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class MenuAction < RBA::Action
def initialize( title, shortcut, &action )
self.title = title
self.shortcut = shortcut
@action = action
end
def triggered
@action.call( self )
end
private
@action
end
# HINT: this simple implementation does not account
# for variant building - the shapes and instances are simply taken
# out from the original shapes and therefore might disappear somewhere else.
$f7_handler = MenuAction.new( "Flatten", "F7" ) do
app = RBA::Application.instance
mw = app.main_window
lv = mw.current_view
if lv == nil
raise "Flatten: No view selected"
end
# start transaction for "undo"
lv.transaction( "Flatten" )
begin
# because objects might be referenced multiple times (thru different hierarchy paths)
# we must first copy and then delete them
# copy & transform them
lv.each_object_selected do |sel|
cv = lv.cellview( sel.cv_index )
target = cv.cell
# only if not flat already ..
if target.cell_index != sel.cell_index
source = cv.layout.cell( sel.cell_index )
if sel.is_cell_inst?
# copy and transform
new_inst = target.insert( sel.inst )
target.transform( new_inst, sel.source_trans )
else
# copy and transform
target_shapes = target.shapes( sel.layer )
new_shape = target_shapes.insert( sel.shape )
target_shapes.transform( new_shape, sel.source_trans )
end
end
end
# delete the objects
# HINT: since it is possible that a certain object is used multiple times, we need to test
# each reference, if it is still valid (i.e. the object has not been deleted yet).
lv.each_object_selected do |sel|
cv = lv.cellview( sel.cv_index )
target = cv.cell
# only if not flat already ..
if target.cell_index != sel.cell_index
source = cv.layout.cell( sel.cell_index )
if sel.is_cell_inst?
if source.is_valid?( sel.inst )
source.erase( sel.inst )
end
else
if source.shapes( sel.layer ).is_valid?( sel.shape )
source.shapes( sel.layer ).erase( sel.shape )
end
end
end
end
ensure
# always execute that code:
# commit transaction
lv.commit
# clear selection and cancel all other edit operations, so
# nothing refers to shapes that might have been deleted.
lv.cancel
end
end
# HINT: this simple implementation does not account
# for variant building - the shapes and instances are simply taken
# out from the original shapes and therefore might disappear somewhere else.
$f8_handler = MenuAction.new( "Propagate", "F8" ) do
app = RBA::Application.instance
mw = app.main_window
lv = mw.current_view
if lv == nil
raise "Propagate: No view selected"
end
# start transaction for "undo"
lv.transaction( "Propagate" )
begin
# because objects might be referenced multiple times (thru different hierarchy paths)
# we must first copy and then delete them
# copy & transform them
lv.each_object_selected do |sel|
cv = lv.cellview( sel.cv_index )
# only if not flat already ..
if cv.cell_index != sel.cell_index
source = cv.layout.cell( sel.cell_index )
if sel.is_cell_inst?
# copy and transform
if sel.path_length <= 2
target = cv.cell
else
target = cv.layout.cell( sel.path_nth( sel.path_length - 3 ).cell_inst.cell_index )
end
new_inst = target.insert( sel.inst )
target.transform( new_inst, sel.path_nth( sel.path_length - 2 ).specific_cplx_trans )
else
# copy and transform
if sel.path_length <= 1
target = cv.cell
else
target = cv.layout.cell( sel.path_nth( sel.path_length - 2 ).cell_inst.cell_index )
end
target_shapes = target.shapes( sel.layer )
new_shape = target_shapes.insert( sel.shape )
target_shapes.transform( new_shape, sel.path_nth( sel.path_length - 1 ).specific_cplx_trans )
end
end
end
# delete the objects
# HINT: since it is possible that a certain object is used multiple times, we need to test
# each reference, if it is still valid (i.e. the object has not been deleted yet).
lv.each_object_selected do |sel|
cv = lv.cellview( sel.cv_index )
target = cv.cell
# only if not flat already ..
if target.cell_index != sel.cell_index
source = cv.layout.cell( sel.cell_index )
if sel.is_cell_inst?
if source.is_valid?( sel.inst )
source.erase( sel.inst )
end
else
if source.shapes( sel.layer ).is_valid?( sel.shape )
source.shapes( sel.layer ).erase( sel.shape )
end
end
end
end
ensure
# always execute that code:
# commit transaction
lv.commit
# clear selection and cancel all other edit operations, so
# nothing refers to shapes that might have been deleted.
lv.cancel
end
end
app = RBA::Application.instance
mw = app.main_window
menu = mw.menu
menu.insert_separator("@toolbar.end", "name")
menu.insert_item("@toolbar.end", "rba_flatten", $f7_handler)
menu.insert_item("@toolbar.end", "rba_propagate", $f8_handler)
app.exec
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