File: glFramebufferParameteri.xml

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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>

<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glFramebufferParameteri">
    <info>
        <copyright>
            <year>2013-2014</year>
            <holder>Khronos Group</holder>
        </copyright>
    </info>
    <refmeta>
        <refentrytitle>glFramebufferParameteri</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glFramebufferParameteri</refname>
        <refname>glNamedFramebufferParameteri</refname>
        <refpurpose>set a named parameter of a framebuffer object</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glFramebufferParameteri</function></funcdef>
                <paramdef>GLenum <parameter>target</parameter></paramdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLint <parameter>param</parameter></paramdef>
            </funcprototype>
            <funcprototype>
                <funcdef>void <function>glNamedFramebufferParameteri</function></funcdef>
                <paramdef>GLuint <parameter>framebuffer</parameter></paramdef>
                <paramdef>GLenum <parameter>pname</parameter></paramdef>
                <paramdef>GLint <parameter>param</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <refsect1 xml:id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>target</parameter></term>
            <listitem>
                <para>
                    Specifies the target to which the framebuffer is bound
                    for <function>glFramebufferParameteri</function>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>framebuffer</parameter></term>
            <listitem>
                <para>
                    Specifies the name of the framebuffer object for
                    <function>glNamedFramebufferParameteri</function>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>pname</parameter></term>
            <listitem>
                <para>
                    Specifies the framebuffer parameter to be modified.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>param</parameter></term>
            <listitem>
                <para>
                    The new value for the parameter named
                    <parameter>pname</parameter>.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 xml:id="description"><title>Description</title>
        <para>
            <function>glFramebufferParameteri</function> and
            <function>glNamedFramebufferParameteri</function> modify the
            value of the parameter named <parameter>pname</parameter> in the
            specified framebuffer object. There are no modifiable parameters
            of the default draw and read framebuffer, so they are not valid
            targets of these commands.
        </para>
        <para>
            For <function>glFramebufferParameteri</function>, 
            the framebuffer object is that bound to
            <parameter>target</parameter>, which must be
            <constant>GL_DRAW_FRAMEBUFFER</constant>,
            <constant>GL_READ_FRAMEBUFFER</constant> or
            <constant>GL_FRAMEBUFFER</constant>.
            <constant>GL_FRAMEBUFFER</constant> is equivalent to
            <constant>GL_DRAW_FRAMEBUFFER</constant>.
        </para>
        <para>
            For <function>glNamedFramebufferParameteri</function>,
            <parameter>framebuffer</parameter> is the name of the
            framebuffer object.
        </para>
        <para>
            <parameter>pname</parameter> specifies the parameter to be
            modified. The following values are accepted: 
        </para>
        <variablelist>
            <varlistentry>
                <term><constant>GL_FRAMEBUFFER_DEFAULT_WIDTH</constant></term>
                <listitem>
                    <para>
                        <parameter>param</parameter> specifies the assumed with for a framebuffer object with no attachments. If a
                        framebuffer has attachments then the width of those attachments is used, otherwise
                        the value of <constant>GL_FRAMEBUFFER_DEFAULT_WIDTH</constant> is used for the
                        framebuffer. <parameter>param</parameter> must be greater than or equal to zero and less than
                        or equal to the value of <constant>GL_MAX_FRAMEBUFFER_WIDTH</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_FRAMEBUFFER_DEFAULT_HEIGHT</constant></term>
                <listitem>
                    <para>
                        <parameter>param</parameter> specifies the assumed height for a framebuffer object with no attachments. If a
                        framebuffer has attachments then the height of those attachments is used, otherwise
                        the value of <constant>GL_FRAMEBUFFER_DEFAULT_HEIGHT</constant> is used for the
                        framebuffer. <parameter>param</parameter> must be greater than or equal to zero and less than
                        or equal to the value of <constant>GL_MAX_FRAMEBUFFER_HEIGHT</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_FRAMEBUFFER_DEFAULT_LAYERS</constant></term>
                <listitem>
                    <para>
                        <parameter>param</parameter> specifies the assumed number of layers for a framebuffer object with no attachments. If a
                        framebuffer has attachments then the layer count of those attachments is used, otherwise
                        the value of <constant>GL_FRAMEBUFFER_DEFAULT_LAYERS</constant> is used for the
                        framebuffer. <parameter>param</parameter> must be greater than or equal to zero and less than
                        or equal to the value of <constant>GL_MAX_FRAMEBUFFER_LAYERS</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_FRAMEBUFFER_DEFAULT_SAMPLES</constant></term>
                <listitem>
                    <para>
                        <parameter>param</parameter> specifies the assumed number of samples in a framebuffer object with no attachments. If a
                        framebuffer has attachments then the sample count of those attachments is used, otherwise
                        the value of <constant>GL_FRAMEBUFFER_DEFAULT_SAMPLES</constant> is used for the
                        framebuffer. <parameter>param</parameter> must be greater than or equal to zero and less than
                        or equal to the value of <constant>GL_MAX_FRAMEBUFFER_SAMPLE</constant>.
                    </para>
                </listitem>
            </varlistentry>
            <varlistentry>
                <term><constant>GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</constant></term>
                <listitem>
                    <para>
                        <parameter>param</parameter> specifies whether the framebuffer should assume identical sample locations and
                        the same number of samples for all texels in the virtual image. If <parameter>param</parameter> is zero,
                        then the implementation may vary the position or the count of samples within the virtual image from
                        pixel to pixel, otherwise it will use the same sample position and count for all pixels in the virtual image.
                    </para>
                </listitem>
            </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 xml:id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated by
            <function>glFramebufferParameteri</function> if
            <parameter>target</parameter> is not one of the accepted
            framebuffer targets.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated by
            <function>glFramebufferParameteri</function> if the default
            framebuffer is bound to <parameter>target</parameter>.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated by
            <function>glNamedFramebufferParameteri</function> if
            <parameter>framebuffer</parameter> is not the name of an
            existing framebuffer object.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if
            <parameter>pname</parameter> is
            <constant>GL_FRAMEBUFFER_DEFAULT_WIDTH</constant> and
            <parameter>param</parameter> is less than zero or greater than
            the value of <constant>GL_MAX_FRAMEBUFFER_WIDTH</constant>.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if
            <parameter>pname</parameter> is
            <constant>GL_FRAMEBUFFER_DEFAULT_HEIGHT</constant> and
            <parameter>param</parameter> is less than zero or greater than
            the value of <constant>GL_MAX_FRAMEBUFFER_HEIGHT</constant>.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if
            <parameter>pname</parameter> is
            <constant>GL_FRAMEBUFFER_DEFAULT_LAYERS</constant> and
            <parameter>param</parameter> is less than zero or greater than
            the value of <constant>GL_MAX_FRAMEBUFFER_LAYERS</constant>.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if
            <parameter>pname</parameter> is
            <constant>GL_FRAMEBUFFER_DEFAULT_SAMPLES</constant> and
            <parameter>param</parameter> is less than zero or greater than
            the value of <constant>GL_MAX_FRAMEBUFFER_SAMPLES</constant>.
        </para>
    </refsect1>
    <refsect1 xml:id="associatedgets"><title>Associated Gets</title>
        <para>
            <citerefentry><refentrytitle>glGetFramebufferParameteriv</refentrytitle></citerefentry>.
        </para>
    </refsect1>
    <refsect1 xml:id="versions"><title>Version Support</title>
        <informaltable>
            <tgroup cols="13" align="left">
                <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
                <tbody>
                    <row>
                        <entry><function>glFramebufferParameteri</function></entry>
                        <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='43']/*)"/>
                    </row>
                    <row>
                        <entry><function>glNamedFramebufferParameteri</function></entry>
                        <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
                    </row>
                </tbody>
            </tgroup>
        </informaltable>
    </refsect1>
    <refsect1 xml:id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glCreateFramebuffers</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glGetFramebufferParameter</refentrytitle></citerefentry>
        </para>
    </refsect1>
    <refsect1 xml:id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"/> 2013-2014 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
        </para>
    </refsect1>
</refentry>