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//-*-C++-*-
/*
* KMix -- KDE's full featured mini mixer
*
* Copyright 1996-2014 The KMix authors. Maintainer: Christian Esken <esken@kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/*
* MediaController.cpp
*
* Created on: 17.12.2013
* Author: chris
*/
#include "core/MediaController.h"
#include "kmix_debug.h"
//#include <phonon/audiooutput.h>
//#include <phonon/backendcapabilities.h>
MediaController::MediaController(const QString &controlId) :
id(controlId), playState(PlayUnknown)
{
mediaPlayControl = false;
mediaNextControl = false;
mediaPrevControl = false;
/*
{
// Phonon connection test code
QList<Phonon::AudioOutputDevice> devs = Phonon::BackendCapabilities::availableAudioOutputDevices();
if (devs.isEmpty())
return;
Phonon::AudioOutputDevice& dev = devs[0];
QList<QByteArray> props = dev.propertyNames();
qCDebug(KMIX_LOG) << "desc=" << dev.description() << ", name=" << dev.name() << ", props=";
QByteArray prop;
int i=0;
foreach (prop, props)
{
qCDebug(KMIX_LOG) << "#" << i << ": "<< prop;
++i;
}
}
*/
}
/**
* Returns whether this device has at least one media player control.
* @return
*/
bool MediaController::hasControls() const
{
return mediaPlayControl | mediaNextControl | mediaPrevControl;
}
MediaController::PlayState MediaController::getPlayState() const
{
return playState;
}
void MediaController::setPlayState(PlayState playState)
{
this->playState = playState;
}
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