File: glGetCompressedTextureSubImage.xml

package info (click to toggle)
khronos-opengl-man4 1.0~svn33624-3
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,304 kB
  • sloc: xml: 93,066; makefile: 730; python: 627; javascript: 55; sh: 50; php: 4
file content (347 lines) | stat: -rw-r--r-- 13,940 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>

<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glGetCompressedTextureSubImage">
  <info>
    <copyright>
      <year>2014</year>
      <holder>Khronos Group</holder>
    </copyright>
  </info>
  <refmeta>
    <refentrytitle>glGetCompressedTextureSubImage</refentrytitle>
    <manvolnum>3G</manvolnum>
  </refmeta>
  <refnamediv>
    <refname>glGetCompressedTextureSubImage</refname>
    <refpurpose>retrieve a sub-region of a compressed texture image from a
    compressed texture object</refpurpose>
  </refnamediv>
  <refsynopsisdiv>
    <title>C Specification</title>
    <funcsynopsis>
      <funcprototype>
        <funcdef>void <function>glGetCompressedTextureSubImage</function></funcdef>
        <paramdef>GLuint <parameter>texture</parameter></paramdef>
        <paramdef>GLint <parameter>level</parameter></paramdef>
        <paramdef>GLint <parameter>xoffset</parameter></paramdef>
        <paramdef>GLint <parameter>yoffset</parameter></paramdef>
        <paramdef>GLint <parameter>zoffset</parameter></paramdef>
        <paramdef>GLsizei <parameter>width</parameter></paramdef>
        <paramdef>GLsizei <parameter>height</parameter></paramdef>
        <paramdef>GLsizei <parameter>depth</parameter></paramdef>
        <paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
        <paramdef>void *<parameter>pixels</parameter></paramdef>
      </funcprototype>
    </funcsynopsis>
  </refsynopsisdiv>

  <refsect1 xml:id="parameters">
    <title>Parameters</title>

    <variablelist>
      <varlistentry>
        <term><parameter>texture</parameter></term>

        <listitem>
          <para>Specifies the name of the source texture object. Must be
          <constant>GL_TEXTURE_1D</constant>,
          <constant>GL_TEXTURE_1D_ARRAY</constant>,
          <constant>GL_TEXTURE_2D</constant>,
          <constant>GL_TEXTURE_2D_ARRAY</constant>,
          <constant>GL_TEXTURE_3D</constant>,
          <constant>GL_TEXTURE_CUBE_MAP</constant>,
          <constant>GL_TEXTURE_CUBE_MAP_ARRAY</constant> or
          <constant>GL_TEXTURE_RECTANGLE</constant>. In specific, buffer and
          multisample textures are not permitted.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>level</parameter></term>

        <listitem>
          <para>Specifies the level-of-detail number. Level 0 is the base
          image level. Level $n$ is the $n$th
          mipmap reduction image.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>xoffset</parameter></term>

        <listitem>
          <para>Specifies a texel offset in the x direction within the texture
          array.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>yoffset</parameter></term>

        <listitem>
          <para>Specifies a texel offset in the y direction within the texture
          array.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>zoffset</parameter></term>

        <listitem>
          <para>Specifies a texel offset in the z direction within the texture
          array.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>width</parameter></term>

        <listitem>
          <para>Specifies the width of the texture subimage. Must be a
          multiple of the compressed block's width, unless the
          <parameter>offset</parameter> is zero and the size equals the texture
          image size.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>height</parameter></term>

        <listitem>
          <para>Specifies the height of the texture subimage. Must be a
          multiple of the compressed block's height, unless the
          <parameter>offset</parameter> is zero and the size equals the texture
          image size.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>depth</parameter></term>

        <listitem>
          <para>Specifies the depth of the texture subimage. Must be a
          multiple of the compressed block's depth, unless the
          <parameter>offset</parameter> is zero and the size equals the texture
          image size.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>bufSize</parameter></term>

        <listitem>
          <para>Specifies the size of the buffer to receive the retrieved
          pixel data.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><parameter>pixels</parameter></term>

        <listitem>
          <para>Returns the texture subimage. Should be a pointer to an array
          of the type specified by type.</para>
        </listitem>
      </varlistentry>
    </variablelist>
  </refsect1>

  <refsect1 xml:id="description">
    <title>Description</title>

    <para><function>glGetCompressedTextureSubImage</function> can be used to
    obtain a sub-region of a compressed texture image instead of the whole
    image, as long as the compressed data are arranged into fixed-size blocks
    of texels. <parameter>texture</parameter> is the name of the texture
    object, and must not be a buffer or multisample texture. The effective
    <parameter>target</parameter> is the value of
    <constant>GL_TEXTURE_TARGET</constant> for texture.
    <parameter>level</parameter> and <parameter>pixels</parameter> have the
    same meaning as the corresponding arguments of
    <function>glCompressedTexSubImage3D</function>.
    <parameter>bufSize</parameter> indicates the size of the buffer to receive
    the retrieved pixel data.</para>

    <para>For cube map textures, the behavior is as though
    <function>glGetCompressedTexImage</function> were called once for each
    requested face (selected by <parameter>zoffset</parameter> and
    <parameter>depth</parameter>, as described below) with target
    corresponding to the requested texture cube map face as indicated by the
    table presented below. <parameter>pixels</parameter> is offset
    appropriately for each successive image.</para>

    <informaltable>
      <tgroup cols="2">
        <tbody>
          <row>
            <entry>Layer number</entry>

            <entry>Cube Map Face</entry>
          </row>

          <row>
            <entry>0</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant></entry>
          </row>

          <row>
            <entry>1</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant></entry>
          </row>

          <row>
            <entry>2</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant></entry>
          </row>

          <row>
            <entry>3</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant></entry>
          </row>

          <row>
            <entry>4</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant></entry>
          </row>

          <row>
            <entry>5</entry>

            <entry><constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant></entry>
          </row>
        </tbody>
      </tgroup>
    </informaltable>

    <para><parameter>xoffset</parameter>, <parameter>yoffset</parameter> and
    <parameter>zoffset</parameter> indicate the position of the subregion to
    return. <parameter>width</parameter>, <parameter>height</parameter> and
    <parameter>depth</parameter> indicate the size of the region to return.
    These arguments have the same meaning as for
    <function>glCompressedTexSubImage3D</function>, though there are extra
    restrictions, described in the errors section below.</para>

    <para>The mapping between the <parameter>xoffset</parameter>,
    <parameter>yoffset</parameter>, <parameter>zoffset</parameter>,
    <parameter>width</parameter>, <parameter>height</parameter> and
    <parameter>depth</parameter> parameters and the faces, layers, and
    layer-faces for cube map, array, and cube map array textures is the same
    as for glGetTextureSubImage.</para>

    <para>The <parameter>xoffset</parameter>, <parameter>yoffset</parameter>,
    <parameter>zoffset</parameter> offsets and <parameter>width</parameter>,
    <parameter>height</parameter> and <parameter>depth</parameter> sizes must
    be multiples of the values of
    <constant>GL_PACK_COMPRESSED_BLOCK_WIDTH</constant>,
    <constant>GL_PACK_COMPRESSED_BLOCK_HEIGHT</constant>, and
    <constant>GL_PACK_COMPRESSED_BLOCK_DEPTH</constant> respectively, unless
    <parameter>offset</parameter> is zero and the corresponding
    <parameter>size</parameter> is the same as the texture size in that
    dimension.</para>

    <para>Pixel storage modes are treated as for
    <function>glGetCompressedTexSubImage</function>. The texel at
    (<parameter>xoffset</parameter>, <parameter>yoffset</parameter>,
    <parameter>zoffset</parameter>) will be stored at the location indicated
    by <parameter>pixels</parameter> and the current pixel packing parameters.</para>
  </refsect1>

  <refsect1 xml:id="errors">
    <title>Errors</title>

    <para><constant>GL_INVALID_OPERATION</constant> error is generated if
    <parameter>texture</parameter> is the name of a buffer or multisample
    texture.</para>

    <para><constant>GL_INVALID_OPERATION</constant> error is generated if the
    buffer size required to store the requested data is greater than
    <parameter>bufSize</parameter>.</para>

    <para><constant>GL_INVALID_OPERATION</constant> error is generated if the
    texture compression format is not based on fixed-size blocks.</para>

    <para><constant>GL_INVALID_VALUE</constant> error is generated if
    <parameter>texture</parameter> is not the name of an existing texture
    object.</para>

    <para><constant>GL_INVALID_VALUE</constant> is generated if
    <parameter>xoffset</parameter>, <parameter>yoffset</parameter> or
    <parameter>zoffset</parameter> are negative.</para>

    <para><constant>GL_INVALID_VALUE</constant> is generated if
    <parameter>xoffset</parameter> + <parameter>width</parameter> is greater
    than the texture's width, <parameter>yoffset</parameter> +
    <parameter>height</parameter> is greater than the texture's height, or
    <parameter>zoffset</parameter> + <parameter>depth</parameter> is greater
    than the texture's depth.</para>

    <para><constant>GL_INVALID_VALUE</constant> error is generated if the
    effective target is <constant>GL_TEXTURE_1D</constant> and either
    <parameter>yoffset</parameter> is not zero, or
    <parameter>height</parameter> is not one.</para>

    <para><constant>GL_INVALID_VALUE</constant> error is generated if the
    effective target is <constant>GL_TEXTURE_1D</constant>,
    <constant>GL_TEXTURE_1D_ARRAY</constant>,
    <constant>GL_TEXTURE_2D</constant> or
    <constant>GL_TEXTURE_RECTANGLE</constant> and either
    <parameter>zoffset</parameter> is not zero, or
    <parameter>depth</parameter> is not one.</para>

    <para><constant>GL_INVALID_VALUE</constant> error is generated if
    <parameter>xoffset</parameter>, <parameter>yoffset</parameter> or
    <parameter>zoffset</parameter> is not a multiple of the compressed block
    width, height or depth respectively.</para>

    <para><constant>GL_INVALID_VALUE</constant> error is generated if
    <parameter>width</parameter>, <parameter>height</parameter> or
    <parameter>depth</parameter> is not a multiple of the compressed block
    width, height or depth respectively, unless the
    <parameter>offset</parameter> is zero and the <parameter>size</parameter>
    equals the texture image size.</para>
  </refsect1>

    <refsect1 xml:id="versions"><title>Version Support</title>
        <informaltable>
            <tgroup cols="13" align="left">
                <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
                <tbody>
                    <row>
                        <entry><function>glGetCompressedTextureSubImage</function></entry>
                        <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
                    </row>
                </tbody>
            </tgroup>
        </informaltable>
    </refsect1>

  <refsect1 xml:id="seealso">
    <title>See Also</title>

    <para>
        <citerefentry><refentrytitle>glCompressedTexImage1D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
        <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>,
        <!-- FIX: link to glGetCompressedTexImage --> <function>glGetCompressedTextureImage</function>,
        <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>
    </para>
  </refsect1>

    <refsect1 xml:id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"/> 2014 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
        </para>
    </refsect1>
</refentry>