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/*
* Copyright 2007-2009 Parker Coates <coates@kde.org>
*
* This file is part of Killbots.
*
* Killbots is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* Killbots is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Killbots. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KILLBOTS_SCENE_H
#define KILLBOTS_SCENE_H
#include "actions.h"
#include "sprite.h"
#include <QGraphicsScene>
namespace Killbots
{
class NumericDisplayItem;
class Scene : public QGraphicsScene
{
Q_OBJECT
public: // functions
explicit Scene(QObject *parent = nullptr);
~Scene() override;
void addNumericDisplay(NumericDisplayItem *displayItem);
void setGridSize(int rows, int columns);
void forgetHero();
Sprite *createSprite(SpriteType type, QPoint position);
void animateSprites(const QList<Sprite *> &newSprites,
const QList<Sprite *> &slidingSprites,
const QList<Sprite *> &teleportingSprites,
const QList<Sprite *> &destroyedSprites,
qreal value
) const;
public Q_SLOTS:
void doLayout();
Q_SIGNALS:
void clicked(int action);
protected: // functions
void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent) override;
private: // functions
HeroAction getMouseDirection(QPointF cursorPosition) const;
bool popupAtPosition(QPointF position) const;
void updateSpritePos(Sprite *sprite, QPoint gridPosition) const;
private: // data members
Sprite *m_hero;
QList<NumericDisplayItem *> m_numericDisplays;
QSize m_cellSize;
int m_rows;
int m_columns;
};
}
#endif
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