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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef LIB_TREE_H
#define LIB_TREE_H
#include <wx/panel.h>
#include <wx/timer.h>
#include <lib_tree_model_adapter.h>
#include <widgets/html_window.h>
#include <widgets/wx_dataviewctrl.h>
class wxTextCtrl;
class wxHtmlLinkEvent;
class wxSearchCtrl;
class wxTimer;
class wxTimerEvent;
class wxPopupWindow;
class STD_BITMAP_BUTTON;
class ACTION_MENU;
class LIB_ID;
class LIB_TABLE;
/**
* Widget displaying a tree of symbols with optional search text control and description panel.
*/
class LIB_TREE : public wxPanel
{
public:
///< Flags to select extra widgets and options
enum FLAGS
{
FLAGS_NONE = 0x00,
SEARCH = 0x01,
FILTERS = 0x02,
DETAILS = 0x04,
ALL_WIDGETS = 0x0F,
MULTISELECT = 0x10
};
/**
* Construct a symbol tree.
*
* @param aParent parent window containing this tree widget.
* @param aRecentSearchesKey a key into a global map storing recent searches (usually "power",
* "symbols", or "footprints", but could be further differentiated).
* @param aLibTable table containing libraries and items to display.
* @param aAdapter a LIB_TREE_MODEL_ADAPTER instance to use.
* @param aFlags selection of sub-widgets to include and other options.
* @param aDetails if not null, a custom HTML_WINDOW to hold symbol details. If null this
* will be created inside the LIB_TREE.
*/
LIB_TREE( wxWindow* aParent, const wxString& aRecentSearchesKey, LIB_TABLE* aLibTable,
wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER>& aAdapter, int aFlags = ALL_WIDGETS,
HTML_WINDOW* aDetails = nullptr );
~LIB_TREE() override;
/**
* For multi-unit symbols, if the user selects the symbol itself
* rather than picking an individual unit, 0 will be returned in aUnit.
* Beware that this is an invalid unit number - this should be replaced
* with whatever default is desired (usually 1).
*
* @param aUnit if not NULL, the selected unit is filled in here.
* @return the library id of the symbol that has been selected.
*/
LIB_ID GetSelectedLibId( int* aUnit = nullptr ) const;
int GetSelectionCount() const
{
return m_tree_ctrl->GetSelectedItemsCount();
}
/**
* Retrieve a list of selections for trees that allow multi-selection.
*
* @see GetSelectedLibId for details on how aUnit will be filled.
* @param aSelection will be filled with a list of selected LIB_IDs.
* @param aUnit is an optional pointer to a list to fill with unit numbers.
* @return the number of selected items.
*/
int GetSelectedLibIds( std::vector<LIB_ID>& aSelection,
std::vector<int>* aUnit = nullptr ) const;
/**
* Retrieve the tree node for the first selected item.
*
* @return the tree node for the first selected item.
*/
LIB_TREE_NODE* GetCurrentTreeNode() const;
/**
* Retrieve a list of pointers to selected tree nodes for trees that allow multi-selection.
*
* @param aSelection will be filled with a list of pointers of selected tree nodes.
* @return the number of selected items.
*/
int GetSelectedTreeNodes( std::vector<LIB_TREE_NODE*>& aSelection ) const;
/**
* Select an item in the tree widget.
*/
void SelectLibId( const LIB_ID& aLibId );
/**
* Ensure that an item is visible (preferably centered).
*/
void CenterLibId( const LIB_ID& aLibId );
/**
* Unselect currently selected item in wxDataViewCtrl.
*/
void Unselect();
/**
* Expand and item i the tree widget.
*/
void ExpandLibId( const LIB_ID& aLibId );
void ExpandAll();
void CollapseAll();
/**
* Save/restore search string.
*/
void SetSearchString( const wxString& aSearchString );
wxString GetSearchString() const;
/**
* Save/restore the sorting mode.
*/
void SetSortMode( LIB_TREE_MODEL_ADAPTER::SORT_MODE aMode ) { m_adapter->SetSortMode( aMode ); }
LIB_TREE_MODEL_ADAPTER::SORT_MODE GetSortMode() const { return m_adapter->GetSortMode(); }
/**
* Regenerate the tree.
*/
void Regenerate( bool aKeepState );
/**
* Refresh the tree (mainly to update highlighting and asterisking)
*/
void RefreshLibTree();
wxWindow* GetFocusTarget();
wxSizer* GetFiltersSizer() { return m_filtersSizer; }
/**
* Focus the search widget if it exists.
*/
void FocusSearchFieldIfExists();
void ShowChangedLanguage();
void BlockPreview( bool aBlock )
{
m_previewDisabled = aBlock;
}
void ShutdownPreviews();
protected:
/**
* Expand or collapse a node, switching it to the opposite state.
*/
void toggleExpand( const wxDataViewItem& aTreeId );
/**
* If a wxDataViewitem is valid, select it and post a selection event.
*/
void selectIfValid( const wxDataViewItem& aTreeId );
void centerIfValid( const wxDataViewItem& aTreeId );
void expandIfValid( const wxDataViewItem& aTreeId );
/**
* Post a wxEVT_DATAVIEW_SELECTION_CHANGED to notify the selection handler
* that a new part has been preselected.
*/
void postPreselectEvent();
/**
* Post #SYMBOL_SELECTED event to notify the selection handler that a part has been selected.
*/
void postSelectEvent();
/**
* Structure storing state of the symbol tree widget.
*/
struct STATE
{
/// List of expanded nodes.
std::vector<wxDataViewItem> expanded;
/// Current selection, might be not valid if nothing was selected.
LIB_ID selection;
};
/**
* Return the symbol tree widget state.
*/
STATE getState() const;
/**
* Restore the symbol tree widget state from an object.
*/
void setState( const STATE& aState );
void updateRecentSearchMenu();
void showPreview( wxDataViewItem aItem );
void hidePreview();
void onQueryText( wxCommandEvent& aEvent );
void onQueryCharHook( wxKeyEvent& aEvent );
void onQueryMouseMoved( wxMouseEvent& aEvent );
void onTreeSelect( wxDataViewEvent& aEvent );
void onTreeActivate( wxDataViewEvent& aEvent );
void onTreeCharHook( wxKeyEvent& aEvent );
void onIdle( wxIdleEvent& aEvent );
void onHoverTimer( wxTimerEvent& aEvent );
void onDetailsLink( wxHtmlLinkEvent& aEvent );
void onPreselect( wxCommandEvent& aEvent );
void onItemContextMenu( wxDataViewEvent& aEvent );
void onHeaderContextMenu( wxDataViewEvent& aEvent );
void onDebounceTimer( wxTimerEvent& aEvent );
protected:
wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER> m_adapter;
wxSearchCtrl* m_query_ctrl;
STD_BITMAP_BUTTON* m_sort_ctrl;
WX_DATAVIEWCTRL* m_tree_ctrl;
HTML_WINDOW* m_details_ctrl;
wxTimer* m_debounceTimer;
bool m_inTimerEvent;
wxString m_recentSearchesKey;
wxBoxSizer* m_filtersSizer;
bool m_skipNextRightClick;
wxPoint m_hoverPos;
wxDataViewItem m_hoverItem;
wxRect m_hoverItemRect;
wxTimer m_hoverTimer;
wxDataViewItem m_previewItem;
wxRect m_previewItemRect;
wxPopupWindow* m_previewWindow;
bool m_previewDisabled;
};
/// Custom event sent when an item is selected in the list.
wxDECLARE_EVENT( EVT_LIBITEM_SELECTED, wxCommandEvent );
/// Custom event sent when an item is chosen (double-clicked).
wxDECLARE_EVENT( EVT_LIBITEM_CHOSEN, wxCommandEvent );
#endif /* LIB_TREE_H */
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