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// SPDX-FileCopyrightText: 2002-2003 Dominique Devriese <devriese@kde.org>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "argsparser.h"
#include "object_hierarchy.h"
class KigPainter;
class KigDocument;
class KigGUIAction;
class KigWidget;
class ArgsParserObjectType;
class ObjectType;
class BaseConstructMode;
class QString;
class QByteArray;
/**
* This class represents a way to construct a set of objects from a
* set of other objects. There are some important child classes, like
* MacroConstructor, StandardObjectConstructor etc. ( see below )
* Actually, it is more generic than that, it provides a way to do
* _something_ with a set of objects, but for now, i only use it to
* construct objects. Maybe some day, i'll find something more
* interesting to do with it, who knows... ;)
*/
class ObjectConstructor
{
public:
virtual ~ObjectConstructor();
virtual const QString descriptiveName() const = 0;
virtual const QString description() const = 0;
virtual const QString iconFileName(const bool canBeNull = false) const = 0;
/**
* the following function is called in case of duplication of arguments
* and returns true if this is acceptable; this will return false for
* typical objects
*/
virtual bool isAlreadySelectedOK(const std::vector<ObjectCalcer *> &os, const uint &) const = 0;
/**
* can this constructor do something useful with \p os ? return
* ArgsParser::Complete, Valid or NotGood
*/
virtual int wantArgs(const std::vector<ObjectCalcer *> &os, const KigDocument &d, const KigWidget &v) const = 0;
/**
* do something fun with \p os .. This func is only called if wantArgs
* returned Complete. handleArgs should <i>not</i> do any
* drawing. after somebody calls this function, he should
* redrawScreen() himself.
*/
virtual void handleArgs(const std::vector<ObjectCalcer *> &os, KigPart &d, KigWidget &v) const = 0;
/**
* return a string describing what you would use \p o for if it were
* selected... \p o should be part of \p sel .
*/
virtual QString useText(const ObjectCalcer &o, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const = 0;
/**
* return a string describing what argument you want next, if the
* given selection of objects were selected.
*/
virtual QString selectStatement(const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &w) const = 0;
/**
* show a preliminary version of what you would do when \ref handleArgs
* would be called. E.g. if this constructor normally constructs a
* locus through some 5 points, then it will try to draw a locus
* through whatever number of points it gets.
*/
virtual void handlePrelim(KigPainter &p, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const = 0;
virtual void plug(KigPart *doc, KigGUIAction *kact) = 0;
virtual bool isTransform() const = 0;
virtual bool isTest() const;
virtual bool isIntersection() const;
/**
* Which construct mode should be used for this ObjectConstructor.
* In fact, this is not a pretty design. The Kig
* GUIAction-ObjectConstructor stuff should be reworked into a
* general GUIAction, which just models something which can be
* executed given a certain number of arguments. The code for
* drawPrelim and such should all be in the ConstructMode, and the
* new GUIAction should just start the correct KigMode with the
* correct arguments.
*
* This function is only overridden in TestConstructor.
*/
virtual BaseConstructMode *constructMode(KigPart &doc);
};
/**
* This class provides wraps ObjectConstructor in a more simple
* interface for the most common object types.
*/
class StandardConstructorBase : public ObjectConstructor
{
QString mdescname;
QString mdesc;
QString miconfile;
const ArgsParser &margsparser;
public:
StandardConstructorBase(const QString &descname, const QString &desc, const QString &iconfile, const ArgsParser &parser);
virtual ~StandardConstructorBase();
const QString descriptiveName() const override;
const QString description() const override;
const QString iconFileName(const bool canBeNull = false) const override;
bool isAlreadySelectedOK(const std::vector<ObjectCalcer *> &os, const uint &) const override;
int wantArgs(const std::vector<ObjectCalcer *> &os, const KigDocument &d, const KigWidget &v) const override;
void handleArgs(const std::vector<ObjectCalcer *> &os, KigPart &d, KigWidget &v) const override;
void handlePrelim(KigPainter &p, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
virtual void drawprelim(const ObjectDrawer &drawer, KigPainter &p, const std::vector<ObjectCalcer *> &parents, const KigDocument &) const = 0;
QString useText(const ObjectCalcer &o, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
QString selectStatement(const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &w) const override;
virtual std::vector<ObjectHolder *> build(const std::vector<ObjectCalcer *> &os, KigDocument &d, KigWidget &w) const = 0;
};
/**
* A standard implementation of StandardConstructorBase for simple
* types.
*/
class SimpleObjectTypeConstructor : public StandardConstructorBase
{
const ArgsParserObjectType *mtype;
public:
explicit SimpleObjectTypeConstructor(const ArgsParserObjectType *t, const QString &descname, const QString &desc, const QString &iconfile);
~SimpleObjectTypeConstructor();
void drawprelim(const ObjectDrawer &drawer, KigPainter &p, const std::vector<ObjectCalcer *> &parents, const KigDocument &) const override;
std::vector<ObjectHolder *> build(const std::vector<ObjectCalcer *> &os, KigDocument &d, KigWidget &w) const override;
void plug(KigPart *doc, KigGUIAction *kact) override;
bool isTransform() const override;
};
/**
* A standard implementation of StandardConstructorBase for property
* objects...
*/
class PropertyObjectConstructor : public StandardConstructorBase
{
ArgsParser mparser;
QByteArray mpropinternalname;
public:
explicit PropertyObjectConstructor(const ObjectImpType *imprequirement,
const QString &usetext,
const QString &selectstat,
const QString &descname,
const QString &desc,
const QString &iconfile,
const QByteArray &propertyinternalname);
~PropertyObjectConstructor();
void drawprelim(const ObjectDrawer &drawer, KigPainter &p, const std::vector<ObjectCalcer *> &parents, const KigDocument &) const override;
std::vector<ObjectHolder *> build(const std::vector<ObjectCalcer *> &os, KigDocument &d, KigWidget &w) const override;
void plug(KigPart *doc, KigGUIAction *kact) override;
bool isTransform() const override;
};
/**
* This class is the equivalent of \ref SimpleObjectTypeConstructor
* for object types that are constructed in groups of more than one.
* For example, the intersection of a circle and line in general
* produces two points, in general. Internally, we differentiate
* between them by passing them a parameter of ( in this case ) 1 or
* -1. There are still other object types that work the same, and
* they all require this sort of parameter.
* E.g. CubicLineIntersectionType takes a parameter between 1 and 3.
* This class knows about that, and constructs the objects along this
* scheme..
*/
class MultiObjectTypeConstructor : public StandardConstructorBase
{
const ArgsParserObjectType *mtype;
std::vector<int> mparams;
ArgsParser mparser;
public:
explicit MultiObjectTypeConstructor(const ArgsParserObjectType *t,
const QString &descname,
const QString &desc,
const QString &iconfile,
const std::vector<int> ¶ms);
explicit MultiObjectTypeConstructor(const ArgsParserObjectType *t,
const QString &descname,
const QString &desc,
const QString &iconfile,
int a,
int b,
int c = -999,
int d = -999);
~MultiObjectTypeConstructor();
void drawprelim(const ObjectDrawer &drawer, KigPainter &p, const std::vector<ObjectCalcer *> &parents, const KigDocument &) const override;
std::vector<ObjectHolder *> build(const std::vector<ObjectCalcer *> &os, KigDocument &d, KigWidget &w) const override;
void plug(KigPart *doc, KigGUIAction *kact) override;
bool isTransform() const override;
};
/**
* This class is a collection of some other ObjectConstructors, that
* makes them appear to the user as a single ObjectConstructor. It is
* e.g. used for the "intersection" constructor.
*/
class MergeObjectConstructor : public ObjectConstructor
{
const QString mdescname;
const QString mdesc;
const QString miconfilename;
typedef std::vector<ObjectConstructor *> vectype;
vectype mctors;
public:
MergeObjectConstructor(const QString &descname, const QString &desc, const QString &iconfilename);
~MergeObjectConstructor();
void merge(ObjectConstructor *e);
const QString descriptiveName() const override;
const QString description() const override;
const QString iconFileName(const bool canBeNull = false) const override;
bool isAlreadySelectedOK(const std::vector<ObjectCalcer *> &os, const uint &) const override;
int wantArgs(const std::vector<ObjectCalcer *> &os, const KigDocument &d, const KigWidget &v) const override;
QString useText(const ObjectCalcer &o, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
QString selectStatement(const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &w) const override;
void handleArgs(const std::vector<ObjectCalcer *> &os, KigPart &d, KigWidget &v) const override;
void handlePrelim(KigPainter &p, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
void plug(KigPart *doc, KigGUIAction *kact) override;
bool isTransform() const override;
};
/**
* MacroConstructor is a class that represents Kig macro's: these are
* constructed by the user, and defined by a set of input and a set of
* output objects. The macro-constructor saves the way in which the
* output objects have been built from the input objects, and when
* given similar input objects, it will produce objects in the given
* way. The data is saved in a \ref ObjectHierarchy.
*/
class MacroConstructor : public ObjectConstructor
{
ObjectHierarchy mhier;
QString mname;
QString mdesc;
bool mbuiltin;
QByteArray miconfile;
ArgsParser mparser;
public:
MacroConstructor(const std::vector<ObjectCalcer *> &input,
const std::vector<ObjectCalcer *> &output,
const QString &name,
const QString &description,
const QByteArray &iconfile = nullptr);
MacroConstructor(const ObjectHierarchy &hier, const QString &name, const QString &desc, const QByteArray &iconfile = nullptr);
~MacroConstructor();
const ObjectHierarchy &hierarchy() const;
const QString descriptiveName() const override;
const QString description() const override;
const QString iconFileName(const bool canBeNull = false) const override;
bool isAlreadySelectedOK(const std::vector<ObjectCalcer *> &os, const uint &) const override;
int wantArgs(const std::vector<ObjectCalcer *> &os, const KigDocument &d, const KigWidget &v) const override;
void handleArgs(const std::vector<ObjectCalcer *> &os, KigPart &d, KigWidget &v) const override;
QString useText(const ObjectCalcer &o, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
QString selectStatement(const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &w) const override;
void handlePrelim(KigPainter &p, const std::vector<ObjectCalcer *> &sel, const KigDocument &d, const KigWidget &v) const override;
void plug(KigPart *doc, KigGUIAction *kact) override;
void setBuiltin(bool builtin);
/**
* is this the ctor for a transformation type. We want to know this
* cause transform types are shown separately in an object's RMB
* menu..
*/
bool isTransform() const override;
void setName(const QString &name);
void setDescription(const QString &desc);
void setIcon(QByteArray &icon);
};
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