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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glGetFramebufferParameter">
<refentryinfo>
<copyright>
<year>2013</year>
<holder>Khronos Group</holder>
</copyright>
</refentryinfo>
<refmeta>
<refentrytitle>glGetFramebufferParameter</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGetFramebufferParameter</refname>
<refpurpose>retrieve a named parameter from a framebuffer</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGetFramebufferParameteriv</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint * <parameter>params</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
The target of the operation, which must be <constant>GL_READ_FRAMEBUFFER</constant>,
<constant>GL_DRAW_FRAMEBUFFER</constant> or <constant>GL_FRAMEBUFFER</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>pname</parameter></term>
<listitem>
<para>
A token indicating the parameter to be retrieved.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>params</parameter></term>
<listitem>
<para>
The address of a variable to receive the value of the parameter named <parameter>pname</parameter>.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glGetFramebufferParameter</function> retrieves the current value of the parameter
named <parameter>pname</parameter> from the framebuffer bound to <parameter>target</parameter>.
<parameter>target</parameter> must be <constant>GL_READ_FRAMEBFUFFER</constant>,
<constant>GL_DRAW_FRAMEBUFFER</constant> or <constant>GL_FRAMEBUFFER</constant>. The
token <constant>GL_FRAMEBUFFER</constant> is treated as <constant>GL_DRAW_FRAMEBUFFER</constant>.
A non-default framebuffer must be bound to <parameter>target</parameter>.
</para>
<para>
<parameter>pname</parameter> specifies the parameter to be retrieved. The values retrieved from
the framebuffer are written into the variable whose address is given by <parameter>params</parameter>.
The following symbols are accepted in <parameter>pname</parameter>:
</para>
<variablelist>
<varlistentry>
<term><constant>GL_FRAMEBUFFER_DEFAULT_WIDTH</constant></term>
<listitem>
<para>
The value of <constant>GL_FRAMEBUFFER_DEFAULT_WIDTH</constant> for the framebuffer is written to the
single integer variable whose address is given by <parameter>params</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_FRAMEBUFFER_DEFAULT_HEIGHT</constant></term>
<listitem>
<para>
The value of <constant>GL_FRAMEBUFFER_DEFAULT_HEIGHT</constant> for the framebuffer is written to the
single integer variable whose address is given by <parameter>params</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_FRAMEBUFFER_DEFAULT_LAYERS</constant></term>
<listitem>
<para>
The value of <constant>GL_FRAMEBUFFER_DEFAULT_LAYERS</constant> for the framebuffer is written to the
single integer variable whose address is given by <parameter>params</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_FRAMEBUFFER_DEFAULT_SAMPLES</constant></term>
<listitem>
<para>
The value of <constant>GL_FRAMEBUFFER_DEFAULT_SAMPLES</constant> for the framebuffer is written to the
single integer variable whose address is given by <parameter>params</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</constant></term>
<listitem>
<para>
If the value of <constant>GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</constant> for the framebuffer is <constant>GL_TRUE</constant>
then the single integer variable whose address is in <parameter>params</parameter> is set to one,
otherwise it is set to zero.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted
framebuffer targets.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not one of the accepted
parameter names.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if the default framebuffer is bound to <parameter>target</parameter>.
</para>
<para>
<parameter>params</parameter> should be the address of a variable to which the client has write access otherwise
undefined behavior, including process termination may occur.
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGetFramebufferParameteriv</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glFramebufferParameteri</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>
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