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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glTexSubImage2D">
<info>
<copyright>
<year>1991-2006</year>
<holder>Silicon Graphics, Inc.</holder>
</copyright>
<copyright>
<year>2010-2014</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glTexSubImage2D</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glTexSubImage2D</refname>
<refname>glTextureSubImage2D</refname>
<refpurpose>specify a two-dimensional texture subimage</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glTexSubImage2D</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLint <parameter>xoffset</parameter></paramdef>
<paramdef>GLint <parameter>yoffset</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLsizei <parameter>height</parameter></paramdef>
<paramdef>GLenum <parameter>format</parameter></paramdef>
<paramdef>GLenum <parameter>type</parameter></paramdef>
<paramdef>const GLvoid * <parameter>pixels</parameter></paramdef>
</funcprototype>
<funcprototype>
<funcdef>void <function>glTextureSubImage2D</function></funcdef>
<paramdef>GLuint <parameter>texture</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLint <parameter>xoffset</parameter></paramdef>
<paramdef>GLint <parameter>yoffset</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLsizei <parameter>height</parameter></paramdef>
<paramdef>GLenum <parameter>format</parameter></paramdef>
<paramdef>GLenum <parameter>type</parameter></paramdef>
<paramdef>const void *<parameter>pixels</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the target to which the texture is bound
for <function>glTexSubImage2D</function>.
Must be <constant>GL_TEXTURE_2D</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>,
or <constant>GL_TEXTURE_1D_ARRAY</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>texture</parameter></term>
<listitem>
<para>
Specifies the texture object name for
<function>glTextureSubImage2D</function>. The effective
target of <parameter>texture</parameter> must be one of
the valid <parameter>target</parameter> values above.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>xoffset</parameter></term>
<listitem>
<para>
Specifies a texel offset in the x direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>yoffset</parameter></term>
<listitem>
<para>
Specifies a texel offset in the y direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>width</parameter></term>
<listitem>
<para>
Specifies the width of the texture subimage.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>height</parameter></term>
<listitem>
<para>
Specifies the height of the texture subimage.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>format</parameter></term>
<listitem>
<para>
Specifies the format of the pixel data.
The following symbolic values are accepted:
<constant>GL_RED</constant>,
<constant>GL_RG</constant>,
<constant>GL_RGB</constant>,
<constant>GL_BGR</constant>,
<constant>GL_RGBA</constant>,
<constant>GL_BGRA</constant>,
<constant>GL_DEPTH_COMPONENT</constant>, and
<constant>GL_STENCIL_INDEX</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>type</parameter></term>
<listitem>
<para>
Specifies the data type of the pixel data.
The following symbolic values are accepted:
<constant>GL_UNSIGNED_BYTE</constant>,
<constant>GL_BYTE</constant>,
<constant>GL_UNSIGNED_SHORT</constant>,
<constant>GL_SHORT</constant>,
<constant>GL_UNSIGNED_INT</constant>,
<constant>GL_INT</constant>,
<constant>GL_FLOAT</constant>,
<constant>GL_UNSIGNED_BYTE_3_3_2</constant>,
<constant>GL_UNSIGNED_BYTE_2_3_3_REV</constant>,
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
<constant>GL_UNSIGNED_SHORT_5_6_5_REV</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4_REV</constant>,
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
<constant>GL_UNSIGNED_SHORT_1_5_5_5_REV</constant>,
<constant>GL_UNSIGNED_INT_8_8_8_8</constant>,
<constant>GL_UNSIGNED_INT_8_8_8_8_REV</constant>,
<constant>GL_UNSIGNED_INT_10_10_10_2</constant>, and
<constant>GL_UNSIGNED_INT_2_10_10_10_REV</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>pixels</parameter></term>
<listitem>
<para>
Specifies a pointer to the image data in memory.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para>
Texturing maps a portion of a specified texture image
onto each graphical primitive for which texturing is enabled.
</para>
<para>
<function>glTexSubImage2D</function> and
<function>glTextureSubImage2D</function> redefine a contiguous
subregion of an existing two-dimensional or one-dimensional
array texture image.
The texels referenced by <parameter>pixels</parameter> replace the portion of the
existing texture array with x indices <parameter>xoffset</parameter> and
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: xoffset + width - 1: -->
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>,
inclusive,
and y indices <parameter>yoffset</parameter> and
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: yoffset + height - 1: -->
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">height</mml:mi>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>,
inclusive.
This region may not include any texels outside the range of the
texture array as it was originally specified.
It is not an error to specify a subtexture with zero width or height, but
such a specification has no effect.
</para>
<para>
If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
(see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
specified, <parameter>pixels</parameter> is treated as a byte offset into the buffer object's data store.
</para>
</refsect1>
<refsect1 xml:id="notes"><title>Notes</title>
<para>
<citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry> modes affect texture images.
</para>
<para>
<function>glTexSubImage2D</function> and
<function>glTextureSubImage3D</function> specify a
two-dimensional subtexture for the current texture unit,
specified with
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
</para>
<para>
<constant>GL_STENCIL_INDEX</constant> is accepted for <parameter>format</parameter> only if the GL version
is 4.4 or higher.
</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if
<parameter>target</parameter> or the effective target of
<parameter>texture</parameter> is not
<constant>GL_TEXTURE_2D</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
<constant>GL_TEXTURE_1D_ARRAY</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated by
<function>glTextureSubImage2D</function> if
<parameter>texture</parameter> is not the name of an existing
texture object.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is not an accepted
format constant.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not a type constant.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
than
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: log sub 2: -->
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
</mml:math></inlineequation>
<emphasis>max</emphasis>,
where <emphasis>max</emphasis> is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: xoffset < -b: -->
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo><</mml:mo>
<mml:mrow>
<mml:mo>-</mml:mo>
<mml:mi mathvariant="italic">b</mml:mi>
</mml:mrow>
</mml:mrow>
</mml:math></inlineequation>,
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: (xoffset + width) > (w - b): -->
<mml:mrow>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo>></mml:mo>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">w</mml:mi>
<mml:mo>-</mml:mo>
<mml:mi mathvariant="italic">b</mml:mi>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:math></inlineequation>,
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: yoffset < -b: -->
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo><</mml:mo>
<mml:mrow>
<mml:mo>-</mml:mo>
<mml:mi mathvariant="italic">b</mml:mi>
</mml:mrow>
</mml:mrow>
</mml:math></inlineequation>,
or
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<!-- eqn: (yoffset + height) > (h - b): -->
<mml:mrow>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">height</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo>></mml:mo>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">h</mml:mi>
<mml:mo>-</mml:mo>
<mml:mi mathvariant="italic">b</mml:mi>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:math></inlineequation>,
where
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
is the <constant>GL_TEXTURE_WIDTH</constant>,
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
is the <constant>GL_TEXTURE_HEIGHT</constant>, and
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">b</mml:mi></mml:math></inlineequation>
is the border width
of the texture image being modified.
Note that
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
and
<inlineequation><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
include twice the border width.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if the texture array has not
been defined by a previous <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> operation.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is one of
<constant>GL_UNSIGNED_BYTE_3_3_2</constant>,
<constant>GL_UNSIGNED_BYTE_2_3_3_REV</constant>,
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>, or
<constant>GL_UNSIGNED_SHORT_5_6_5_REV</constant>
and <parameter>format</parameter> is not <constant>GL_RGB</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is one of
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4_REV</constant>,
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
<constant>GL_UNSIGNED_SHORT_1_5_5_5_REV</constant>,
<constant>GL_UNSIGNED_INT_8_8_8_8</constant>,
<constant>GL_UNSIGNED_INT_8_8_8_8_REV</constant>,
<constant>GL_UNSIGNED_INT_10_10_10_2</constant>, or
<constant>GL_UNSIGNED_INT_2_10_10_10_REV</constant>
and <parameter>format</parameter> is neither <constant>GL_RGBA</constant> nor <constant>GL_BGRA</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>format</parameter> is <constant>GL_STENCIL_INDEX</constant>
and the base internal format is not <constant>GL_STENCIL_INDEX</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
<constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
<constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
object such that the memory reads required would exceed the data store size.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
<constant>GL_PIXEL_UNPACK_BUFFER</constant> target and <parameter>pixels</parameter> is not evenly divisible
into the number of bytes needed to store in memory a datum indicated by <parameter>type</parameter>.
</para>
</refsect1>
<refsect1 xml:id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>
</para>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
</para>
</refsect1>
<refsect1 xml:id="versions"><title>Version Support</title>
<informaltable>
<tgroup cols="13" align="left">
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
<tbody>
<row>
<entry><function>glTexSubImage2D</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='20']/*)"/>
</row>
<row>
<entry><function>glTextureSubImage2D</function></entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='45']/*)"/>
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 1991-2006 Silicon Graphics, Inc.
Copyright <trademark class="copyright"/> 2010-2014 Khronos Group.
This document is licensed under the SGI Free Software B License.
For details, see
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</link>.
</para>
</refsect1>
</refentry>
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