1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339
|
<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glGetVertexAttrib">
<info>
<copyright>
<year>2003-2005</year>
<holder>3Dlabs Inc. Ltd.</holder>
</copyright>
<copyright>
<year>2010-2014</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glGetVertexAttrib</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refdescriptor>glGetVertexAttrib</refdescriptor>
<refname>glGetVertexAttribdv</refname>
<refname>glGetVertexAttribfv</refname>
<refname>glGetVertexAttribiv</refname>
<refname>glGetVertexAttribIiv</refname>
<refname>glGetVertexAttribIuiv</refname>
<refname>glGetVertexAttribLdv</refname>
<refpurpose>Return a generic vertex attribute parameter</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGetVertexAttribdv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLdouble *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetVertexAttribfv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLfloat *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetVertexAttribiv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetVertexAttribIiv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetVertexAttribIuiv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLuint *<parameter>params</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glGetVertexAttribLdv</function></funcdef>
<paramdef>GLuint <parameter>index</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLdouble *<parameter>params</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>index</parameter></term>
<listitem>
<para>Specifies the generic vertex attribute
parameter to be queried.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>pname</parameter></term>
<listitem>
<para>Specifies the symbolic name of the vertex
attribute parameter to be queried. Accepted values are
<constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_INTEGER</constant>,
<constant>GL_VERTEX_ATTRIB_ARRAY_DIVISOR</constant>, or
<constant>GL_CURRENT_VERTEX_ATTRIB</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>params</parameter></term>
<listitem>
<para>Returns the requested data.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para><function>glGetVertexAttrib</function> returns in
<parameter>params</parameter> the value of a generic vertex
attribute parameter. The generic vertex attribute to be queried
is specified by <parameter>index</parameter>, and the parameter
to be queried is specified by <parameter>pname</parameter>.</para>
<para>The accepted parameter names are as follows:</para>
<variablelist>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value, the name of the buffer object currently bound to
the binding point corresponding to generic vertex attribute array
<parameter>index</parameter>. If no buffer object is bound,
0 is returned. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value that is non-zero (true) if the vertex
attribute array for <parameter>index</parameter> is
enabled and 0 (false) if it is disabled. The initial
value is <constant>GL_FALSE</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value, the size of the vertex attribute array
for <parameter>index</parameter>. The size is the
number of values for each element of the vertex
attribute array, and it will be 1, 2, 3, or 4. The
initial value is 4.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value, the array stride for (number of bytes
between successive elements in) the vertex attribute
array for <parameter>index</parameter>. A value of 0
indicates that the array elements are stored
sequentially in memory. The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value, a symbolic constant indicating the
array type for the vertex attribute array for
<parameter>index</parameter>. Possible values are
<constant>GL_BYTE</constant>,
<constant>GL_UNSIGNED_BYTE</constant>,
<constant>GL_SHORT</constant>,
<constant>GL_UNSIGNED_SHORT</constant>,
<constant>GL_INT</constant>,
<constant>GL_UNSIGNED_INT</constant>,
<constant>GL_FLOAT</constant>, and
<constant>GL_DOUBLE</constant>. The initial value is
<constant>GL_FLOAT</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value that is non-zero (true) if fixed-point
data types for the vertex attribute array indicated
by <parameter>index</parameter> are normalized when
they are converted to floating point, and 0 (false)
otherwise. The initial value is
<constant>GL_FALSE</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_INTEGER</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value that is non-zero (true) if fixed-point
data types for the vertex attribute array indicated
by <parameter>index</parameter> have integer data types, and 0 (false)
otherwise. The initial value is
0 (<constant>GL_FALSE</constant>).</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_VERTEX_ATTRIB_ARRAY_DIVISOR</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns a
single value that is the frequency divisor used for instanced
rendering. See <citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>.
The initial value is 0.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_CURRENT_VERTEX_ATTRIB</constant></term>
<listitem>
<para>
</para>
<para> <parameter>params</parameter> returns four
values that represent the current value for the
generic vertex attribute specified by index. Generic
vertex attribute 0 is unique in that it has no
current state, so an error will be generated if
<parameter>index</parameter> is 0. The initial value
for all other generic vertex attributes is
(0,0,0,1).</para>
<para>
<function>glGetVertexAttribdv</function> and <function>glGetVertexAttribfv</function>
return the current attribute values as four single-precision floating-point values;
<function>glGetVertexAttribiv</function> reads them as floating-point values and
converts them to four integer values; <function>glGetVertexAttribIiv</function> and
<function>glGetVertexAttribIuiv</function> read and return them as signed or unsigned
integer values, respectively; <function>glGetVertexAttribLdv</function> reads and returns
them as four double-precision floating-point values.
</para>
</listitem>
</varlistentry>
</variablelist>
<para>All of the parameters except <constant>GL_CURRENT_VERTEX_ATTRIB</constant>
represent state stored in the currently bound vertex array object.</para>
</refsect1>
<refsect1 xml:id="notes"><title>Notes</title>
<para>If an error is generated, no change is made to the
contents of <parameter>params</parameter>.</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para><constant>GL_INVALID_OPERATION</constant> is generated if <parameter>pname</parameter>
is not <constant>GL_CURRENT_VERTEX_ATTRIB</constant> and there is no
currently bound vertex array object.</para>
<para><constant>GL_INVALID_VALUE</constant> is generated if
<parameter>index</parameter> is greater than or equal to
<constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
<para><constant>GL_INVALID_ENUM</constant> is generated if
<parameter>pname</parameter> is not an accepted value.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<parameter>index</parameter> is 0 and
<parameter>pname</parameter> is
<constant>GL_CURRENT_VERTEX_ATTRIB</constant>.</para>
</refsect1>
<refsect1 xml:id="associatedgets"><title>Associated Gets</title>
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
<para><citerefentry><refentrytitle>glGetVertexAttribPointerv</refentrytitle></citerefentry>
with arguments <parameter>index</parameter> and
<constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant></para>
</refsect1>
<refsect1 xml:id="versions"><title>Version Support</title>
<informaltable>
<tgroup cols="13" align="left">
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
<tbody>
<row>
<entry><function>glGetVertexAttribIiv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='30']/*)"/>
</row>
<row>
<entry><function>glGetVertexAttribIuiv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='30']/*)"/>
</row>
<row>
<entry><function>glGetVertexAttribLdv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='41']/*)"/>
</row>
<row>
<entry><function>glGetVertexAttribdv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
<row>
<entry><function>glGetVertexAttribfv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
<row>
<entry><function>glGetVertexAttribiv</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para><citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
<!-- FIX: link to glEnableVertexAttribArray --> <function>glDisableVertexAttribArray</function>,
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 2003-2005 3Dlabs Inc. Ltd.
Copyright <trademark class="copyright"/> 2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
</para>
</refsect1>
</refentry>
|