1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281
|
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2017-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/image.h>
#include <wx/bitmap.h>
#include <wx/mstream.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/aui/auibar.h>
#include <cstdint>
#include <mutex>
#include <unordered_map>
#include <common.h>
#include <bitmaps.h>
#include <pgm_base.h>
#include <eda_base_frame.h>
struct SCALED_BITMAP_ID {
BITMAP_DEF bitmap;
int scale;
bool operator==( SCALED_BITMAP_ID const& other ) const noexcept
{
return bitmap == other.bitmap && scale == other.scale;
}
};
namespace std {
template<> struct hash<SCALED_BITMAP_ID>
{
typedef SCALED_BITMAP_ID argument_type;
typedef std::size_t result_type;
result_type operator()( argument_type const& id ) const noexcept
{
static const bool sz64 = sizeof( uintptr_t ) == 8;
static const size_t mask = sz64 ? 0xF000000000000000uLL : 0xF0000000uL;
static const size_t offset = sz64 ? 60 : 28;
// The hash only needs to be fast and simple, not necessarily accurate - a collision
// only makes things slower, not broken. BITMAP_DEF is a pointer, so the most
// significant several bits are generally going to be the same for all. Just convert
// it to an integer and stuff the scale factor into those bits.
return
( (uintptr_t)( id.bitmap ) & ~mask ) |
( ( (uintptr_t)( id.scale ) & 0xF ) << offset );
}
};
}
wxBitmap KiBitmap( BITMAP_DEF aBitmap )
{
wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
wxImage image( is, wxBITMAP_TYPE_PNG );
wxBitmap bitmap( image );
return bitmap;
}
int KiIconScale( wxWindow* aWindow )
{
const int vert_size = aWindow->ConvertDialogToPixels( wxSize( 0, 8 ) ).y;
// Autoscale won't exceed unity until the system has quite high resolution,
// because we don't want the icons to look obviously scaled on a system
// where it's easy to see it.
if( vert_size > 34 ) return 8;
else if( vert_size > 29 ) return 7;
else if( vert_size > 24 ) return 6;
else return 4;
}
static int get_scale_factor( EDA_BASE_FRAME* aWindow )
{
const int requested_scale = aWindow->GetIconScale();
if( requested_scale > 0 )
return requested_scale;
else
return KiIconScale( aWindow );
}
wxBitmap KiScaledBitmap( BITMAP_DEF aBitmap, EDA_BASE_FRAME* aWindow )
{
// Bitmap conversions are cached because they can be slow.
static std::unordered_map<SCALED_BITMAP_ID, wxBitmap> bitmap_cache;
static std::mutex bitmap_cache_mutex;
const int scale = get_scale_factor( aWindow );
SCALED_BITMAP_ID id = { aBitmap, scale };
std::lock_guard<std::mutex> guard( bitmap_cache_mutex );
auto it = bitmap_cache.find( id );
if( it != bitmap_cache.end() )
{
return it->second;
}
else
{
wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
wxImage image( is, wxBITMAP_TYPE_PNG );
// Bilinear seems to genuinely look better for these line-drawing icons
// than bicubic, despite claims in the wx documentation that bicubic is
// "highest quality". I don't recommend changing this. Bicubic looks
// blurry and makes me want an eye exam.
image.Rescale( scale * image.GetWidth() / 4, scale * image.GetHeight() / 4,
wxIMAGE_QUALITY_BILINEAR );
return bitmap_cache.emplace( id, wxBitmap( image ) ).first->second;
}
}
void KiScaledSeparator( wxAuiToolBar* aToolbar, EDA_BASE_FRAME* aWindow )
{
const int scale = get_scale_factor( aWindow );
if( scale > 4 )
{
aToolbar->AddSpacer( 16 * ( scale - 4 ) / 4 );
}
aToolbar->AddSeparator();
if( scale > 4 )
{
aToolbar->AddSpacer( 16 * ( scale - 4 ) / 4 );
}
}
wxBitmap* KiBitmapNew( BITMAP_DEF aBitmap )
{
wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
wxImage image( is, wxBITMAP_TYPE_PNG );
wxBitmap* bitmap = new wxBitmap( image );
return bitmap;
}
wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType );
// Retrieve the global applicaton show icon option:
bool useImagesInMenus = Pgm().GetUseIconsInMenus();
if( useImagesInMenus )
{
if( aType == wxITEM_CHECK || aType == wxITEM_RADIO )
{
#if defined( __WINDOWS__ )
item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
// A workaround to a strange bug on Windows, wx Widgets 3.0:
// size of bitmaps is not taken in account for wxITEM_{CHECK,RADIO} menu
// unless we call SetFont
item->SetFont( *wxNORMAL_FONT );
#endif
}
else if( aType != wxITEM_RADIO )
{
item->SetBitmap( aImage );
}
}
aMenu->Append( item );
return item;
}
wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
const wxString& aHelpText, const wxBitmap& aImage,
wxItemKind aType = wxITEM_NORMAL )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType );
// Retrieve the global applicaton show icon option:
bool useImagesInMenus = Pgm().GetUseIconsInMenus();
if( useImagesInMenus )
{
if( aType == wxITEM_CHECK || aType == wxITEM_RADIO )
{
#if defined( __WINDOWS__ )
item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
// A workaround to a strange bug on Windows, wx Widgets 3.0:
// size of bitmaps is not taken in account for wxITEM_{CHECK,RADIO} menu
// unless we call SetFont
item->SetFont( *wxNORMAL_FONT );
#endif
}
else if( aType != wxITEM_RADIO )
{
item->SetBitmap( aImage );
}
}
aMenu->Append( item );
return item;
}
wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
const wxString& aText, const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText );
item->SetSubMenu( aSubMenu );
// Retrieve the global applicaton show icon option:
bool useImagesInMenus = Pgm().GetUseIconsInMenus();
if( useImagesInMenus )
item->SetBitmap( aImage );
aMenu->Append( item );
return item;
}
wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
const wxString& aText, const wxString& aHelpText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText );
item->SetSubMenu( aSubMenu );
// Retrieve the global applicaton show icon option:
bool useImagesInMenus = Pgm().GetUseIconsInMenus();
if( useImagesInMenus )
item->SetBitmap( aImage );
aMenu->Append( item );
return item;
}
|