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<title>glGetString - OpenGL 4 Reference Pages</title>
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<div class="refentry" id="glGetString">
<div class="titlepage"/>
<div class="refnamediv">
<h2>Name</h2>
<p>glGetString — return a string describing the current GL connection</p>
</div>
<div class="refsynopsisdiv">
<h2>C Specification</h2>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">const GLubyte *<strong class="fsfunc">glGetString</strong>(</code>
</td>
<td>GLenum <var class="pdparam">name</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
<div class="funcsynopsis">
<table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
<tr>
<td>
<code class="funcdef">const GLubyte *<strong class="fsfunc">glGetStringi</strong>(</code>
</td>
<td>GLenum <var class="pdparam">name</var>, </td>
</tr>
<tr>
<td> </td>
<td>GLuint <var class="pdparam">index</var><code>)</code>;</td>
</tr>
</table>
<div class="funcprototype-spacer"> </div>
</div>
</div>
<div class="refsect1" id="parameters">
<h2>Parameters</h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<em class="parameter">
<code>name</code>
</em>
</span>
</dt>
<dd>
<p>
Specifies a symbolic constant, one of
<code class="constant">GL_VENDOR</code>, <code class="constant">GL_RENDERER</code>,
<code class="constant">GL_VERSION</code>, or <code class="constant">GL_SHADING_LANGUAGE_VERSION</code>.
Additionally, <code class="function">glGetStringi</code> accepts the <code class="constant">GL_EXTENSIONS</code> token.
</p>
</dd>
<dt>
<span class="term">
<em class="parameter">
<code>index</code>
</em>
</span>
</dt>
<dd>
<p>
For <code class="function">glGetStringi</code>, specifies the index of the string to return.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1" id="description">
<h2>Description</h2>
<p>
<code class="function">glGetString</code> returns a pointer to a static string
describing some aspect of the current GL connection.
<em class="parameter"><code>name</code></em> can be one of the following:
</p>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<code class="constant">GL_VENDOR</code>
</span>
</dt>
<dd>
<p>
Returns the company responsible for this GL implementation.
This name does not change from release to release.
</p>
</dd>
<dt>
<span class="term">
<code class="constant">GL_RENDERER</code>
</span>
</dt>
<dd>
<p>
Returns the name of the renderer.
This name is typically specific to a particular configuration of a hardware
platform.
It does not change from release to release.
</p>
</dd>
<dt>
<span class="term">
<code class="constant">GL_VERSION</code>
</span>
</dt>
<dd>
<p>
Returns a version or release number.
</p>
</dd>
<dt>
<span class="term">
<code class="constant">GL_SHADING_LANGUAGE_VERSION</code>
</span>
</dt>
<dd>
<p>
Returns a version or release number for the shading language.
</p>
</dd>
</dl>
</div>
<p>
<code class="function">glGetStringi</code> returns a pointer to a static string
indexed by <em class="parameter"><code>index</code></em>.
<em class="parameter"><code>name</code></em> can be one of the following:
</p>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<code class="constant">GL_EXTENSIONS</code>
</span>
</dt>
<dd>
<p>
For <code class="function">glGetStringi</code> only, returns the extension string
supported by the implementation at <em class="parameter"><code>index</code></em>.
</p>
</dd>
</dl>
</div>
<p>
Strings <code class="constant">GL_VENDOR</code> and <code class="constant">GL_RENDERER</code> together uniquely specify
a platform. They do not change from release to release and should be used
by platform-recognition algorithms.
</p>
<p>
The <code class="constant">GL_VERSION</code> and <code class="constant">GL_SHADING_LANGUAGE_VERSION</code> strings begin with a version number.
The version number uses one
of these forms:
</p>
<p>
<span class="emphasis"><em>major_number.minor_number</em></span>
<span class="emphasis"><em>major_number.minor_number.release_number</em></span>
</p>
<p>
Vendor-specific information may follow the version
number. Its format depends on the implementation, but
a space always separates the version number and
the vendor-specific information.
</p>
<p>
All strings are null-terminated.
</p>
</div>
<div class="refsect1" id="notes">
<h2>Notes</h2>
<p>
If an error is generated, <code class="function">glGetString</code> returns 0.
</p>
<p>
The client and server may support different versions.
<code class="function">glGetString</code> always returns a compatible version number.
The release number always describes the server.
</p>
</div>
<div class="refsect1" id="errors">
<h2>Errors</h2>
<p>
<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>name</code></em> is not an accepted value.
</p>
<p>
<code class="constant">GL_INVALID_VALUE</code> is generated by <code class="function">glGetStringi</code> if
<em class="parameter"><code>index</code></em> is outside the valid range for indexed state <em class="parameter"><code>name</code></em>.
</p>
</div>
<div class="refsect1" id="versions">
<h2>Version Support</h2>
<div class="informaltable">
<table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
<colgroup>
<col style="text-align: left; "/>
<col style="text-align: center; " class="firstvers"/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
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<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; "/>
<col style="text-align: center; " class="lastvers"/>
</colgroup>
<thead>
<tr>
<th style="text-align: left; border-right: 2px solid ; ">
</th>
<th style="text-align: center; border-bottom: 2px solid ; " colspan="12">
<span class="bold"><strong>OpenGL Version</strong></span>
</th>
</tr>
<tr>
<th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>Function / Feature Name</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>2.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>3.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.0</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.1</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.2</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.3</strong></span>
</th>
<th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.4</strong></span>
</th>
<th style="text-align: center; border-bottom: 2px solid ; ">
<span class="bold"><strong>4.5</strong></span>
</th>
</tr>
</thead>
<tbody>
<tr>
<td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
<code class="function">glGetString</code>
</td>
<td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
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</tr>
<tr>
<td style="text-align: left; border-right: 2px solid ; ">
<code class="function">glGetStringi</code>
</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">-</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
<td style="text-align: center; border-right: 2px solid ; ">✔</td>
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<td style="text-align: center; ">✔</td>
</tr>
</tbody>
</table>
</div>
</div>
<div class="refsect1" id="seealso">
<h2>See Also</h2>
</div>
<div class="refsect1" id="Copyright">
<h2>Copyright</h2>
<p>
Copyright <span class="trademark"/>© 1991-2006 Silicon Graphics, Inc.
Copyright <span class="trademark"/>© 2010-2014 Khronos Group.
This document is licensed under the SGI
Free Software B License. For details, see
<a class="link" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
</p>
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