Foreground: #fffff0
*table.Background: #337744
*table.Foreground: #fffff0
*score.peg1Color: #ff1010
*score.peg2Color: #1010ff
*borderWidth: 0
*SimpleMenu.borderWidth: 1
*layout.translations: #override \
<Key>: cribbageKey()
*Cards.immediateUpdate: False
*Cards.select: one
*message.numRows: 10
*message.numCols: 48
*player.numRows: 1
*player.numCols: 6
*player.overlap: neither
*computer.numRows: 1
*computer.numCols: 6
*computer.overlap: neither
*tableScore.borderWidth: 0
*tableScore.label:
*table.numRows: 6
*table.numCols: 6
*table.borderWidth: 0
*table.overlap: both
*playname.label: Your score
*playname.Foreground: #ff0000
*playname.justify: left
*compname.label: My score
*compname.Foreground: #0000ff
*compname.justify: left
*playcrib.numRows: 1
*playcrib.numCols: 6
*playcrib.overlap: neither
*compcrib.numRows: 1
*compcrib.numCols: 6
*compcrib.overlap: neither
*deck.numRows: 1
*deck.numCols: 1
*deck.overlap: neither
*fileMenuButton.leftBitmap: menu12
*fileMenuButton.menuName: fileMenu
*fileMenuButton.label: File
*fileMenuButton.shapeStyle: oval
*fileMenu.save.label: Save To File
*fileMenu.restore.label: Restore From File
*fileMenu.quit.label: Quit
*menuBar.layout: vertical { \
5 < -inf > \
horizontal { \
5 < -inf > \
fileMenuButton \
5 < -inf > \
0 < +inf > \
} \
5 < -inf > \
}
*layout.layout: vertical { \
-1 \
horizontal { \
vertical { \
horizontal { \
menuBar < +inf -inf * > \
} \
computer < -50% * -50% > \
compcrib < -50% * -50% > \
horizontal { \
vertical { \
tableScore < +inf -inf * > \
table < +inf -50% * -50% > \
} \
vertical { \
height tableScore < >\
deck < -50% * -50% > \
} \
} \
playcrib < -50% * -50% > \
player < -50% * -50% > \
} \
vertical { \
playname < +inf * -100% >\
score < +1 -1 * +1 -1 >\
compname < +inf * -100% >\
message < * +inf -inf > \
} \
-1 \
} \
}
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