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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "cores/AudioEngine/Interfaces/AEResample.h"
class IAEResample;
namespace ActiveAE
{
/**
* Bit options to pass to CAEResampleFactory::Create
*/
enum AEResampleFactoryOptions
{
/* This is a quick resample job (e.g. resample a single noise packet) and may not be worth using GPU acceleration */
AERESAMPLEFACTORY_QUICK_RESAMPLE = 0x01
};
class CAEResampleFactory
{
public:
static IAEResample *Create(uint32_t flags = 0U);
};
}
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