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/*
* Copyright (C) 2016-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "addons/Resource.h"
#include <memory>
namespace ADDON
{
class CGameResource : public CResource
{
public:
explicit CGameResource(const AddonInfoPtr& addonInfo);
~CGameResource() override = default;
// implementation of CResource
bool IsAllowed(const std::string& file) const override { return true; }
};
}
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