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// SPDX-FileCopyrightText: 2002 Dominique Devriese <devriese@kde.org>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "../objects/common.h"
/**
* This function sorts \p os such that they're in the right order for
* calc()-ing. This means that child objects must appear after their
* parents ( for you graph people, this is just a topological sort. )
*/
std::vector<ObjectCalcer *> calcPath(const std::vector<ObjectCalcer *> &os);
/**
* This is a different function for more or less the same purpose. It
* takes a few Objects, which are considered to have been calced
* already. Then, it puts the necessary part of their children in the
* right order, so that calc()-ing correctly updates all of their data
* ( they're calc'ed in the right order, i mean... ). The objects in
* \p from are normally not included in the output, unless they appear
* somewhere in the middle of the calc-path towards \p to ...
*/
std::vector<ObjectCalcer *> calcPath(const std::vector<ObjectCalcer *> &from, const ObjectCalcer *to);
/**
* This function returns all objects on the side of the path through
* the dependency tree from \p from down to \p to . This means that we
* look for any objects that don't depend on any of the objects in
* \p from themselves, but of which one of the direct children does.
* We need this function for Locus stuff...
*/
std::vector<ObjectCalcer *> sideOfTreePath(const std::vector<ObjectCalcer *> &from, const ObjectCalcer *to);
/**
* This function returns all objects above the given in the
* dependency graph. The given objects \p objs are also included
* themselves.
*/
std::vector<ObjectCalcer *> getAllParents(const std::vector<ObjectCalcer *> &objs);
/**
* \overload
*/
std::vector<ObjectCalcer *> getAllParents(ObjectCalcer *obj);
/**
* This function returns all objects below the objects in \p objs in the
* dependency graphy. The objects in \p objs are also included
* themselves.
*/
std::set<ObjectCalcer *> getAllChildren(const std::vector<ObjectCalcer *> &objs);
/**
* \overload
*/
std::set<ObjectCalcer *> getAllChildren(ObjectCalcer *obj);
/**
* Returns true if \p o is a descendant of any of the objects in \p os .
*/
bool isChild(const ObjectCalcer *o, const std::vector<ObjectCalcer *> &os);
bool isChild(const ObjectCalcer *o, ObjectCalcer *op);
/**
* Return true if the given \p point is ( by construction ) on the given
* \p curve. This means that it is either a constrained point on the
* curve, or the curve is constructed through the point, or the point
* is an intersection point of the curve with another curve.
* Note that it is assumed that the given point is in fact a point and the
* given curve is in fact a curve.
*/
bool isPointOnCurve(const ObjectCalcer *point, const ObjectCalcer *curve);
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