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/*
* Copyright (C) 2013-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "ContextMenuItem.h"
#include "threads/CriticalSection.h"
#include <memory>
#include <utility>
#include <vector>
namespace ADDON
{
struct AddonEvent;
class CAddonMgr;
} // namespace ADDON
namespace PVR
{
struct PVRContextMenuEvent;
}
using ContextMenuView = std::vector<std::shared_ptr<const IContextMenuItem>>;
class CContextMenuManager
{
public:
static const CContextMenuItem MAIN;
static const CContextMenuItem MANAGE;
explicit CContextMenuManager(ADDON::CAddonMgr& addonMgr);
~CContextMenuManager();
void Init();
void Deinit();
ContextMenuView GetItems(const CFileItem& item, const CContextMenuItem& root = MAIN) const;
ContextMenuView GetAddonItems(const CFileItem& item, const CContextMenuItem& root = MAIN) const;
private:
CContextMenuManager(const CContextMenuManager&) = delete;
CContextMenuManager& operator=(CContextMenuManager const&) = delete;
bool IsVisible(
const CContextMenuItem& menuItem,
const CContextMenuItem& root,
const CFileItem& fileItem) const;
void ReloadAddonItems();
void OnEvent(const ADDON::AddonEvent& event);
void OnPVREvent(const PVR::PVRContextMenuEvent& event);
ADDON::CAddonMgr& m_addonMgr;
mutable CCriticalSection m_criticalSection;
std::vector<CContextMenuItem> m_addonItems;
std::vector<std::shared_ptr<IContextMenuItem>> m_items;
};
namespace CONTEXTMENU
{
/*!
* Starts the context menu loop for a file item.
* */
bool ShowFor(const std::shared_ptr<CFileItem>& fileItem,
const CContextMenuItem& root = CContextMenuManager::MAIN);
/*!
* Shortcut for continuing the context menu loop from an existing menu item.
*/
bool LoopFrom(const IContextMenuItem& menu, const std::shared_ptr<CFileItem>& fileItem);
}
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