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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#define INITGUID
#include "AESinkDirectSound.h"
#include "cores/AudioEngine/AESinkFactory.h"
#include "cores/AudioEngine/Sinks/windows/AESinkFactoryWin.h"
#include "cores/AudioEngine/Utils/AEUtil.h"
#include "utils/StringUtils.h"
#include "utils/XTimeUtils.h"
#include "utils/log.h"
#include "platform/win32/CharsetConverter.h"
#include <algorithm>
#include <list>
#include <mutex>
#include <Audioclient.h>
#include <Mmreg.h>
#include <Rpc.h>
#include <initguid.h>
// include order is important here
// clang-format off
#include <mmdeviceapi.h>
#include <Functiondiscoverykeys_devpkey.h>
// clang-format on
#pragma comment(lib, "Rpcrt4.lib")
extern HWND g_hWnd;
DEFINE_GUID( _KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
DEFINE_GUID( _KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF, WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
extern const char *WASAPIErrToStr(HRESULT err);
#define EXIT_ON_FAILURE(hr, reason) \
if (FAILED(hr)) \
{ \
CLog::LogF(LOGERROR, reason " - HRESULT = {} ErrorMessage = {}", hr, WASAPIErrToStr(hr)); \
goto failed; \
}
#define DS_SPEAKER_COUNT 8
static const unsigned int DSChannelOrder[] = {SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT, SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT, SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT};
static const enum AEChannel AEChannelNamesDS[] = {AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_LFE, AE_CH_BL, AE_CH_BR, AE_CH_SL, AE_CH_SR, AE_CH_NULL};
using namespace Microsoft::WRL;
struct DSDevice
{
std::string name;
LPGUID lpGuid;
};
static BOOL CALLBACK DSEnumCallback(LPGUID lpGuid, LPCTSTR lpcstrDescription, LPCTSTR lpcstrModule, LPVOID lpContext)
{
DSDevice dev;
std::list<DSDevice> &enumerator = *static_cast<std::list<DSDevice>*>(lpContext);
dev.name = KODI::PLATFORM::WINDOWS::FromW(lpcstrDescription);
dev.lpGuid = lpGuid;
if (lpGuid)
enumerator.push_back(dev);
return TRUE;
}
CAESinkDirectSound::CAESinkDirectSound() :
m_pBuffer (nullptr),
m_pDSound (nullptr),
m_encodedFormat (AE_FMT_INVALID),
m_AvgBytesPerSec(0 ),
m_dwChunkSize (0 ),
m_dwFrameSize (0 ),
m_dwBufferLen (0 ),
m_BufferOffset (0 ),
m_CacheLen (0 ),
m_BufferTimeouts(0 ),
m_running (false),
m_initialized (false),
m_isDirtyDS (false)
{
m_channelLayout.Reset();
}
CAESinkDirectSound::~CAESinkDirectSound()
{
Deinitialize();
}
void CAESinkDirectSound::Register()
{
AE::AESinkRegEntry reg;
reg.sinkName = "DIRECTSOUND";
reg.createFunc = CAESinkDirectSound::Create;
reg.enumerateFunc = CAESinkDirectSound::EnumerateDevicesEx;
AE::CAESinkFactory::RegisterSink(reg);
}
IAESink* CAESinkDirectSound::Create(std::string &device, AEAudioFormat &desiredFormat)
{
IAESink *sink = new CAESinkDirectSound();
if (sink->Initialize(desiredFormat, device))
return sink;
delete sink;
return nullptr;
}
bool CAESinkDirectSound::Initialize(AEAudioFormat &format, std::string &device)
{
if (m_initialized)
return false;
LPGUID deviceGUID = nullptr;
RPC_WSTR wszUuid = nullptr;
HRESULT hr = E_FAIL;
std::string strDeviceGUID = device;
std::list<DSDevice> DSDeviceList;
std::string deviceFriendlyName;
DirectSoundEnumerate(DSEnumCallback, &DSDeviceList);
if(StringUtils::EndsWithNoCase(device, std::string("default")))
strDeviceGUID = GetDefaultDevice();
for (std::list<DSDevice>::iterator itt = DSDeviceList.begin(); itt != DSDeviceList.end(); ++itt)
{
if ((*itt).lpGuid)
{
hr = (UuidToString((*itt).lpGuid, &wszUuid));
std::string sztmp = KODI::PLATFORM::WINDOWS::FromW(reinterpret_cast<wchar_t*>(wszUuid));
std::string szGUID = "{" + std::string(sztmp.begin(), sztmp.end()) + "}";
if (StringUtils::CompareNoCase(szGUID, strDeviceGUID) == 0)
{
deviceGUID = (*itt).lpGuid;
deviceFriendlyName = (*itt).name.c_str();
break;
}
}
if (hr == RPC_S_OK) RpcStringFree(&wszUuid);
}
hr = DirectSoundCreate(deviceGUID, m_pDSound.ReleaseAndGetAddressOf(), nullptr);
if (FAILED(hr))
{
CLog::LogF(
LOGERROR,
"Failed to create the DirectSound device {} with error {}, trying the default device.",
deviceFriendlyName, dserr2str(hr));
hr = DirectSoundCreate(nullptr, m_pDSound.ReleaseAndGetAddressOf(), nullptr);
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Failed to create the default DirectSound device with error {}.",
dserr2str(hr));
return false;
}
}
/* Dodge the null handle on first init by using desktop handle */
HWND tmp_hWnd = g_hWnd == nullptr ? GetDesktopWindow() : g_hWnd;
CLog::LogF(LOGDEBUG, "Using Window handle: {}", fmt::ptr(tmp_hWnd));
hr = m_pDSound->SetCooperativeLevel(tmp_hWnd, DSSCL_PRIORITY);
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Failed to create the DirectSound device cooperative level.");
CLog::LogF(LOGERROR, "DSErr: {}", dserr2str(hr));
m_pDSound = nullptr;
return false;
}
// clamp samplerate between 44100 and 192000
if (format.m_sampleRate < 44100)
format.m_sampleRate = 44100;
if (format.m_sampleRate > 192000)
format.m_sampleRate = 192000;
// fill waveformatex
WAVEFORMATEXTENSIBLE wfxex = {};
wfxex.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX);
wfxex.Format.nChannels = format.m_channelLayout.Count();
wfxex.Format.nSamplesPerSec = format.m_sampleRate;
if (format.m_dataFormat == AE_FMT_RAW)
{
wfxex.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
wfxex.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
wfxex.SubFormat = _KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF;
wfxex.Format.wBitsPerSample = 16;
wfxex.Format.nChannels = 2;
}
else
{
wfxex.dwChannelMask = SpeakerMaskFromAEChannels(format.m_channelLayout);
wfxex.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wfxex.SubFormat = _KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
wfxex.Format.wBitsPerSample = 32;
}
wfxex.Samples.wValidBitsPerSample = wfxex.Format.wBitsPerSample;
wfxex.Format.nBlockAlign = wfxex.Format.nChannels * (wfxex.Format.wBitsPerSample >> 3);
wfxex.Format.nAvgBytesPerSec = wfxex.Format.nSamplesPerSec * wfxex.Format.nBlockAlign;
m_AvgBytesPerSec = wfxex.Format.nAvgBytesPerSec;
unsigned int uiFrameCount = (int)(format.m_sampleRate * 0.015); //default to 15ms chunks
m_dwFrameSize = wfxex.Format.nBlockAlign;
m_dwChunkSize = m_dwFrameSize * uiFrameCount;
m_dwBufferLen = m_dwChunkSize * 12; //180ms total buffer
// fill in the secondary sound buffer descriptor
DSBUFFERDESC dsbdesc = {};
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */
| DSBCAPS_TRUEPLAYPOSITION /** Vista+ accurate position */
| DSBCAPS_GLOBALFOCUS; /** Allows background playing */
dsbdesc.dwBufferBytes = m_dwBufferLen;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wfxex;
// now create the stream buffer
HRESULT res = m_pDSound->CreateSoundBuffer(&dsbdesc, m_pBuffer.ReleaseAndGetAddressOf(), nullptr);
if (res != DS_OK)
{
if (dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE)
{
CLog::LogF(LOGDEBUG, "Couldn't create secondary buffer ({}). Trying without LOCHARDWARE.",
dserr2str(res));
// Try without DSBCAPS_LOCHARDWARE
dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE;
res = m_pDSound->CreateSoundBuffer(&dsbdesc, m_pBuffer.ReleaseAndGetAddressOf(), nullptr);
}
if (res != DS_OK)
{
m_pBuffer = nullptr;
CLog::LogF(LOGERROR, "cannot create secondary buffer ({})", dserr2str(res));
return false;
}
}
CLog::LogF(LOGDEBUG, "secondary buffer created");
m_pBuffer->Stop();
AEChannelsFromSpeakerMask(wfxex.dwChannelMask);
format.m_channelLayout = m_channelLayout;
m_encodedFormat = format.m_dataFormat;
format.m_frames = uiFrameCount;
format.m_frameSize = ((format.m_dataFormat == AE_FMT_RAW) ? (wfxex.Format.wBitsPerSample >> 3) : sizeof(float)) * format.m_channelLayout.Count();
format.m_dataFormat = (format.m_dataFormat == AE_FMT_RAW) ? AE_FMT_S16NE : AE_FMT_FLOAT;
m_format = format;
m_device = device;
m_BufferOffset = 0;
m_CacheLen = 0;
m_initialized = true;
m_isDirtyDS = false;
CLog::LogF(LOGDEBUG, "Initializing DirectSound with the following parameters:");
CLog::Log(LOGDEBUG, " Audio Device : {}", ((std::string)deviceFriendlyName));
CLog::Log(LOGDEBUG, " Sample Rate : {}", wfxex.Format.nSamplesPerSec);
CLog::Log(LOGDEBUG, " Sample Format : {}", CAEUtil::DataFormatToStr(format.m_dataFormat));
CLog::Log(LOGDEBUG, " Bits Per Sample : {}", wfxex.Format.wBitsPerSample);
CLog::Log(LOGDEBUG, " Valid Bits/Samp : {}", wfxex.Samples.wValidBitsPerSample);
CLog::Log(LOGDEBUG, " Channel Count : {}", wfxex.Format.nChannels);
CLog::Log(LOGDEBUG, " Block Align : {}", wfxex.Format.nBlockAlign);
CLog::Log(LOGDEBUG, " Avg. Bytes Sec : {}", wfxex.Format.nAvgBytesPerSec);
CLog::Log(LOGDEBUG, " Samples/Block : {}", wfxex.Samples.wSamplesPerBlock);
CLog::Log(LOGDEBUG, " Format cBSize : {}", wfxex.Format.cbSize);
CLog::Log(LOGDEBUG, " Channel Layout : {}", ((std::string)format.m_channelLayout));
CLog::Log(LOGDEBUG, " Channel Mask : {}", wfxex.dwChannelMask);
CLog::Log(LOGDEBUG, " Frames : {}", format.m_frames);
CLog::Log(LOGDEBUG, " Frame Size : {}", format.m_frameSize);
return true;
}
void CAESinkDirectSound::Deinitialize()
{
if (!m_initialized)
return;
CLog::LogF(LOGDEBUG, "Cleaning up");
if (m_pBuffer)
{
m_pBuffer->Stop();
}
m_initialized = false;
m_pBuffer = nullptr;
m_pDSound = nullptr;
m_BufferOffset = 0;
m_CacheLen = 0;
m_dwChunkSize = 0;
m_dwBufferLen = 0;
}
unsigned int CAESinkDirectSound::AddPackets(uint8_t **data, unsigned int frames, unsigned int offset)
{
if (!m_initialized)
return 0;
DWORD total = m_dwFrameSize * frames;
DWORD len = total;
unsigned char* pBuffer = (unsigned char*)data[0]+offset*m_format.m_frameSize;
DWORD bufferStatus = 0;
if (m_pBuffer->GetStatus(&bufferStatus) != DS_OK)
{
CLog::LogF(LOGERROR, "GetStatus() failed");
return 0;
}
if (bufferStatus & DSBSTATUS_BUFFERLOST)
{
CLog::LogF(LOGDEBUG, "Buffer allocation was lost. Restoring buffer.");
m_pBuffer->Restore();
}
while (GetSpace() < total)
{
if(m_isDirtyDS)
return INT_MAX;
else
{
KODI::TIME::Sleep(
std::chrono::milliseconds(static_cast<int>(total * 1000 / m_AvgBytesPerSec)));
}
}
while (len)
{
void* start = nullptr, *startWrap = nullptr;
DWORD size = 0, sizeWrap = 0;
if (m_BufferOffset >= m_dwBufferLen) // Wrap-around manually
m_BufferOffset = 0;
DWORD dwWriteBytes = std::min((int)m_dwChunkSize, (int)len);
HRESULT res = m_pBuffer->Lock(m_BufferOffset, dwWriteBytes, &start, &size, &startWrap, &sizeWrap, 0);
if (DS_OK != res)
{
CLog::LogF(LOGERROR, "Unable to lock buffer at offset {}. HRESULT: {:#08x}", m_BufferOffset,
res);
m_isDirtyDS = true;
return INT_MAX;
}
memcpy(start, pBuffer, size);
pBuffer += size;
len -= size;
m_BufferOffset += size;
if (startWrap) // Write-region wraps to beginning of buffer
{
memcpy(startWrap, pBuffer, sizeWrap);
m_BufferOffset = sizeWrap;
pBuffer += sizeWrap;
len -= sizeWrap;
}
m_CacheLen += size + sizeWrap; // This data is now in the cache
m_pBuffer->Unlock(start, size, startWrap, sizeWrap);
}
CheckPlayStatus();
return (total - len) / m_dwFrameSize; // Frames used
}
void CAESinkDirectSound::Stop()
{
if (m_pBuffer)
m_pBuffer->Stop();
}
void CAESinkDirectSound::Drain()
{
if (!m_initialized || m_isDirtyDS)
return;
m_pBuffer->Stop();
HRESULT res = m_pBuffer->SetCurrentPosition(0);
if (DS_OK != res)
{
CLog::LogF(LOGERROR,
"SetCurrentPosition failed. Unable to determine buffer status. HRESULT = {:#08x}",
res);
m_isDirtyDS = true;
return;
}
m_BufferOffset = 0;
UpdateCacheStatus();
}
void CAESinkDirectSound::GetDelay(AEDelayStatus& status)
{
if (!m_initialized)
{
status.SetDelay(0);
return;
}
/* Make sure we know how much data is in the cache */
if (!UpdateCacheStatus())
m_isDirtyDS = true;
/** returns current cached data duration in seconds */
status.SetDelay((double)m_CacheLen / (double)m_AvgBytesPerSec);
}
double CAESinkDirectSound::GetCacheTotal()
{
/** returns total cache capacity in seconds */
return (double)m_dwBufferLen / (double)m_AvgBytesPerSec;
}
void CAESinkDirectSound::EnumerateDevicesEx(AEDeviceInfoList &deviceInfoList, bool force)
{
CAEDeviceInfo deviceInfo;
ComPtr<IMMDeviceEnumerator> pEnumerator = nullptr;
ComPtr<IMMDeviceCollection> pEnumDevices = nullptr;
UINT uiCount = 0;
HRESULT hr;
std::string strDD = GetDefaultDevice();
/* Windows Vista or later - supporting WASAPI device probing */
hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, reinterpret_cast<void**>(pEnumerator.GetAddressOf()));
EXIT_ON_FAILURE(hr, "Could not allocate WASAPI device enumerator.")
hr = pEnumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, pEnumDevices.GetAddressOf());
EXIT_ON_FAILURE(hr, "Retrieval of audio endpoint enumeration failed.")
hr = pEnumDevices->GetCount(&uiCount);
EXIT_ON_FAILURE(hr, "Retrieval of audio endpoint count failed.")
for (UINT i = 0; i < uiCount; i++)
{
ComPtr<IMMDevice> pDevice = nullptr;
ComPtr<IPropertyStore> pProperty = nullptr;
PROPVARIANT varName;
PropVariantInit(&varName);
deviceInfo.m_channels.Reset();
deviceInfo.m_dataFormats.clear();
deviceInfo.m_sampleRates.clear();
hr = pEnumDevices->Item(i, pDevice.GetAddressOf());
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Retrieval of DirectSound endpoint failed.");
goto failed;
}
hr = pDevice->OpenPropertyStore(STGM_READ, pProperty.GetAddressOf());
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Retrieval of DirectSound endpoint properties failed.");
goto failed;
}
hr = pProperty->GetValue(PKEY_Device_FriendlyName, &varName);
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Retrieval of DirectSound endpoint device name failed.");
goto failed;
}
std::string strFriendlyName = KODI::PLATFORM::WINDOWS::FromW(varName.pwszVal);
PropVariantClear(&varName);
hr = pProperty->GetValue(PKEY_AudioEndpoint_GUID, &varName);
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Retrieval of DirectSound endpoint GUID failed.");
goto failed;
}
std::string strDevName = KODI::PLATFORM::WINDOWS::FromW(varName.pwszVal);
PropVariantClear(&varName);
hr = pProperty->GetValue(PKEY_AudioEndpoint_FormFactor, &varName);
if (FAILED(hr))
{
CLog::LogF(LOGERROR, "Retrieval of DirectSound endpoint form factor failed.");
goto failed;
}
std::string strWinDevType = winEndpoints[(EndpointFormFactor)varName.uiVal].winEndpointType;
AEDeviceType aeDeviceType = winEndpoints[(EndpointFormFactor)varName.uiVal].aeDeviceType;
PropVariantClear(&varName);
/* In shared mode Windows tells us what format the audio must be in. */
ComPtr<IAudioClient> pClient;
hr = pDevice->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, reinterpret_cast<void**>(pClient.GetAddressOf()));
EXIT_ON_FAILURE(hr, "Activate device failed.")
//hr = pClient->GetMixFormat(&pwfxex);
hr = pProperty->GetValue(PKEY_AudioEngine_DeviceFormat, &varName);
if (SUCCEEDED(hr) && varName.blob.cbSize > 0)
{
WAVEFORMATEX* smpwfxex = (WAVEFORMATEX*)varName.blob.pBlobData;
deviceInfo.m_channels = layoutsByChCount[std::max(std::min(smpwfxex->nChannels, (WORD) DS_SPEAKER_COUNT), (WORD) 2)];
deviceInfo.m_dataFormats.push_back(AEDataFormat(AE_FMT_FLOAT));
if (aeDeviceType != AE_DEVTYPE_PCM)
{
deviceInfo.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_AC3);
// DTS is played with the same infrastructure as AC3
deviceInfo.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTSHD_CORE);
deviceInfo.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_1024);
deviceInfo.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_2048);
deviceInfo.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_512);
// signal that we can doe AE_FMT_RAW
deviceInfo.m_dataFormats.push_back(AE_FMT_RAW);
}
deviceInfo.m_sampleRates.push_back(std::min(smpwfxex->nSamplesPerSec, (DWORD) 192000));
}
else
{
CLog::LogF(LOGERROR, "Getting DeviceFormat failed ({})", WASAPIErrToStr(hr));
}
deviceInfo.m_deviceName = strDevName;
deviceInfo.m_displayName = strWinDevType.append(strFriendlyName);
deviceInfo.m_displayNameExtra = std::string("DIRECTSOUND: ").append(strFriendlyName);
deviceInfo.m_deviceType = aeDeviceType;
deviceInfo.m_wantsIECPassthrough = true;
deviceInfoList.push_back(deviceInfo);
// add the default device with m_deviceName = default
if(strDD == strDevName)
{
deviceInfo.m_deviceName = std::string("default");
deviceInfo.m_displayName = std::string("default");
deviceInfo.m_displayNameExtra = std::string("");
deviceInfo.m_wantsIECPassthrough = true;
deviceInfoList.push_back(deviceInfo);
}
}
return;
failed:
if (FAILED(hr))
CLog::LogF(LOGERROR, "Failed to enumerate WASAPI endpoint devices ({}).", WASAPIErrToStr(hr));
}
///////////////////////////////////////////////////////////////////////////////
void CAESinkDirectSound::CheckPlayStatus()
{
DWORD status = 0;
if (m_pBuffer->GetStatus(&status) != DS_OK)
{
CLog::LogF(LOGERROR, "GetStatus() failed");
return;
}
if (!(status & DSBSTATUS_PLAYING) && m_CacheLen != 0) // If we have some data, see if we can start playback
{
HRESULT hr = m_pBuffer->Play(0, 0, DSBPLAY_LOOPING);
CLog::LogF(LOGDEBUG, "Resuming Playback");
if (FAILED(hr))
CLog::LogF(LOGERROR, "Failed to play the DirectSound buffer: {}", dserr2str(hr));
}
}
bool CAESinkDirectSound::UpdateCacheStatus()
{
std::unique_lock<CCriticalSection> lock(m_runLock);
DWORD playCursor = 0, writeCursor = 0;
HRESULT res = m_pBuffer->GetCurrentPosition(&playCursor, &writeCursor); // Get the current playback and safe write positions
if (DS_OK != res)
{
CLog::LogF(LOGERROR,
"GetCurrentPosition failed. Unable to determine buffer status. HRESULT = {:#08x}",
res);
m_isDirtyDS = true;
return false;
}
// Check the state of the ring buffer (P->O->W == underrun)
// These are the logical situations that can occur
// O: CurrentOffset W: WriteCursor P: PlayCursor
// | | | | | | | | | |
// ***O----W----P***** < underrun P > W && O < W (1)
// | | | | | | | | | |
// ---P****O----W----- < underrun O > P && O < W (2)
// | | | | | | | | | |
// ---W----P****O----- < underrun P > W && P < O (3)
// | | | | | | | | | |
// ***W****O----P***** P > W && P > O (4)
// | | | | | | | | | |
// ---P****W****O----- P < W && O > W (5)
// | | | | | | | | | |
// ***O----P****W***** P < W && O < P (6)
// Check for underruns
if ((playCursor > writeCursor && m_BufferOffset < writeCursor) || // (1)
(playCursor < m_BufferOffset && m_BufferOffset < writeCursor) || // (2)
(playCursor > writeCursor && playCursor < m_BufferOffset)) // (3)
{
CLog::Log(LOGWARNING, "CWin32DirectSound::GetSpace - buffer underrun - W:{}, P:{}, O:{}.",
writeCursor, playCursor, m_BufferOffset);
m_BufferOffset = writeCursor; // Catch up
//m_pBuffer->Stop(); // Wait until someone gives us some data to restart playback (prevents glitches)
m_BufferTimeouts++;
if (m_BufferTimeouts > 10)
{
m_isDirtyDS = true;
return false;
}
}
else
m_BufferTimeouts = 0;
// Calculate available space in the ring buffer
if (playCursor == m_BufferOffset && m_BufferOffset == writeCursor) // Playback is stopped and we are all at the same place
m_CacheLen = 0;
else if (m_BufferOffset > playCursor)
m_CacheLen = m_BufferOffset - playCursor;
else
m_CacheLen = m_dwBufferLen - (playCursor - m_BufferOffset);
return true;
}
unsigned int CAESinkDirectSound::GetSpace()
{
std::unique_lock<CCriticalSection> lock(m_runLock);
if (!UpdateCacheStatus())
m_isDirtyDS = true;
unsigned int space = m_dwBufferLen - m_CacheLen;
// We can never allow the internal buffers to fill up complete
// as we get confused between if the buffer is full or empty
// so never allow the last chunk to be added
if (space > m_dwChunkSize)
return space - m_dwChunkSize;
else
return 0;
}
void CAESinkDirectSound::AEChannelsFromSpeakerMask(DWORD speakers)
{
m_channelLayout.Reset();
for (int i = 0; i < DS_SPEAKER_COUNT; i++)
{
if (speakers & DSChannelOrder[i])
m_channelLayout += AEChannelNamesDS[i];
}
}
DWORD CAESinkDirectSound::SpeakerMaskFromAEChannels(const CAEChannelInfo &channels)
{
DWORD mask = 0;
for (unsigned int i = 0; i < channels.Count(); i++)
{
for (unsigned int j = 0; j < DS_SPEAKER_COUNT; j++)
if (channels[i] == AEChannelNamesDS[j])
mask |= DSChannelOrder[j];
}
return mask;
}
const char *CAESinkDirectSound::dserr2str(int err)
{
switch (err)
{
case DS_OK: return "DS_OK";
case DS_NO_VIRTUALIZATION: return "DS_NO_VIRTUALIZATION";
case DSERR_ALLOCATED: return "DS_NO_VIRTUALIZATION";
case DSERR_CONTROLUNAVAIL: return "DSERR_CONTROLUNAVAIL";
case DSERR_INVALIDPARAM: return "DSERR_INVALIDPARAM";
case DSERR_INVALIDCALL: return "DSERR_INVALIDCALL";
case DSERR_GENERIC: return "DSERR_GENERIC";
case DSERR_PRIOLEVELNEEDED: return "DSERR_PRIOLEVELNEEDED";
case DSERR_OUTOFMEMORY: return "DSERR_OUTOFMEMORY";
case DSERR_BADFORMAT: return "DSERR_BADFORMAT";
case DSERR_UNSUPPORTED: return "DSERR_UNSUPPORTED";
case DSERR_NODRIVER: return "DSERR_NODRIVER";
case DSERR_ALREADYINITIALIZED: return "DSERR_ALREADYINITIALIZED";
case DSERR_NOAGGREGATION: return "DSERR_NOAGGREGATION";
case DSERR_BUFFERLOST: return "DSERR_BUFFERLOST";
case DSERR_OTHERAPPHASPRIO: return "DSERR_OTHERAPPHASPRIO";
case DSERR_UNINITIALIZED: return "DSERR_UNINITIALIZED";
case DSERR_NOINTERFACE: return "DSERR_NOINTERFACE";
case DSERR_ACCESSDENIED: return "DSERR_ACCESSDENIED";
case DSERR_BUFFERTOOSMALL: return "DSERR_BUFFERTOOSMALL";
case DSERR_DS8_REQUIRED: return "DSERR_DS8_REQUIRED";
case DSERR_SENDLOOP: return "DSERR_SENDLOOP";
case DSERR_BADSENDBUFFERGUID: return "DSERR_BADSENDBUFFERGUID";
case DSERR_OBJECTNOTFOUND: return "DSERR_OBJECTNOTFOUND";
case DSERR_FXUNAVAILABLE: return "DSERR_FXUNAVAILABLE";
default: return "unknown";
}
}
std::string CAESinkDirectSound::GetDefaultDevice()
{
HRESULT hr;
ComPtr<IMMDeviceEnumerator> pEnumerator = nullptr;
ComPtr<IMMDevice> pDevice = nullptr;
ComPtr<IPropertyStore> pProperty = nullptr;
PROPVARIANT varName;
std::string strDevName = "default";
AEDeviceType aeDeviceType;
hr = CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, reinterpret_cast<void**>(pEnumerator.GetAddressOf()));
EXIT_ON_FAILURE(hr, "Could not allocate WASAPI device enumerator")
hr = pEnumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, pDevice.GetAddressOf());
EXIT_ON_FAILURE(hr, "Retrieval of audio endpoint enumeration failed.")
hr = pDevice->OpenPropertyStore(STGM_READ, pProperty.GetAddressOf());
EXIT_ON_FAILURE(hr, "Retrieval of DirectSound endpoint properties failed.")
PropVariantInit(&varName);
hr = pProperty->GetValue(PKEY_AudioEndpoint_FormFactor, &varName);
EXIT_ON_FAILURE(hr, "Retrieval of DirectSound endpoint form factor failed.")
aeDeviceType = winEndpoints[(EndpointFormFactor)varName.uiVal].aeDeviceType;
PropVariantClear(&varName);
hr = pProperty->GetValue(PKEY_AudioEndpoint_GUID, &varName);
EXIT_ON_FAILURE(hr, "Retrieval of DirectSound endpoint GUID failed")
strDevName = KODI::PLATFORM::WINDOWS::FromW(varName.pwszVal);
PropVariantClear(&varName);
failed:
return strDevName;
}
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