1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335
|
/*****************************************************************
|
| Neptune - Network Sockets
|
| Copyright (c) 2002-2008, Axiomatic Systems, LLC.
| All rights reserved.
|
| Redistribution and use in source and binary forms, with or without
| modification, are permitted provided that the following conditions are met:
| * Redistributions of source code must retain the above copyright
| notice, this list of conditions and the following disclaimer.
| * Redistributions in binary form must reproduce the above copyright
| notice, this list of conditions and the following disclaimer in the
| documentation and/or other materials provided with the distribution.
| * Neither the name of Axiomatic Systems nor the
| names of its contributors may be used to endorse or promote products
| derived from this software without specific prior written permission.
|
| THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
| DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
****************************************************************/
#ifndef _NPT_SOCKETS_H_
#define _NPT_SOCKETS_H_
/*----------------------------------------------------------------------
| includes
+---------------------------------------------------------------------*/
#include "NptTypes.h"
#include "NptConstants.h"
#include "NptStreams.h"
#include "NptStrings.h"
#include "NptDataBuffer.h"
#include "NptNetwork.h"
/*----------------------------------------------------------------------
| constants
+---------------------------------------------------------------------*/
const int NPT_ERROR_CONNECTION_RESET = NPT_ERROR_BASE_SOCKET - 0;
const int NPT_ERROR_CONNECTION_ABORTED = NPT_ERROR_BASE_SOCKET - 1;
const int NPT_ERROR_CONNECTION_REFUSED = NPT_ERROR_BASE_SOCKET - 2;
const int NPT_ERROR_CONNECTION_FAILED = NPT_ERROR_BASE_SOCKET - 3;
const int NPT_ERROR_HOST_UNKNOWN = NPT_ERROR_BASE_SOCKET - 4;
const int NPT_ERROR_SOCKET_FAILED = NPT_ERROR_BASE_SOCKET - 5;
const int NPT_ERROR_GETSOCKOPT_FAILED = NPT_ERROR_BASE_SOCKET - 6;
const int NPT_ERROR_SETSOCKOPT_FAILED = NPT_ERROR_BASE_SOCKET - 7;
const int NPT_ERROR_SOCKET_CONTROL_FAILED = NPT_ERROR_BASE_SOCKET - 8;
const int NPT_ERROR_BIND_FAILED = NPT_ERROR_BASE_SOCKET - 9;
const int NPT_ERROR_LISTEN_FAILED = NPT_ERROR_BASE_SOCKET - 10;
const int NPT_ERROR_ACCEPT_FAILED = NPT_ERROR_BASE_SOCKET - 11;
const int NPT_ERROR_ADDRESS_IN_USE = NPT_ERROR_BASE_SOCKET - 12;
const int NPT_ERROR_NETWORK_DOWN = NPT_ERROR_BASE_SOCKET - 13;
const int NPT_ERROR_NETWORK_UNREACHABLE = NPT_ERROR_BASE_SOCKET - 14;
const int NPT_ERROR_NOT_CONNECTED = NPT_ERROR_BASE_SOCKET - 15;
const unsigned int NPT_SOCKET_FLAG_CANCELLABLE = 1; // make the socket cancellable
/*----------------------------------------------------------------------
| forward references
+---------------------------------------------------------------------*/
class NPT_Socket;
/*----------------------------------------------------------------------
| NPT_SocketAddress
+---------------------------------------------------------------------*/
class NPT_SocketAddress
{
public:
// constructors and destructor
NPT_SocketAddress() : m_Port(0) {}
NPT_SocketAddress(const NPT_IpAddress& address, NPT_IpPort port) :
m_IpAddress(address),
m_Port(port) {}
// methods
NPT_Result SetIpAddress(const NPT_IpAddress& address) {
m_IpAddress = address;
return NPT_SUCCESS;
}
const NPT_IpAddress& GetIpAddress() const {
return m_IpAddress;
}
NPT_Result SetPort(NPT_IpPort port) {
m_Port = port;
return NPT_SUCCESS;
}
NPT_IpPort GetPort() const {
return m_Port;
}
NPT_String ToString() const;
// operators
bool operator==(const NPT_SocketAddress& other) const;
private:
// members
NPT_IpAddress m_IpAddress;
NPT_IpPort m_Port;
};
/*----------------------------------------------------------------------
| NPT_SocketInfo
+---------------------------------------------------------------------*/
typedef struct {
NPT_SocketAddress local_address;
NPT_SocketAddress remote_address;
} NPT_SocketInfo;
/*----------------------------------------------------------------------
| NPT_SocketInterface
+---------------------------------------------------------------------*/
class NPT_SocketInterface
{
public:
virtual ~NPT_SocketInterface() {}
// interface methods
virtual NPT_Result Bind(const NPT_SocketAddress& address, bool reuse_address = true) = 0;
virtual NPT_Result Connect(const NPT_SocketAddress& address, NPT_Timeout timeout) = 0;
virtual NPT_Result WaitForConnection(NPT_Timeout timeout) = 0;
virtual NPT_Result GetInputStream(NPT_InputStreamReference& stream) = 0;
virtual NPT_Result GetOutputStream(NPT_OutputStreamReference& stream) = 0;
virtual NPT_Result GetInfo(NPT_SocketInfo& info) = 0;
virtual NPT_Result SetReadTimeout(NPT_Timeout timeout) = 0;
virtual NPT_Result SetWriteTimeout(NPT_Timeout timeout) = 0;
virtual NPT_Result Cancel(bool shutdown=true) = 0;
};
/*----------------------------------------------------------------------
| NPT_UdpSocketInterface
+---------------------------------------------------------------------*/
class NPT_UdpSocketInterface
{
public:
virtual ~NPT_UdpSocketInterface() {}
// methods
virtual NPT_Result Send(const NPT_DataBuffer& packet,
const NPT_SocketAddress* address = NULL) = 0;
virtual NPT_Result Receive(NPT_DataBuffer& packet,
NPT_SocketAddress* address = NULL) = 0;
};
/*----------------------------------------------------------------------
| NPT_UdpMulticastSocketInterface
+---------------------------------------------------------------------*/
class NPT_UdpMulticastSocketInterface
{
public:
virtual ~NPT_UdpMulticastSocketInterface() {}
// methods
virtual NPT_Result JoinGroup(const NPT_IpAddress& group,
const NPT_IpAddress& iface) = 0;
virtual NPT_Result LeaveGroup(const NPT_IpAddress& group,
const NPT_IpAddress& iface) = 0;
virtual NPT_Result SetTimeToLive(unsigned char ttl) = 0;
virtual NPT_Result SetInterface(const NPT_IpAddress& iface) = 0;
};
/*----------------------------------------------------------------------
| NPT_TcpServerSocketInterface
+---------------------------------------------------------------------*/
class NPT_TcpServerSocketInterface
{
public:
virtual ~NPT_TcpServerSocketInterface() {}
// interface methods
virtual NPT_Result Listen(unsigned int max_clients) = 0;
virtual NPT_Result WaitForNewClient(NPT_Socket*& client,
NPT_Timeout timeout,
NPT_Flags flags) = 0;
};
/*----------------------------------------------------------------------
| NPT_Socket
+---------------------------------------------------------------------*/
class NPT_Socket : public NPT_SocketInterface
{
public:
// constructor and destructor
explicit NPT_Socket(NPT_SocketInterface* delegate) : m_SocketDelegate(delegate) {}
virtual ~NPT_Socket();
// delegate NPT_SocketInterface methods
NPT_Result Bind(const NPT_SocketAddress& address, bool reuse_address = true) {
return m_SocketDelegate->Bind(address, reuse_address);
}
NPT_Result Connect(const NPT_SocketAddress& address,
NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) {
return m_SocketDelegate->Connect(address, timeout);
}
NPT_Result WaitForConnection(NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) {
return m_SocketDelegate->WaitForConnection(timeout);
}
NPT_Result GetInputStream(NPT_InputStreamReference& stream) {
return m_SocketDelegate->GetInputStream(stream);
}
NPT_Result GetOutputStream(NPT_OutputStreamReference& stream) {
return m_SocketDelegate->GetOutputStream(stream);
}
NPT_Result GetInfo(NPT_SocketInfo& info) {
return m_SocketDelegate->GetInfo(info);
}
NPT_Result SetReadTimeout(NPT_Timeout timeout) {
return m_SocketDelegate->SetReadTimeout(timeout);
}
NPT_Result SetWriteTimeout(NPT_Timeout timeout) {
return m_SocketDelegate->SetWriteTimeout(timeout);
}
NPT_Result Cancel(bool shutdown=true) {
return m_SocketDelegate->Cancel(shutdown);
}
protected:
// constructor
NPT_Socket() {}
// members
NPT_SocketInterface* m_SocketDelegate;
};
typedef NPT_Reference<NPT_Socket> NPT_SocketReference;
/*----------------------------------------------------------------------
| NPT_UdpSocket
+---------------------------------------------------------------------*/
class NPT_UdpSocket : public NPT_Socket,
public NPT_UdpSocketInterface
{
public:
// constructor and destructor
NPT_UdpSocket(NPT_Flags flags=NPT_SOCKET_FLAG_CANCELLABLE);
virtual ~NPT_UdpSocket();
// delegate NPT_UdpSocketInterface methods
NPT_Result Send(const NPT_DataBuffer& packet,
const NPT_SocketAddress* address = NULL) {
return m_UdpSocketDelegate->Send(packet, address);
}
NPT_Result Receive(NPT_DataBuffer& packet,
NPT_SocketAddress* address = NULL) {
return m_UdpSocketDelegate->Receive(packet, address);
}
protected:
// constructor
NPT_UdpSocket(NPT_UdpSocketInterface* delegate);
// members
NPT_UdpSocketInterface* m_UdpSocketDelegate;
};
/*----------------------------------------------------------------------
| NPT_UdpMulticastSocket
+---------------------------------------------------------------------*/
class NPT_UdpMulticastSocket : public NPT_UdpSocket,
public NPT_UdpMulticastSocketInterface
{
public:
// constructor and destructor
NPT_UdpMulticastSocket(NPT_Flags flags=NPT_SOCKET_FLAG_CANCELLABLE);
virtual ~NPT_UdpMulticastSocket();
// delegate NPT_UdpMulticastSocketInterface methods
NPT_Result JoinGroup(const NPT_IpAddress& group,
const NPT_IpAddress& iface =
NPT_IpAddress::Any) {
return m_UdpMulticastSocketDelegate->JoinGroup(group, iface);
}
NPT_Result LeaveGroup(const NPT_IpAddress& group,
const NPT_IpAddress& iface =
NPT_IpAddress::Any) {
return m_UdpMulticastSocketDelegate->LeaveGroup(group, iface);
}
NPT_Result SetTimeToLive(unsigned char ttl) {
return m_UdpMulticastSocketDelegate->SetTimeToLive(ttl);
}
NPT_Result SetInterface(const NPT_IpAddress& iface) {
return m_UdpMulticastSocketDelegate->SetInterface(iface);
}
protected:
// members
NPT_UdpMulticastSocketInterface* m_UdpMulticastSocketDelegate;
};
/*----------------------------------------------------------------------
| NPT_TcpClientSocket
+---------------------------------------------------------------------*/
class NPT_TcpClientSocket : public NPT_Socket
{
public:
// constructors and destructor
NPT_TcpClientSocket(NPT_Flags flags=NPT_SOCKET_FLAG_CANCELLABLE);
virtual ~NPT_TcpClientSocket();
};
/*----------------------------------------------------------------------
| NPT_TcpServerSocket
+---------------------------------------------------------------------*/
class NPT_TcpServerSocket : public NPT_Socket,
public NPT_TcpServerSocketInterface
{
public:
// constructors and destructor
NPT_TcpServerSocket(NPT_Flags flags=NPT_SOCKET_FLAG_CANCELLABLE);
virtual ~NPT_TcpServerSocket();
// delegate NPT_TcpServerSocketInterface methods
NPT_Result Listen(unsigned int max_clients) {
return m_TcpServerSocketDelegate->Listen(max_clients);
}
NPT_Result WaitForNewClient(NPT_Socket*& client,
NPT_Timeout timeout = NPT_TIMEOUT_INFINITE,
NPT_Flags flags = 0) {
return m_TcpServerSocketDelegate->WaitForNewClient(client, timeout, flags);
}
protected:
// members
NPT_TcpServerSocketInterface* m_TcpServerSocketDelegate;
};
#endif // _NPT_SOCKETS_H_
|