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|
/*****************************************************************
|
| Neptune - Buffered Streams
|
| Copyright (c) 2002-2008, Axiomatic Systems, LLC.
| All rights reserved.
|
| Redistribution and use in source and binary forms, with or without
| modification, are permitted provided that the following conditions are met:
| * Redistributions of source code must retain the above copyright
| notice, this list of conditions and the following disclaimer.
| * Redistributions in binary form must reproduce the above copyright
| notice, this list of conditions and the following disclaimer in the
| documentation and/or other materials provided with the distribution.
| * Neither the name of Axiomatic Systems nor the
| names of its contributors may be used to endorse or promote products
| derived from this software without specific prior written permission.
|
| THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
| DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
****************************************************************/
/*----------------------------------------------------------------------
| includes
+---------------------------------------------------------------------*/
#include "NptTypes.h"
#include "NptInterfaces.h"
#include "NptConstants.h"
#include "NptBufferedStreams.h"
#include "NptUtils.h"
#include "NptLogging.h"
/*----------------------------------------------------------------------
| logging
+---------------------------------------------------------------------*/
NPT_SET_LOCAL_LOGGER("neptune.bufferedstreams")
#define NPT_CHECK_NOLOGTIMEOUT(_x) \
do { \
NPT_Result __result = (_x); \
if (__result != NPT_SUCCESS) { \
if (__result != NPT_ERROR_TIMEOUT && __result != NPT_ERROR_EOS) { \
NPT_CHECK_WARNING(__result); \
} \
return __result; \
} \
} while(0)
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::NPT_BufferedInputStream
+---------------------------------------------------------------------*/
NPT_BufferedInputStream::NPT_BufferedInputStream(NPT_InputStreamReference& source, NPT_Size buffer_size) :
m_Source(source),
m_Position(0),
m_SkipNewline(false),
m_Eos(false)
{
// setup the read buffer
m_Buffer.data = NULL;
m_Buffer.offset = 0;
m_Buffer.valid = 0;
m_Buffer.size = buffer_size;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::~NPT_BufferedInputStream
+---------------------------------------------------------------------*/
NPT_BufferedInputStream::~NPT_BufferedInputStream()
{
// release the buffer
delete[] m_Buffer.data;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::SetBufferSize
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::SetBufferSize(NPT_Size size, bool force /* = false */)
{
if (m_Buffer.data != NULL) {
// we already have a buffer
if (m_Buffer.size < size || force) {
// the current buffer is too small or we want to move
// existing data to the beginning of the buffer, reallocate
NPT_Byte* buffer = new NPT_Byte[size];
if (buffer == NULL) return NPT_ERROR_OUT_OF_MEMORY;
// copy existing data
NPT_Size need_to_copy = m_Buffer.valid - m_Buffer.offset;
if (need_to_copy) {
NPT_CopyMemory((void*)buffer,
m_Buffer.data+m_Buffer.offset,
need_to_copy);
}
// use the new buffer
delete[] m_Buffer.data;
m_Buffer.data = buffer;
m_Buffer.valid -= m_Buffer.offset;
m_Buffer.offset = 0;
}
}
m_Buffer.size = size;
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::FillBuffer
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::FillBuffer()
{
// shortcut
if (m_Eos) return NPT_ERROR_EOS;
// check that there is nothing left in the buffer and the buffer
// size is not 0
NPT_ASSERT(m_Buffer.valid == m_Buffer.offset);
NPT_ASSERT(m_Buffer.size != 0);
// allocate the read buffer if it has not been done yet
if (m_Buffer.data == NULL) {
m_Buffer.data = new NPT_Byte[m_Buffer.size];
if (m_Buffer.data == NULL) return NPT_ERROR_OUT_OF_MEMORY;
}
// refill the buffer
m_Buffer.offset = 0;
NPT_Result result = m_Source->Read(m_Buffer.data, m_Buffer.size, &m_Buffer.valid);
if (NPT_FAILED(result)) m_Buffer.valid = 0;
return result;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::ReleaseBuffer
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::ReleaseBuffer()
{
NPT_ASSERT(m_Buffer.size == 0);
NPT_ASSERT(m_Buffer.offset == m_Buffer.valid);
delete[] m_Buffer.data;
m_Buffer.data = NULL;
m_Buffer.offset = 0;
m_Buffer.valid = 0;
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::ReadLine
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::ReadLine(char* buffer,
NPT_Size size,
NPT_Size* chars_read,
bool break_on_cr)
{
NPT_Result result = NPT_SUCCESS;
char* buffer_start = buffer;
char* buffer_end = buffer_start+size-1;
bool skip_newline = false;
// check parameters
if (buffer == NULL || size < 1) {
if (chars_read) *chars_read = 0;
return NPT_ERROR_INVALID_PARAMETERS;
}
// read until EOF or newline
for (;;) {
while (m_Buffer.offset != m_Buffer.valid) {
// there is some data left in the buffer
NPT_Byte c = m_Buffer.data[m_Buffer.offset++];
if (c == '\r') {
if (break_on_cr) {
skip_newline = true;
goto done;
}
} else if (c == '\n') {
if (m_SkipNewline && (buffer == buffer_start)) {
continue;
}
goto done;
} else {
if (buffer == buffer_end) {
result = NPT_ERROR_NOT_ENOUGH_SPACE;
goto done;
}
*buffer++ = c;
}
}
if (m_Buffer.size == 0 && !m_Eos) {
// unbuffered mode
if (m_Buffer.data != NULL) ReleaseBuffer();
while (NPT_SUCCEEDED(result = m_Source->Read(buffer, 1, NULL))) {
if (*buffer == '\r') {
if (break_on_cr) {
skip_newline = true;
goto done;
}
} else if (*buffer == '\n') {
goto done;
} else {
if (buffer == buffer_end) {
result = NPT_ERROR_NOT_ENOUGH_SPACE;
goto done;
}
++buffer;
}
}
} else {
// refill the buffer
result = FillBuffer();
}
if (NPT_FAILED(result)) goto done;
}
done:
// update the newline skipping state
m_SkipNewline = skip_newline;
// NULL-terminate the line
*buffer = '\0';
// return what we have
m_Position += (NPT_Size)(buffer-buffer_start);
if (chars_read) *chars_read = (NPT_Size)(buffer-buffer_start);
if (result == NPT_ERROR_EOS) {
m_Eos = true;
if (buffer != buffer_start) {
// we have reached the end of the stream, but we have read
// some chars, so do not return EOS now
return NPT_SUCCESS;
}
}
return result;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::ReadLine
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::ReadLine(NPT_String& line,
NPT_Size max_chars,
bool break_on_cr)
{
// clear the line
line.SetLength(0);
// reserve space for the chars
line.Reserve(max_chars);
// read the line
NPT_Size chars_read = 0;
NPT_CHECK_NOLOGTIMEOUT(ReadLine(line.UseChars(), max_chars, &chars_read, break_on_cr));
// adjust the length of the string object
line.SetLength(chars_read);
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::Read
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::Read(void* buffer,
NPT_Size bytes_to_read,
NPT_Size* bytes_read)
{
NPT_Result result = NPT_SUCCESS;
NPT_Size total_read = 0;
NPT_Size buffered;
// check for a possible shortcut
if (bytes_to_read == 0) return NPT_SUCCESS;
// skip a newline char if needed
if (m_SkipNewline) {
m_SkipNewline = false;
result = Read(buffer, 1, NULL);
if (NPT_FAILED(result)) goto done;
NPT_Byte c = *(NPT_Byte*)buffer;
if (c != '\n') {
buffer = (void*)((NPT_Byte*)buffer+1);
--bytes_to_read;
total_read = 1;
}
}
// compute how much is buffered
buffered = m_Buffer.valid-m_Buffer.offset;
if (bytes_to_read > buffered) {
// there is not enough in the buffer, take what's there
if (buffered) {
NPT_CopyMemory(buffer,
m_Buffer.data + m_Buffer.offset,
buffered);
m_Buffer.offset += buffered;
total_read += buffered;
goto done;
}
// read the rest from the source
if (m_Buffer.size == 0) {
// unbuffered mode, read directly into the supplied buffer
if (m_Buffer.data != NULL) ReleaseBuffer(); // cleanup if necessary
NPT_Size local_read = 0;
result = m_Source->Read(buffer, bytes_to_read, &local_read);
if (NPT_SUCCEEDED(result)) {
total_read += local_read;
}
goto done;
} else {
// refill the buffer
result = FillBuffer();
if (NPT_FAILED(result)) goto done;
buffered = m_Buffer.valid;
if (bytes_to_read > buffered) bytes_to_read = buffered;
}
}
// get what we can from the buffer
if (bytes_to_read) {
NPT_CopyMemory(buffer,
m_Buffer.data + m_Buffer.offset,
bytes_to_read);
m_Buffer.offset += bytes_to_read;
total_read += bytes_to_read;
}
done:
m_Position += total_read;
if (bytes_read) *bytes_read = total_read;
if (result == NPT_ERROR_EOS) {
m_Eos = true;
if (total_read != 0) {
// we have reached the end of the stream, but we have read
// some chars, so do not return EOS now
return NPT_SUCCESS;
}
}
return result;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::Peek
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::Peek(void* buffer,
NPT_Size bytes_to_read,
NPT_Size* bytes_read)
{
NPT_Result result = NPT_SUCCESS;
NPT_Size buffered;
NPT_Size new_size = m_Buffer.size?m_Buffer.size:NPT_BUFFERED_BYTE_STREAM_DEFAULT_SIZE;
// check for a possible shortcut
if (bytes_to_read == 0) return NPT_SUCCESS;
// compute how much is buffered
buffered = m_Buffer.valid-m_Buffer.offset;
if (bytes_to_read > buffered && buffered < new_size && !m_Eos) {
// we need more data than what we have
// switch to unbuffered mode and resize to force relocation
// of data to the beginning of the buffer
SetBufferSize(new_size, true);
// fill up the end of the buffer
result = FillBuffer();
// continue even if it failed
buffered = m_Buffer.valid;
}
// make sure we're returning what we can
if (bytes_to_read > buffered) bytes_to_read = buffered;
// get what we can from the buffer
NPT_CopyMemory(buffer,
m_Buffer.data + m_Buffer.offset,
bytes_to_read);
if (bytes_read) *bytes_read = bytes_to_read;
if (result == NPT_ERROR_EOS) {
m_Eos = true;
if (bytes_to_read != 0) {
// we have reached the end of the stream, but we have read
// some chars, so do not return EOS now
return NPT_SUCCESS;
}
}
return result;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::Seek
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::Seek(NPT_Position offset)
{
NPT_Result result;
if (offset >= m_Position &&
offset - m_Position < m_Buffer.valid - m_Buffer.offset) {
m_Buffer.offset += offset - m_Position;
m_Position = offset;
return NPT_SUCCESS;
}
result = m_Source->Seek(offset);
if (NPT_FAILED(result)) return result;
m_Buffer.offset = 0;
m_Buffer.valid = 0;
m_Eos = false;
m_Position = offset;
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::Tell
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::Tell(NPT_Position& offset)
{
offset = m_Position;
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::GetSize
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::GetSize(NPT_LargeSize& size)
{
return m_Source->GetSize(size);
}
/*----------------------------------------------------------------------
| NPT_BufferedInputStream::GetAvailable
+---------------------------------------------------------------------*/
NPT_Result
NPT_BufferedInputStream::GetAvailable(NPT_LargeSize& available)
{
NPT_LargeSize source_available = 0;
NPT_Result result = m_Source->GetAvailable(source_available);
if (NPT_SUCCEEDED(result)) {
available = m_Buffer.valid-m_Buffer.offset + source_available;
return NPT_SUCCESS;
} else {
available = m_Buffer.valid-m_Buffer.offset;
return available?NPT_SUCCESS:result;
}
}
|