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/*
Copyright (C) 2006 Mauricio Piacentini <mauricio@tabuleiro.com>
Modeled after qpoint.h
Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.
Kmahjongg is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TILECOORD_H
#define TILECOORD_H
#include <QHash>
/**
* This class implements
*
* longer description
*
* @author Mauricio Piacentini <mauricio@tabuleiro.com>
*/
class TileCoord
{
public:
/**
* Method description
*/
TileCoord();
/**
* Method description
*
* @param xpos blah blah
* @param ypos blah blah
* @param zpos blah blah
*/
TileCoord(int xpos, int ypos, int zpos);
/**
* Method description
*
* @return @c true if reason?
* @return @c false if reson
*/
/**
* Method description @return int */
int x() const;
/**
* Method description @return int */
int y() const;
/**
* Method description @return int */
int z() const;
/**
* Method description @param x */
void setX(int x);
/**
* Method description @param y */
void setY(int y);
/**
* Method description @param y */
void setZ(int y);
/**
* Method description
*/
int &rx();
/**
* Method description @return int */
int &ry();
/**
* Method description @return int */
int &rz();
/**
* Method description
*
* @param t blah
* @return TileCoord blah
*/
TileCoord &operator+=(const TileCoord &t);
/**
* Method description
*
* @param t blah
* @return TileCoord blah
*/
TileCoord &operator-=(const TileCoord &t);
/**
* Method description
*
* @param c blah
* @return TileCoord blah
*/
TileCoord &operator*=(qreal c);
/**
* Method description
*
* @param c blah
* @return TileCoord blah
*/
TileCoord &operator/=(qreal c);
/**
* Method equals */
friend inline bool operator==(const TileCoord &, const TileCoord &);
/**
* Method not equal */
friend inline bool operator!=(const TileCoord &, const TileCoord &);
/**
* Method addition */
friend inline const TileCoord operator+(const TileCoord &, const TileCoord &);
/**
* Method subtraction */
friend inline const TileCoord operator-(const TileCoord &, const TileCoord &);
/**
* Method multiplication */
friend inline const TileCoord operator*(const TileCoord &, qreal);
/**
* Method multiplication */
friend inline const TileCoord operator*(qreal, const TileCoord &);
/**
* Method subtraction */
friend inline const TileCoord operator-(const TileCoord &);
/**
* Method division */
friend inline const TileCoord operator/(const TileCoord &, qreal);
private:
int yp;
int xp;
int zp;
};
inline uint qHash(const TileCoord &key) { return qHash(QString("X%1Y%2Z%3").arg(key.x()).arg(key.y()).arg(key.z())); }
inline TileCoord::TileCoord()
{ xp=0; yp=0; zp=0; }
inline TileCoord::TileCoord(int xpos, int ypos, int zpos)
{ xp = xpos; yp = ypos; zp = zpos; }
inline int TileCoord::x() const
{ return xp; }
inline int TileCoord::y() const
{ return yp; }
inline int TileCoord::z() const
{ return zp; }
inline void TileCoord::setX(int xpos)
{ xp = xpos; }
inline void TileCoord::setY(int ypos)
{ yp = ypos; }
inline void TileCoord::setZ(int zpos)
{ zp = zpos; }
inline int &TileCoord::rx()
{ return xp; }
inline int &TileCoord::ry()
{ return yp; }
inline int &TileCoord::rz()
{ return zp; }
inline TileCoord &TileCoord::operator+=(const TileCoord &p)
{ xp+=p.xp; yp+=p.yp; zp+=p.zp; return *this; }
inline TileCoord &TileCoord::operator-=(const TileCoord &p)
{ xp-=p.xp; yp-=p.yp; zp-=p.zp; return *this; }
inline TileCoord &TileCoord::operator*=(qreal c)
{ xp = qRound(xp*c); yp = qRound(yp*c); zp = qRound(zp*c); return *this; }
inline bool operator==(const TileCoord &p1, const TileCoord &p2)
{ return p1.xp == p2.xp && p1.yp == p2.yp && p1.zp == p2.zp; }
inline bool operator!=(const TileCoord &p1, const TileCoord &p2)
{ return p1.xp != p2.xp || p1.yp != p2.yp || p1.zp != p2.zp; }
inline const TileCoord operator+(const TileCoord &p1, const TileCoord &p2)
{ return TileCoord(p1.xp+p2.xp, p1.yp+p2.yp, p1.zp+p2.zp); }
inline const TileCoord operator-(const TileCoord &p1, const TileCoord &p2)
{ return TileCoord(p1.xp-p2.xp, p1.yp-p2.yp, p1.zp-p2.zp); }
inline const TileCoord operator*(const TileCoord &p, qreal c)
{ return TileCoord(qRound(p.xp*c), qRound(p.yp*c), qRound(p.zp*c)); }
inline const TileCoord operator*(qreal c, const TileCoord &p)
{ return TileCoord(qRound(p.xp*c), qRound(p.yp*c), qRound(p.zp*c)); }
inline const TileCoord operator-(const TileCoord &p)
{ return TileCoord(-p.xp, -p.yp, -p.zp); }
inline TileCoord &TileCoord::operator/=(qreal c)
{
Q_ASSERT(!qFuzzyCompare(c, 0));
xp = qRound(xp/c);
yp = qRound(yp/c);
zp = qRound(zp/c);
return *this;
}
inline const TileCoord operator/(const TileCoord &p, qreal c)
{
Q_ASSERT(!qFuzzyCompare(c, 0));
return TileCoord(qRound(p.xp/c), qRound(p.yp/c), qRound(p.zp/c));
}
#endif // TILECOORD_H
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