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/*****************************************************************
|
| Neptune - Base64
|
| Copyright (c) 2002-2008, Axiomatic Systems, LLC.
| All rights reserved.
|
| Redistribution and use in source and binary forms, with or without
| modification, are permitted provided that the following conditions are met:
| * Redistributions of source code must retain the above copyright
| notice, this list of conditions and the following disclaimer.
| * Redistributions in binary form must reproduce the above copyright
| notice, this list of conditions and the following disclaimer in the
| documentation and/or other materials provided with the distribution.
| * Neither the name of Axiomatic Systems nor the
| names of its contributors may be used to endorse or promote products
| derived from this software without specific prior written permission.
|
| THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
| DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
****************************************************************/
/*----------------------------------------------------------------------
| includes
+---------------------------------------------------------------------*/
#include "NptBase64.h"
#include "NptUtils.h"
#include "NptResults.h"
/*----------------------------------------------------------------------
| constants
+---------------------------------------------------------------------*/
static const signed char NPT_Base64_Bytes[128] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0x3E, -1, -1, -1, 0x3F,
0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, -1, -1, -1, 0x7F, -1, -1,
-1, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, -1, -1, -1, -1, -1,
-1, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, -1, -1, -1, -1, -1
};
static const char NPT_Base64_Chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
const char NPT_BASE64_PAD_CHAR = '=';
const char NPT_BASE64_PAD_BYTE = 0x7F;
/*----------------------------------------------------------------------
| NPT_Base64::Decode
+---------------------------------------------------------------------*/
NPT_Result
NPT_Base64::Decode(const char* base64,
NPT_Size size,
NPT_DataBuffer& data,
bool url_safe /* = false */)
{
// estimate the data size
data.SetBufferSize(size);
// reset the buffer
data.SetDataSize(0);
// keep a pointer to the buffer
unsigned char* buffer = data.UseData();
NPT_Size data_size = 0;
// iterate over all characters
unsigned char codes[4];
unsigned int code_count = 0;
while (size--) {
unsigned char c = *base64++;
if (c >= NPT_ARRAY_SIZE(NPT_Base64_Bytes)) continue;
if (url_safe) {
// remap some characters and forbid the mapped variants
if (c == '-') {
c = '+';
} else if (c == '_') {
c = '/';
} else if (c == '+' || c == '/') {
c = 0; // will be ignored later
}
}
signed char code = NPT_Base64_Bytes[c];
if (code >= 0) {
// valid code
codes[code_count++] = code;
if (code_count == 4) {
// group complete
if (codes[0] == NPT_BASE64_PAD_BYTE || codes[1] == NPT_BASE64_PAD_BYTE) {
return NPT_ERROR_INVALID_FORMAT;
}
if (codes[2] == NPT_BASE64_PAD_BYTE) {
// pad at char 3
if (codes[3] == NPT_BASE64_PAD_BYTE) {
// double padding
unsigned int packed = (codes[0]<<2)|(codes[1]>>4);
buffer[data_size++] = (unsigned char)packed;
} else {
// invalid padding
return NPT_ERROR_INVALID_FORMAT;
}
} else if (codes[3] == NPT_BASE64_PAD_BYTE) {
// single padding
unsigned int packed = (codes[0]<<10)|(codes[1]<<4)|(codes[2]>>2);
buffer[data_size++] = (unsigned char)(packed >> 8);
buffer[data_size++] = (unsigned char)(packed );
} else {
// no padding
unsigned int packed = (codes[0]<<18)|(codes[1]<<12)|(codes[2]<<6)|codes[3];
buffer[data_size++] = (unsigned char)(packed >> 16);
buffer[data_size++] = (unsigned char)(packed >> 8);
buffer[data_size++] = (unsigned char)(packed );
}
code_count = 0;
}
}
}
if (code_count) return NPT_ERROR_INVALID_FORMAT;
// update the data size
data.SetDataSize(data_size);
return NPT_SUCCESS;
}
/*----------------------------------------------------------------------
| NPT_Base64::Encode
+---------------------------------------------------------------------*/
NPT_Result
NPT_Base64::Encode(const NPT_Byte* data,
NPT_Size size,
NPT_String& base64,
NPT_Cardinal max_blocks_per_line /* = 0 */,
bool url_safe /* = false */)
{
unsigned int block_count = 0;
unsigned int i = 0;
// reserve space for the string
base64.Reserve(4*((size+3)/3) + 2*(max_blocks_per_line?(size/(3*max_blocks_per_line)):0));
char* buffer = base64.UseChars();
// encode each byte
while (size >= 3) {
// output a block
*buffer++ = NPT_Base64_Chars[ (data[i ] >> 2) & 0x3F];
*buffer++ = NPT_Base64_Chars[((data[i ] & 0x03) << 4) | ((data[i+1] >> 4) & 0x0F)];
*buffer++ = NPT_Base64_Chars[((data[i+1] & 0x0F) << 2) | ((data[i+2] >> 6) & 0x03)];
*buffer++ = NPT_Base64_Chars[ data[i+2] & 0x3F];
size -= 3;
i += 3;
if (++block_count == max_blocks_per_line) {
*buffer++ = '\r';
*buffer++ = '\n';
block_count = 0;
}
}
// deal with the tail
if (size == 2) {
*buffer++ = NPT_Base64_Chars[ (data[i ] >> 2) & 0x3F];
*buffer++ = NPT_Base64_Chars[((data[i ] & 0x03) << 4) | ((data[i+1] >> 4) & 0x0F)];
*buffer++ = NPT_Base64_Chars[ (data[i+1] & 0x0F) << 2];
*buffer++ = NPT_BASE64_PAD_CHAR;
} else if (size == 1) {
*buffer++ = NPT_Base64_Chars[(data[i] >> 2) & 0x3F];
*buffer++ = NPT_Base64_Chars[(data[i] & 0x03) << 4];
*buffer++ = NPT_BASE64_PAD_CHAR;
*buffer++ = NPT_BASE64_PAD_CHAR;
}
// update the string size
NPT_ASSERT((NPT_Size)(buffer-base64.GetChars()) <= base64.GetCapacity());
base64.SetLength((NPT_Size)(buffer-base64.GetChars()));
// deal with url safe remapping
if (url_safe) {
base64.Replace('+','-');
base64.Replace('/','_');
}
return NPT_SUCCESS;
}
|