File: glTexStorage3DMultisample.xml

package info (click to toggle)
khronos-opengl-man4 1.0~svn33624-3
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 6,304 kB
  • sloc: xml: 93,066; makefile: 730; python: 627; javascript: 55; sh: 50; php: 4
file content (232 lines) | stat: -rw-r--r-- 11,633 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>

<!-- Converted by db4-upgrade version 1.1 -->

<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glTexStorage3DMultisample">
    <info>
        <copyright>
            <year>2013-2014</year>
            <holder>Khronos Group</holder>
        </copyright>
    </info>
    <refmeta>
        <refentrytitle>glTexStorage3DMultisample</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glTexStorage3DMultisample</refname>
        <refname>glTextureStorage3DMultisample</refname>
        <refpurpose>specify storage for a two-dimensional multisample array texture</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glTexStorage3DMultisample</function></funcdef>
                <paramdef>GLenum <parameter>target</parameter></paramdef>
                <paramdef>GLsizei <parameter>samples</parameter></paramdef>
                <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
                <paramdef>GLsizei <parameter>width</parameter></paramdef>
                <paramdef>GLsizei <parameter>height</parameter></paramdef>
                <paramdef>GLsizei <parameter>depth</parameter></paramdef>
                <paramdef>GLboolean <parameter>fixedsamplelocations</parameter></paramdef>
            </funcprototype>
            <funcprototype>
                <funcdef>void <function>glTextureStorage3DMultisample</function></funcdef>
                <paramdef>GLuint <parameter>texture</parameter></paramdef>
                <paramdef>GLsizei <parameter>samples</parameter></paramdef>
                <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
                <paramdef>GLsizei <parameter>width</parameter></paramdef>
                <paramdef>GLsizei <parameter>height</parameter></paramdef>
                <paramdef>GLsizei <parameter>depth</parameter></paramdef>
                <paramdef>GLboolean <parameter>fixedsamplelocations</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <refsect1 xml:id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>target</parameter></term>
            <listitem>
                <para>
                    Specifies the target to which the texture object is
                    bound for
                    <function>glTexStorage3DMultisample</function>. Must be
                    one of
                    <constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant> or
                    <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>texture</parameter></term>
            <listitem>
                <para>
                    Specifies the texture object name for
                    <function>glTextureStorage3DMultisample</function>. The
                    effective target of <parameter>texture</parameter> must
                    be one of the valid non-proxy
                    <parameter>target</parameter> values above.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>samples</parameter></term>
            <listitem>
                <para>
                    Specify the number of samples in the texture.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>internalformat</parameter></term>
            <listitem>
                <para>
                    Specifies the sized internal format to be used to store texture image data.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>width</parameter></term>
            <listitem>
                <para>
                    Specifies the width of the texture, in texels.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>height</parameter></term>
            <listitem>
                <para>
                    Specifies the height of the texture, in texels.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>depth</parameter></term>
            <listitem>
                <para>
                    Specifies the depth of the texture, in layers.
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>fixedsamplelocations</parameter></term>
            <listitem>
                <para>
                    Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not
                    depend on the internal format or size of the image.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 xml:id="description"><title>Description</title>
        <para>
            <function>glTexStorage3DMultisample</function> and
            <function>glTextureStorage3DMultisample</function> specify the
            storage requirements for
            a two-dimensional multisample array texture. Once a texture is specified with this
            command, its format and dimensions become immutable unless it is a proxy
            texture. The contents of the image may still be modified, however, its storage requirements
            may not change. Such a texture is referred to as an <emphasis>immutable-format</emphasis>
            texture.
        </para>
        <para>
            <parameter>samples</parameter> specifies the number of samples to be used for the texture
            and must be greater than zero and less than or equal to the value of <constant>GL_MAX_SAMPLES</constant>.
            <parameter>internalformat</parameter> must be a color-renderable, depth-renderable, or stencil-renderable format.
            <parameter>width</parameter> and <parameter>height</parameter> specify the width and height,
            respectively, of the texture and <parameter>depth</parameter> specifies the depth (or the number of layers)
            of the texture. If <parameter>fixedsamplelocations</parameter> is <constant>GL_TRUE</constant>,
            the image will use identical sample locations and the same number of samples for all texels in the image,
            and the sample locations will not depend on the internal format or size of the image.
        </para>
        <para>
            <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="internalformattable.xml"/>
        </para>
    </refsect1>
    <refsect1 xml:id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated by
            <function>glTexStorage3DMultisample</function> if zero is bound to
            <parameter>target</parameter>.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated by
            <function>glTextureStorage3DMultisample</function> if
            <parameter>texture</parameter> is not the name of an existing
            texture object.
        </para>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not a
            valid color-renderable, depth-renderable or stencil-renderable format.
        </para>
        <para>
            <constant>GL_INVALID_ENUM</constant> is generated if
            <parameter>target</parameter> or the effective target of
            <parameter>texture</parameter> is not one of the accepted
            targets described above.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter>
            are less than 1 or greater than the value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>depth</parameter>
            is less than 1 or greater than the value of <constant>GL_MAX_ARRAY_TEXTURE_LAYERS</constant>.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if
            <parameter>levels</parameter> is less than 1.
        </para>
        <para>
            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>samples</parameter> is greater than the
            value of <constant>GL_MAX_SAMPLES</constant>.
        </para>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if the value of <constant>GL_TEXTURE_IMMUTABLE_FORMAT</constant>
            for the texture bound to <parameter>target</parameter> is not <constant>GL_FALSE</constant>.
        </para>
    </refsect1>
    <refsect1 xml:id="associatedgets"><title>Associated Gets</title>
        <para>
            <!-- FIX: link to glGet --> <function>glGetInteger</function> with arguments <constant>GL_MAX_TEXTURE_SIZE</constant>,
            <constant>GL_MAX_ARRAY_TEXTURE_LEVELS</constant>, <constant>GL_TEXTURE_VIEW_MIN_LAYER</constant>,
            <constant>GL_TEXTURE_VIEW_NUM_LAYERS</constant>, or <constant>GL_TEXTURE_IMMUTABLE_LEVELS</constant>.
        </para>
    </refsect1>
    <refsect1 xml:id="versions"><title>Version Support</title>
        <informaltable>
            <tgroup cols="13" align="left">
                <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
                <tbody>
                    <row>
                        <entry><function>glTexStorage3DMultisample</function></entry>
                        <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='43']/*)"/>
                    </row>
                    <row>
                        <entry><function>glTextureStorage3DMultisample</function></entry>
                        <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
                    </row>
                </tbody>
            </tgroup>
        </informaltable>
    </refsect1>
    <refsect1 xml:id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexImage3DMultisample</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexStorage1D</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexStorage2DMultisample</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glTexStorage3D</refentrytitle></citerefentry>.
        </para>
    </refsect1>
    <refsect1 xml:id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"/> 2013-2014 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
        </para>
    </refsect1>
</refentry>