1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
|
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <preview_items/selection_area.h>
#include <gal/graphics_abstraction_layer.h>
#include <view/view.h>
#include <pcb_painter.h>
using namespace KIGFX::PREVIEW;
struct SELECTION_COLORS
{
COLOR4D normal;
COLOR4D additive;
COLOR4D subtract;
COLOR4D outline_l2r;
COLOR4D outline_r2l;
};
static const SELECTION_COLORS selectionColorScheme[2] = {
{ // dark background
COLOR4D( 0.3, 0.3, 0.7, 0.3 ), // Slight blue
COLOR4D( 0.3, 0.7, 0.3, 0.3 ), // Slight green
COLOR4D( 0.7, 0.3, 0.3, 0.3 ), // Slight red
COLOR4D( 1.0, 1.0, 0.4, 1.0 ), // yellow
COLOR4D( 0.4, 0.4, 1.0, 1.0 ) // blue
},
{ // bright background
COLOR4D( 0.5, 0.3, 1.0, 0.5 ), // Slight blue
COLOR4D( 0.5, 1.0, 0.5, 0.5 ), // Slight green
COLOR4D( 1.0, 0.5, 0.5, 0.5 ), // Slight red
COLOR4D( 0.7, 0.7, 0.0, 1.0 ), // yellow
COLOR4D( 0.1, 0.1, 1.0, 1.0 ) // blue
}
};
SELECTION_AREA::SELECTION_AREA() :
m_additive( false ),
m_subtractive( false )
{
}
void SELECTION_AREA::SetAdditive( bool aAdditive )
{
m_additive = aAdditive;
if( m_additive )
m_subtractive = false;
}
void SELECTION_AREA::SetSubtractive( bool aSubtractive )
{
m_subtractive = aSubtractive;
if( m_subtractive )
m_additive = false;
}
const BOX2I SELECTION_AREA::ViewBBox() const
{
BOX2I tmp;
tmp.SetOrigin( m_origin );
tmp.SetEnd( m_end );
tmp.Normalize();
return tmp;
}
void SELECTION_AREA::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
{
auto& gal = *aView->GetGAL();
auto rs = static_cast<PCB_RENDER_SETTINGS*>( aView->GetPainter()->GetSettings() );
const auto& scheme = rs->IsBackgroundDark() ? selectionColorScheme[0] : selectionColorScheme[1];
// Set the fill of the selection rectangle
// based on the selection mode
if( m_additive )
{
gal.SetFillColor( scheme.additive );
}
else if( m_subtractive )
{
gal.SetFillColor( scheme.subtract );
}
else
{
gal.SetFillColor( scheme.normal );
}
gal.SetIsStroke( true );
gal.SetIsFill( true );
gal.SetLineWidth( 1.0 / gal.GetWorldScale() );
// Set the stroke color to indicate window or crossing selection
bool windowSelection = ( m_origin.x <= m_end.x ) ? true : false;
if( aView->IsMirroredX() )
windowSelection = !windowSelection;
gal.SetStrokeColor( windowSelection ? scheme.outline_l2r : scheme.outline_r2l );
gal.DrawRectangle( m_origin, m_end );
}
|