1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
|
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2014 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <layers_id_colors_and_visibility.h>
#include <bitmaps.h>
#include <wx/wx.h>
#include <wx/ownerdrw.h>
#include <wx/menuitem.h>
#include <layer_box_selector.h>
LAYER_SELECTOR::LAYER_SELECTOR()
{
m_layerhotkeys = true;
m_hotkeys = NULL;
}
bool LAYER_SELECTOR::SetLayersHotkeys( bool value )
{
m_layerhotkeys = value;
return m_layerhotkeys;
}
void LAYER_SELECTOR::SetBitmapLayer( wxBitmap& aLayerbmp, LAYER_NUM aLayer )
{
wxMemoryDC bmpDC;
wxBrush brush;
// Prepare Bitmap
bmpDC.SelectObject( aLayerbmp );
brush.SetStyle( wxBRUSHSTYLE_SOLID );
COLOR4D backgroundColor = GetLayerColor( LAYER_PCB_BACKGROUND );
if( backgroundColor != COLOR4D::UNSPECIFIED )
{
brush.SetColour( backgroundColor.WithAlpha(1.0).ToColour() );
bmpDC.SetBrush( brush );
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
}
brush.SetColour( GetLayerColor( aLayer ).ToColour() );
bmpDC.SetBrush( brush );
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
bmpDC.SetBrush( *wxTRANSPARENT_BRUSH );
bmpDC.SetPen( *wxBLACK_PEN );
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
}
/* class to display a layer list in a wxBitmapComboBox.
*/
LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
int n, const wxString choices[] ) :
wxBitmapComboBox( parent, id, wxEmptyString, pos, size, n, choices, wxCB_READONLY ),
LAYER_SELECTOR()
{
m_hotkeys = NULL;
if( choices != NULL )
ResyncBitmapOnly();
}
LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
const wxArrayString& choices ) :
wxBitmapComboBox( parent, id, wxEmptyString, pos, size, choices, wxCB_READONLY ),
LAYER_SELECTOR()
{
m_hotkeys = NULL;
if( !choices.IsEmpty() )
ResyncBitmapOnly();
}
// Get Current Item #
int LAYER_BOX_SELECTOR::GetChoice()
{
return GetSelection();
}
// Get Current Layer
LAYER_NUM LAYER_BOX_SELECTOR::GetLayerSelection() const
{
if( GetSelection() < 0 )
return UNDEFINED_LAYER;
return (LAYER_NUM)(intptr_t) GetClientData( GetSelection() );
}
// Set Layer #
int LAYER_BOX_SELECTOR::SetLayerSelection( LAYER_NUM layer )
{
int elements = GetCount();
for( int i = 0; i < elements; i++ )
{
if( GetClientData( i ) == (void*)(intptr_t) layer )
{
if( GetSelection() != i ) // Element (i) is not selected
{
SetSelection( i );
return i;
}
else
return i; //If element already selected; do nothing
}
}
// Not Found
SetSelection( -1 );
return -1;
}
void LAYER_BOX_SELECTOR::ResyncBitmapOnly()
{
int elements = GetCount();
for( LAYER_NUM i = 0; i < elements; ++i )
{
wxBitmap layerbmp( 14, 14 );
SetBitmapLayer( layerbmp, i );
}
}
|