File: kmahjongglayoutselector.cpp

package info (click to toggle)
kmahjongg 4:4.14.0-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 1,968 kB
  • ctags: 427
  • sloc: cpp: 3,945; makefile: 9; sh: 2
file content (131 lines) | stat: -rw-r--r-- 4,885 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
    KMahjonggLayoutSelector
    Part of kmahjongg, the classic mahjongg game for KDE

    Copyright (C) 2007 Mauricio Piacentini   <mauricio@tabuleiro.com>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

*/

#include "kmahjongglayoutselector.h"

#include "boardwidget.h"
#include "prefs.h"

#include <klocale.h>
#include <kstandarddirs.h>
#include <QPainter>

#include "kmahjongglayout.h"

KMahjonggLayoutSelector::KMahjonggLayoutSelector( QWidget* parent, KConfigSkeleton * aconfig )
        : QWidget( parent )
{
    setupUi(this);
    bw = new BoardWidget( layoutPreview );
    bw->resize(layoutPreview->size());
    setupData(aconfig);
}

void KMahjonggLayoutSelector::setupData(KConfigSkeleton * aconfig)
{
    //Get our currently configured Layout entry
    KConfig * config = aconfig->config();
    KConfigGroup group = config->group("General");
    QString initialGroup = group.readEntry("Layout_file");

    //The lineEdit widget holds our tileset path, but the user does not manipulate it directly
    kcfg_Layout->hide();
    
    //No new stuff yet
    getNewButton->hide();

    //This will also load our resourcedir if it is not done already
    KMahjonggLayout tile;

    //Now get our tilesets into a list
    QStringList tilesAvailable = KGlobal::dirs()->findAllResources("kmahjongglayout", QString("*.desktop"), KStandardDirs::Recursive);
    tilesAvailable.sort();
    QString namestr("Name");
    int numvalidentries = 0;
    for (int i = 0; i < tilesAvailable.size(); ++i)
    {   
        KMahjonggLayout * aset = new KMahjonggLayout();
        QString atileset = tilesAvailable.at(i);
        if (aset->load(atileset)) {
            layoutMap.insert(aset->authorProperty(namestr), aset);
            layoutList->addItem(aset->authorProperty(namestr));
            //Find if this is our currently configured Tileset
            if (atileset==initialGroup) {
                //Select current entry
                layoutList->setCurrentRow(numvalidentries);
                layoutChanged();
            }
            ++numvalidentries;
        } else {
            delete aset;
        }
    }
    
    connect(layoutList, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), this, SLOT(layoutChanged()));
}

void KMahjonggLayoutSelector::layoutChanged()
{
    KMahjonggLayout * selLayout = layoutMap.value(layoutList->currentItem()->text());
        //Sanity checkings. Should not happen.
    if (!selLayout) return;
    if (selLayout->path()==kcfg_Layout->text()) {
        return;
    }
    QString authstr("Author");
    QString contactstr("AuthorEmail");
    QString descstr("Description");
    kcfg_Layout->setText(selLayout->path());
    layoutAuthor->setText(selLayout->authorProperty(authstr));
    layoutContact->setText(selLayout->authorProperty(contactstr));
    layoutDescription->setText(selLayout->authorProperty(descstr));
    
    //If settings for tiles/background have been applied, update our preview
    if (bw->theTiles.path()!=Prefs::tileSet()) 
      bw->loadTileset(Prefs::tileSet());
    if (bw->theBackground.path()!=Prefs::background())
      bw->loadBackground(Prefs::background());
          
    //Now load the boardLayout temporarily
    bw->loadBoardLayout(selLayout->path());
    bw->calculateNewGame();

   /* //Let the tileset calculate its ideal size for the preview area, but reduce the margins a bit (pass oversized drawing area)
    QSize tilesize = selTileset->preferredTileSize(tilesetPreview->size()*1.3, 1, 1);
    selTileset->reloadTileset(tilesize);
    //Draw the preview
    QImage qiRend(tilesetPreview->size(),QImage::Format_ARGB32_Premultiplied);
    qiRend.fill(0);
    QPainter p(&qiRend);
    //Calculate the margins to center the tile
    QSize margin = tilesetPreview->size() - tilesize;
    //Draw unselected tile and first tileface
    p.drawPixmap(margin.width()/2, margin.height()/2, selTileset->unselectedTile(1));
    p.drawPixmap(margin.width()/2, margin.height()/2, selTileset->tileface(0));
    tilesetPreview->setPixmap(QPixmap::fromImage(qiRend));*/
}

void KMahjonggLayoutSelector::useRandomLayoutToggled(bool active) {
    widgetNoRandom->setEnabled(!active);
}

#include "kmahjongglayoutselector.moc"