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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
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<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glGetTexLevelParameter">
<info>
<copyright>
<year>2014</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glGetTexLevelParameter</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGetTexLevelParameter</refname>
<refpurpose>return texture parameter values for a specific level of
detail</refpurpose>
</refnamediv>
<refsynopsisdiv>
<title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGetTexLevelParameterfv</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLfloat * <parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetTexLevelParameteriv</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint * <parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetTextureLevelParameterfv</function></funcdef>
<paramdef>GLuint <parameter>texture</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLfloat *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetTextureLevelParameteriv</function></funcdef>
<paramdef>GLuint <parameter>texture</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint *<parameter>params</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters">
<title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>Specifies the target to which the texture is bound for
<function>glGetTexLevelParameterfv</function> and
<function>glGetTexLevelParameteriv</function> functions. Must be one
of the following values: <constant>GL_TEXTURE_1D</constant>,
<constant>GL_TEXTURE_2D</constant>,
<constant>GL_TEXTURE_3D</constant>,
<constant>GL_TEXTURE_1D_ARRAY</constant>,
<constant>GL_TEXTURE_2D_ARRAY</constant>,
<constant>GL_TEXTURE_RECTANGLE</constant>,
<constant>GL_TEXTURE_2D_MULTISAMPLE</constant>,
<constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>,
<constant>GL_PROXY_TEXTURE_1D</constant>,
<constant>GL_PROXY_TEXTURE_2D</constant>,
<constant>GL_PROXY_TEXTURE_3D</constant>,
<constant>GL_PROXY_TEXTURE_1D_ARRAY</constant>,
<constant>GL_PROXY_TEXTURE_2D_ARRAY</constant>,
<constant>GL_PROXY_TEXTURE_RECTANGLE</constant>,
<constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>,
<constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>,
<constant>GL_PROXY_TEXTURE_CUBE_MAP</constant>, or
<constant>GL_TEXTURE_BUFFER</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>texture</parameter></term>
<listitem>
<para>Specifies the texture object name for
<function>glGetTextureLevelParameterfv</function> and
<function>glGetTextureLevelParameteriv</function> functions.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the level-of-detail number of the desired image.
Level 0 is the base image level.
Level
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>
is the
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>th
mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>pname</parameter></term>
<listitem>
<para>Specifies the symbolic name of a texture parameter.
<constant>GL_TEXTURE_WIDTH</constant>,
<constant>GL_TEXTURE_HEIGHT</constant>,
<constant>GL_TEXTURE_DEPTH</constant>,
<constant>GL_TEXTURE_INTERNAL_FORMAT</constant>,
<constant>GL_TEXTURE_RED_SIZE</constant>,
<constant>GL_TEXTURE_GREEN_SIZE</constant>,
<constant>GL_TEXTURE_BLUE_SIZE</constant>,
<constant>GL_TEXTURE_ALPHA_SIZE</constant>,
<constant>GL_TEXTURE_DEPTH_SIZE</constant>,
<constant>GL_TEXTURE_COMPRESSED</constant>,
<constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>, and
<constant>GL_TEXTURE_BUFFER_OFFSET</constant> are accepted.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>params</parameter></term>
<listitem>
<para>Returns the requested data.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description">
<title>Description</title>
<para><function>glGetTexLevelParameterfv</function>,
<function>glGetTexLevelParameteriv</function>,
<function>glGetTextureLevelParameterfv</function> and
<function>glGetTextureLevelParameteriv</function> return in
<parameter>params</parameter> texture parameter values for a specific
level-of-detail value, specified as <parameter>level</parameter>. For the
first two functions, <parameter>target</parameter> defines the target
texture, either <constant>GL_TEXTURE_1D</constant>,
<constant>GL_TEXTURE_2D</constant>, <constant>GL_TEXTURE_3D</constant>,
<constant>GL_PROXY_TEXTURE_1D</constant>,
<constant>GL_PROXY_TEXTURE_2D</constant>,
<constant>GL_PROXY_TEXTURE_3D</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
<constant>GL_PROXY_TEXTURE_CUBE_MAP</constant>. The remaining two take a
<parameter>texture</parameter> argument which specifies the name of the
texture object.</para>
<para><constant>GL_MAX_TEXTURE_SIZE</constant>, and
<constant>GL_MAX_3D_TEXTURE_SIZE</constant> are not really descriptive
enough. It has to report the largest square texture image that can be
accommodated with mipmaps but a long skinny texture, or a texture without
mipmaps may easily fit in texture memory. The proxy targets allow the user
to more accurately query whether the GL can accommodate a texture of a
given configuration. If the texture cannot be accommodated, the texture
state variables, which may be queried with
<function>glGetTexLevelParameter</function> and
<function>glGetTextureLevelParameter</function>, are set to 0. If the
texture can be accommodated, the texture state values will be set as they
would be set for a non-proxy target.</para>
<para><parameter>pname</parameter> specifies the texture parameter whose
value or values will be returned.</para>
<para>The accepted parameter names are as follows:</para>
<variablelist>
<varlistentry>
<term><constant>GL_TEXTURE_WIDTH</constant></term>
<listitem>
<para><parameter>params</parameter> returns a single value, the
width of the texture image. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_HEIGHT</constant></term>
<listitem>
<para><parameter>params</parameter> returns a single value, the
height of the texture image. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_DEPTH</constant></term>
<listitem>
<para><parameter>params</parameter> returns a single value, the
depth of the texture image. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_INTERNAL_FORMAT</constant></term>
<listitem>
<para><parameter>params</parameter> returns a single value, the
internal format of the texture image.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_RED_TYPE</constant>,
<constant>GL_TEXTURE_GREEN_TYPE</constant>,
<constant>GL_TEXTURE_BLUE_TYPE</constant>,
<constant>GL_TEXTURE_ALPHA_TYPE</constant>,
<constant>GL_TEXTURE_DEPTH_TYPE</constant></term>
<listitem>
<para>The data type used to store the component. The types
<constant>GL_NONE</constant>,
<constant>GL_SIGNED_NORMALIZED</constant>,
<constant>GL_UNSIGNED_NORMALIZED</constant>,
<constant>GL_FLOAT</constant>, <constant>GL_INT</constant>, and
<constant>GL_UNSIGNED_INT</constant> may be returned to indicate
signed normalized fixed-point, unsigned normalized fixed-point,
floating-point, integer unnormalized, and unsigned integer
unnormalized components, respectively.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_RED_SIZE</constant>,
<constant>GL_TEXTURE_GREEN_SIZE</constant>,
<constant>GL_TEXTURE_BLUE_SIZE</constant>,
<constant>GL_TEXTURE_ALPHA_SIZE</constant>,
<constant>GL_TEXTURE_DEPTH_SIZE</constant></term>
<listitem>
<para/>
<para>The internal storage resolution of an individual component.
The resolution chosen by the GL will be a close match for the
resolution requested by the user with the component argument of
<citerefentry>
<refentrytitle>glTexImage1D</refentrytitle>
</citerefentry>, <citerefentry>
<refentrytitle>glTexImage2D</refentrytitle>
</citerefentry>, <citerefentry>
<refentrytitle>glTexImage3D</refentrytitle>
</citerefentry>, <citerefentry>
<refentrytitle>glCopyTexImage1D</refentrytitle>
</citerefentry>, and <citerefentry>
<refentrytitle>glCopyTexImage2D</refentrytitle>
</citerefentry>. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_COMPRESSED</constant></term>
<listitem>
<para/>
<para><parameter>params</parameter> returns a single boolean value
indicating if the texture image is stored in a compressed internal
format. The initiali value is <constant>GL_FALSE</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant></term>
<listitem>
<para/>
<para><parameter>params</parameter> returns a single integer value,
the number of unsigned bytes of the compressed texture image that
would be returned from <citerefentry>
<refentrytitle>glGetCompressedTexImage</refentrytitle>
</citerefentry>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_BUFFER_OFFSET</constant></term>
<listitem>
<para/>
<para><parameter>params</parameter> returns a single integer value,
the offset into the data store of the buffer bound to a buffer
texture. <citerefentry>
<refentrytitle>glTexBufferRange</refentrytitle>
</citerefentry>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_TEXTURE_BUFFER_SIZE</constant></term>
<listitem>
<para/>
<para><parameter>params</parameter> returns a single integer value,
the size of the range of a data store of the buffer bound to a
buffer texture. <citerefentry>
<refentrytitle>glTexBufferRange</refentrytitle>
</citerefentry>.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="notes">
<title>Notes</title>
<para>If an error is generated, no change is made to the contents of
<parameter>params</parameter>.</para>
<para><function>glGetTexLevelParameter</function> returns the texture
level parameters for the active texture unit.</para>
<para><constant>GL_TEXTURE_BUFFER_OFFSET</constant> and
<constant>GL_TEXTURE_BUFFER_SIZE</constant> are available only if the GL
version is 4.3 or greater.</para>
</refsect1>
<refsect1 xml:id="errors">
<title>Errors</title>
<para><constant>GL_INVALID_OPERATION</constant> is generated by
<function>glGetTextureLevelParameterfv</function> and
<function>glGetTextureLevelParameteriv</function> functions if
<parameter>texture</parameter> is not the name of an existing texture
object.</para>
<para><constant>GL_INVALID_ENUM</constant> is generated by
<function>glGetTexLevelParameterfv</function> and
<function>glGetTexLevelParameteriv</function> functions if
<parameter>target</parameter> or <parameter>pname</parameter> is not an
accepted value.</para>
<para><constant>GL_INVALID_VALUE</constant> is generated if
<parameter>level</parameter> is less than 0.</para>
<para><constant>GL_INVALID_VALUE</constant> may be generated if
<parameter>level</parameter> is greater than <inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: log sub 2: -->
<mml:msub>
<mml:mi mathvariant="italic">log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
</mml:math>
</inlineequation> <emphasis>max</emphasis>, where
<emphasis>max</emphasis> is the returned value of
<constant>GL_MAX_TEXTURE_SIZE</constant>.</para>
<para><constant>GL_INVALID_VALUE</constant> is generated if
<parameter>target</parameter> is <constant>GL_TEXTURE_BUFFER</constant>
and <parameter>level</parameter> is not zero.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant> is queried on
texture images with an uncompressed internal format or on proxy
targets.</para>
</refsect1>
<refsect1 xml:id="versions"><title>Version Support</title>
<informaltable>
<tgroup cols="13" align="left">
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
<tbody>
<row>
<entry><function>glGetTexLevelParameterfv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
<row>
<entry><function>glGetTexLevelParameteriv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
<row>
<entry><function>glGetTextureLevelParameterfv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
</row>
<row>
<entry><function>glGetTextureLevelParameteriv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 1991-2006
Silicon Graphics, Inc. Copyright <trademark class="copyright"/> 2010-2014
Khronos Group. This document is licensed under the SGI
Free Software B License. For details, see
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</link>.
</para>
</refsect1>
</refentry>
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