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/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "system.h"
#ifdef HAS_EGL
#include "utils/log.h"
#include <assert.h>
#if defined(TARGET_ANDROID)
#include "EGLNativeTypeAndroid.h"
#include "EGLNativeTypeAmlAndroid.h"
#endif
#if defined(TARGET_RASPBERRY_PI)
#include "EGLNativeTypeRaspberryPI.h"
#endif
#if defined(HAS_IMXVPU)
#include "EGLNativeTypeIMX.h"
#endif
#include "EGLNativeTypeAmlogic.h"
#include "EGLWrapper.h"
#define CheckError() m_result = eglGetError(); if(m_result != EGL_SUCCESS) CLog::Log(LOGERROR, "EGL error in %s: %x",__FUNCTION__, m_result);
CEGLWrapper::CEGLWrapper()
{
m_nativeTypes = NULL;
m_result = EGL_SUCCESS;
}
CEGLWrapper::~CEGLWrapper()
{
Destroy();
}
namespace
{
bool
CorrectGuess(CEGLNativeType *guess,
const std::string &implementation)
{
assert(guess != NULL);
if(guess->CheckCompatibility())
{
if (implementation == guess->GetNativeName() ||
implementation == "auto")
{
return true;
}
}
return false;
}
template <class NativeType>
CEGLNativeType * CreateEGLNativeType(const std::string &implementation)
{
CEGLNativeType *guess = new NativeType;
if(CorrectGuess(guess, implementation))
return guess;
delete guess;
return NULL;
}
}
bool CEGLWrapper::Initialize(const std::string &implementation)
{
CEGLNativeType *nativeGuess = NULL;
// Try to create each backend in sequence and go with the first one
// that we know will work
if (
#if defined(TARGET_ANDROID)
(nativeGuess = CreateEGLNativeType<CEGLNativeTypeAmlAndroid>(implementation)) ||
(nativeGuess = CreateEGLNativeType<CEGLNativeTypeAndroid>(implementation)) ||
#endif
#if defined(TARGET_RASPBERRY_PI)
(nativeGuess = CreateEGLNativeType<CEGLNativeTypeRaspberryPI>(implementation))
#elif defined(HAS_IMXVPU)
(nativeGuess = CreateEGLNativeType<CEGLNativeTypeIMX>(implementation))
#else
(nativeGuess = CreateEGLNativeType<CEGLNativeTypeAmlogic>(implementation))
#endif
)
{
m_nativeTypes = nativeGuess;
m_nativeTypes->Initialize();
return true;
}
return false;
}
bool CEGLWrapper::Destroy()
{
if (!m_nativeTypes)
return false;
m_nativeTypes->Destroy();
delete m_nativeTypes;
m_nativeTypes = NULL;
return true;
}
std::string CEGLWrapper::GetNativeName()
{
if (m_nativeTypes)
return m_nativeTypes->GetNativeName();
return "";
}
bool CEGLWrapper::CreateNativeDisplay()
{
if(!m_nativeTypes)
return false;
return m_nativeTypes->CreateNativeDisplay();
}
bool CEGLWrapper::CreateNativeWindow()
{
if(!m_nativeTypes)
return false;
return m_nativeTypes->CreateNativeWindow();
}
void CEGLWrapper::DestroyNativeDisplay()
{
if(m_nativeTypes)
m_nativeTypes->DestroyNativeDisplay();
}
void CEGLWrapper::DestroyNativeWindow()
{
if(m_nativeTypes)
m_nativeTypes->DestroyNativeWindow();
}
bool CEGLWrapper::SetNativeResolution(RESOLUTION_INFO& res)
{
if (!m_nativeTypes)
return false;
return m_nativeTypes->SetNativeResolution(res);
}
bool CEGLWrapper::ProbeResolutions(std::vector<RESOLUTION_INFO> &resolutions)
{
if (!m_nativeTypes)
return false;
return m_nativeTypes->ProbeResolutions(resolutions);
}
bool CEGLWrapper::GetPreferredResolution(RESOLUTION_INFO *res)
{
if(!m_nativeTypes || !res)
return false;
return m_nativeTypes->GetPreferredResolution(res);
}
bool CEGLWrapper::GetNativeResolution(RESOLUTION_INFO *res)
{
if(!m_nativeTypes || !res)
return false;
return m_nativeTypes->GetNativeResolution(res);
}
bool CEGLWrapper::ShowWindow(bool show)
{
if (!m_nativeTypes)
return false;
return m_nativeTypes->ShowWindow(show);
}
bool CEGLWrapper::GetQuirks(int *quirks)
{
if (!m_nativeTypes || !quirks)
return false;
*quirks = m_nativeTypes->GetQuirks();
return true;
}
bool CEGLWrapper::InitDisplay(EGLDisplay *display)
{
if (!display || !m_nativeTypes)
return false;
//nativeDisplay can be (and usually is) NULL. Don't use if(nativeDisplay) as a test!
EGLint status;
EGLNativeDisplayType *nativeDisplay = NULL;
if (!m_nativeTypes->GetNativeDisplay((XBNativeDisplayType**)&nativeDisplay))
return false;
*display = eglGetDisplay(*nativeDisplay);
CheckError();
if (*display == EGL_NO_DISPLAY)
{
CLog::Log(LOGERROR, "EGL failed to obtain display");
return false;
}
status = eglInitialize(*display, 0, 0);
CheckError();
return status;
}
bool CEGLWrapper::ChooseConfig(EGLDisplay display, EGLint *configAttrs, EGLConfig *config)
{
EGLint configCount = 0;
EGLConfig* configList = NULL;
// Find out how many configurations suit our needs
EGLBoolean eglStatus = eglChooseConfig(display, configAttrs, NULL, 0, &configCount);
CheckError();
if (!eglStatus || !configCount)
{
CLog::Log(LOGERROR, "EGL failed to return any matching configurations: %i", configCount);
return false;
}
// Allocate room for the list of matching configurations
configList = (EGLConfig*)malloc(configCount * sizeof(EGLConfig));
if (!configList)
{
CLog::Log(LOGERROR, "EGL failure obtaining configuration list");
return false;
}
// Obtain the configuration list from EGL
eglStatus = eglChooseConfig(display, configAttrs, configList, configCount, &configCount);
CheckError();
if (!eglStatus || !configCount)
{
CLog::Log(LOGERROR, "EGL failed to populate configuration list: %d", eglStatus);
return false;
}
// Select an EGL configuration that matches the native window
*config = configList[0];
free(configList);
return m_result == EGL_SUCCESS;
}
bool CEGLWrapper::CreateContext(EGLDisplay display, EGLConfig config, EGLint *contextAttrs, EGLContext *context)
{
if (!context)
return false;
*context = eglCreateContext(display, config, NULL, contextAttrs);
CheckError();
return *context != EGL_NO_CONTEXT;
}
bool CEGLWrapper::CreateSurface(EGLDisplay display, EGLConfig config, EGLSurface *surface)
{
if (!surface || !m_nativeTypes)
return false;
EGLNativeWindowType *nativeWindow=NULL;
if (!m_nativeTypes->GetNativeWindow((XBNativeWindowType**)&nativeWindow))
return false;
*surface = eglCreateWindowSurface(display, config, *nativeWindow, NULL);
CheckError();
return *surface != EGL_NO_SURFACE;
}
bool CEGLWrapper::GetSurfaceSize(EGLDisplay display, EGLSurface surface, EGLint *width, EGLint *height)
{
if (!width || !height)
return false;
const bool failedToQuerySurfaceSize =
!eglQuerySurface(display, surface, EGL_WIDTH, width) ||
!eglQuerySurface(display, surface, EGL_HEIGHT, height);
const bool invalidSurfaceSize =
*width <= 0 || *height <= 0;
if (failedToQuerySurfaceSize || invalidSurfaceSize)
return false;
return true;
}
bool CEGLWrapper::BindContext(EGLDisplay display, EGLSurface surface, EGLContext context)
{
EGLBoolean status;
status = eglMakeCurrent(display, surface, surface, context);
CheckError();
return status;
}
bool CEGLWrapper::BindAPI(EGLint type)
{
EGLBoolean status;
status = eglBindAPI(type);
CheckError();
return status && m_result == EGL_SUCCESS;
}
bool CEGLWrapper::ReleaseContext(EGLDisplay display)
{
EGLBoolean status;
if (display == EGL_NO_DISPLAY)
return false;
status = eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
CheckError();
return status;
}
bool CEGLWrapper::DestroyContext(EGLDisplay display, EGLContext context)
{
EGLBoolean status;
if (display == EGL_NO_DISPLAY)
return false;
status = eglDestroyContext(display, context);
CheckError();
return status;
}
bool CEGLWrapper::DestroySurface(EGLSurface surface, EGLDisplay display)
{
EGLBoolean status;
status = eglDestroySurface(display, surface);
CheckError();
return status;
}
bool CEGLWrapper::DestroyDisplay(EGLDisplay display)
{
EGLBoolean eglStatus;
eglStatus = eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
CheckError();
if (!eglStatus)
return false;
eglStatus = eglTerminate(display);
CheckError();
if (!eglStatus)
return false;
return true;
}
std::string CEGLWrapper::GetExtensions(EGLDisplay display)
{
std::string extensions = eglQueryString(display, EGL_EXTENSIONS);
CheckError();
return " " + extensions + " ";
}
bool CEGLWrapper::SetVSync(EGLDisplay display, bool enable)
{
EGLBoolean status;
// depending how buffers are setup, eglSwapInterval
// might fail so let caller decide if this is an error.
status = eglSwapInterval(display, enable ? 1 : 0);
CheckError();
return status;
}
void CEGLWrapper::SwapBuffers(EGLDisplay display, EGLSurface surface)
{
if ((display == EGL_NO_DISPLAY) || (surface == EGL_NO_SURFACE))
return;
eglSwapBuffers(display, surface);
}
bool CEGLWrapper::GetConfigAttrib(EGLDisplay display, EGLConfig config, EGLint attribute, EGLint *value)
{
if (display == EGL_NO_DISPLAY || !config || !attribute)
return eglGetConfigAttrib(display, config, attribute, value);
return false;
}
void* CEGLWrapper::GetProcAddress(const char* function)
{
void* ext = (void*) eglGetProcAddress(function);
if (!ext)
{
CLog::Log(LOGERROR, "EGL error in %s - cannot get proc addr of %s", __FUNCTION__, function);
return NULL;
}
return ext;
}
bool CEGLWrapper::SurfaceAttrib(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint value)
{
if ((display == EGL_NO_DISPLAY) || (surface == EGL_NO_SURFACE))
return false;
return eglSurfaceAttrib(display, surface, attribute, value);
}
#endif
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