1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248
|
//========================================================================
// GLFW 3.4 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ã…dahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <assert.h>
static void outputHandleGeometry(void* data,
struct wl_output* output UNUSED,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel UNUSED,
const char* make UNUSED,
const char* model UNUSED,
int32_t transform UNUSED)
{
struct _GLFWmonitor *monitor = data;
monitor->wl.x = x;
monitor->wl.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
}
static void outputHandleMode(void* data,
struct wl_output* output UNUSED,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
{
struct _GLFWmonitor *monitor = data;
GLFWvidmode mode;
mode.width = width;
mode.height = height;
mode.redBits = 8;
mode.greenBits = 8;
mode.blueBits = 8;
mode.refreshRate = (int) round(refresh / 1000.0);
monitor->modeCount++;
monitor->modes =
realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
monitor->modes[monitor->modeCount - 1] = mode;
if (flags & WL_OUTPUT_MODE_CURRENT)
monitor->wl.currentMode = monitor->modeCount - 1;
}
static void outputHandleDone(void* data, struct wl_output* output UNUSED)
{
struct _GLFWmonitor *monitor = data;
for (int i = 0; i < _glfw.monitorCount; i++) {
if (_glfw.monitors[i] == monitor) return;
}
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
}
static void outputHandleScale(void* data,
struct wl_output* output UNUSED,
int32_t factor)
{
struct _GLFWmonitor *monitor = data;
if (factor > 0 && factor < 24)
monitor->wl.scale = factor;
}
static void outputHandleName(void* data,
struct wl_output* output UNUSED,
const char* name) {
struct _GLFWmonitor *monitor = data;
if (name) {
if (monitor->name) free((void*)monitor->name);
monitor->name = _glfw_strdup(name);
}
}
static void outputHandleDescription(void* data,
struct wl_output* output UNUSED,
const char* description) {
struct _GLFWmonitor *monitor = data;
if (description) {
if (monitor->description) free((void*)monitor->description);
monitor->description = _glfw_strdup(description);
}
}
static const struct wl_output_listener outputListener = {
outputHandleGeometry,
outputHandleMode,
outputHandleDone,
outputHandleScale,
outputHandleName,
outputHandleDescription,
};
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwAddOutputWayland(uint32_t name, uint32_t version)
{
_GLFWmonitor *monitor;
struct wl_output *output;
if (version < 2)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Unsupported output interface version");
return;
}
// The actual name of this output will be set in the handlers.
monitor = _glfwAllocMonitor("unnamed", 0, 0);
output = wl_registry_bind(_glfw.wl.registry,
name,
&wl_output_interface,
MIN(version, (unsigned)WL_OUTPUT_NAME_SINCE_VERSION));
if (!output)
{
_glfwFreeMonitor(monitor);
return;
}
monitor->wl.scale = 1;
monitor->wl.output = output;
monitor->wl.name = name;
wl_output_add_listener(output, &outputListener, monitor);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{
if (monitor->wl.output)
wl_output_destroy(monitor->wl.output);
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
*xpos = monitor->wl.x;
if (ypos)
*ypos = monitor->wl.y;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (xscale)
*xscale = (float) monitor->wl.scale;
if (yscale)
*yscale = (float) monitor->wl.scale;
}
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
int* xpos, int* ypos,
int* width, int* height)
{
if (xpos)
*xpos = monitor->wl.x;
if (ypos)
*ypos = monitor->wl.y;
if (width)
*width = monitor->modes[monitor->wl.currentMode].width;
if (height)
*height = monitor->modes[monitor->wl.currentMode].height;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
*found = monitor->modeCount;
return monitor->modes;
}
bool _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
if (monitor->modeCount > monitor->wl.currentMode) {
*mode = monitor->modes[monitor->wl.currentMode];
return true;
}
return false;
}
bool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor UNUSED, GLFWgammaramp* ramp UNUSED)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Gamma ramp access is not available");
return false;
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor UNUSED,
const GLFWgammaramp* ramp UNUSED)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Gamma ramp access is not available");
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->wl.output;
}
|