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/* ****************************************************************************
This file is part of the game 'KJumpingCube'
Copyright (C) 1998-2000 by Matthias Kiefer
<matthias.kiefer@gmx.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**************************************************************************** */
#include "version.h"
#include "kjumpingcube.h"
#include <kapplication.h>
#include <kcmdlineargs.h>
#include <kaboutdata.h>
#include <klocale.h>
#include <kglobal.h>
static const char description[] =
I18N_NOOP("Tactical one or two player game");
int main(int argc, char *argv[])
{
KAboutData aboutData( "kjumpingcube", 0, ki18n("KJumpingCube"),
KJC_VERSION, ki18n(description), KAboutData::License_GPL,
ki18n("(c) 1998-2000, Matthias Kiefer"), KLocalizedString(),
"http://games.kde.org/kjumpingcube" );
aboutData.addAuthor(ki18n("Matthias Kiefer"),KLocalizedString(), "matthias.kiefer@gmx.de");
aboutData.addAuthor(ki18n("Benjamin Meyer"),ki18n("Various improvements"), "ben+kjumpingcube@meyerhome.net");
aboutData.addCredit(ki18n("Ian Wadham"),
ki18n("Upgrade to KDE4 and SVG artwork support."),
"iandw.au@gmail.com");
aboutData.addCredit(ki18n("Eugene Trounev"),
ki18n("Graphics for KDE 4.0 version."),
"irs_me@hotmail.com");
KCmdLineArgs::init( argc, argv, &aboutData );
KApplication application;
KGlobal::locale()->insertCatalog( QLatin1String( "libkdegames" ));
// All session management is handled in the RESTORE macro
if (application.isSessionRestored()) {
RESTORE(KJumpingCube)
}
else {
KJumpingCube *kjumpingcube = new KJumpingCube;
kjumpingcube->show();
}
return application.exec();
}
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