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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "AESinkFactoryWin.h"
#include "utils/log.h"
#include "platform/win10/AsyncHelpers.h"
#include "platform/win32/CharsetConverter.h"
#include <mmdeviceapi.h>
#include <mmreg.h>
#include <winrt/Windows.Devices.Enumeration.h>
#include <winrt/Windows.Media.Devices.Core.h>
#include <winrt/Windows.Media.Devices.h>
using namespace winrt::Windows::Devices::Enumeration;
using namespace winrt::Windows::Media::Devices;
using namespace winrt::Windows::Media::Devices::Core;
using namespace Microsoft::WRL;
static winrt::hstring PKEY_Device_FriendlyName = L"System.ItemNameDisplay";
static winrt::hstring PKEY_AudioEndpoint_FormFactor = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 0";
static winrt::hstring PKEY_AudioEndpoint_ControlPanelPageProvider = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 1";
static winrt::hstring PKEY_AudioEndpoint_Association = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 2";
static winrt::hstring PKEY_AudioEndpoint_PhysicalSpeakers = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 3";
static winrt::hstring PKEY_AudioEndpoint_GUID = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 4";
static winrt::hstring PKEY_AudioEndpoint_Disable_SysFx = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 5";
static winrt::hstring PKEY_AudioEndpoint_FullRangeSpeakers = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 6";
static winrt::hstring PKEY_AudioEndpoint_Supports_EventDriven_Mode = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 7";
static winrt::hstring PKEY_AudioEndpoint_JackSubType = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 8";
static winrt::hstring PKEY_AudioEndpoint_Default_VolumeInDb = L"{1da5d803-d492-4edd-8c23-e0c0ffee7f0e} 9";
static winrt::hstring PKEY_AudioEngine_DeviceFormat = L"{f19f064d-082c-4e27-bc73-6882a1bb8e4c} 0";
static winrt::hstring PKEY_Device_EnumeratorName = L"{a45c254e-df1c-4efd-8020-67d146a850e0} 24";
std::vector<RendererDetail> CAESinkFactoryWin::GetRendererDetails()
{
std::vector<RendererDetail> list;
try
{
// Get the string identifier of the audio renderer
auto defaultId = MediaDevice::GetDefaultAudioRenderId(AudioDeviceRole::Default);
auto audioSelector = MediaDevice::GetAudioRenderSelector();
// Add custom properties to the query
DeviceInformationCollection devInfocollection = Wait(DeviceInformation::FindAllAsync(audioSelector,
{
PKEY_AudioEndpoint_FormFactor,
PKEY_AudioEndpoint_GUID,
PKEY_AudioEndpoint_PhysicalSpeakers,
PKEY_AudioEngine_DeviceFormat,
PKEY_Device_EnumeratorName
}));
if (devInfocollection == nullptr || devInfocollection.Size() == 0)
goto failed;
for (unsigned int i = 0; i < devInfocollection.Size(); i++)
{
RendererDetail details;
DeviceInformation devInfo = devInfocollection.GetAt(i);
if (devInfo.Properties().Size() == 0)
goto failed;
winrt::IInspectable propObj = nullptr;
propObj = devInfo.Properties().Lookup(PKEY_AudioEndpoint_FormFactor);
if (!propObj)
goto failed;
details.strWinDevType = winEndpoints[propObj.as<winrt::IPropertyValue>().GetUInt32()].winEndpointType;
details.eDeviceType = winEndpoints[propObj.as<winrt::IPropertyValue>().GetUInt32()].aeDeviceType;
unsigned long ulChannelMask = 0;
unsigned int nChannels = 0;
propObj = devInfo.Properties().Lookup(PKEY_AudioEngine_DeviceFormat);
if (propObj)
{
winrt::com_array<uint8_t> com_arr;
propObj.as<winrt::IPropertyValue>().GetUInt8Array(com_arr);
WAVEFORMATEXTENSIBLE* smpwfxex = (WAVEFORMATEXTENSIBLE*)com_arr.data();
nChannels = std::max(std::min(smpwfxex->Format.nChannels, (WORD)8), (WORD)2);
ulChannelMask = smpwfxex->dwChannelMask;
}
else
{
// suppose stereo
nChannels = 2;
ulChannelMask = 3;
}
propObj = devInfo.Properties().Lookup(PKEY_AudioEndpoint_PhysicalSpeakers);
details.uiChannelMask = propObj ? propObj.as<winrt::IPropertyValue>().GetUInt32() : ulChannelMask;
details.nChannels = nChannels;
details.strDescription = KODI::PLATFORM::WINDOWS::FromW(devInfo.Name().c_str());
details.strDeviceId = KODI::PLATFORM::WINDOWS::FromW(devInfo.Id().c_str());
details.bDefault = (devInfo.Id() == defaultId);
list.push_back(details);
}
return list;
}
catch (...)
{
}
failed:
CLog::Log(LOGERROR, __FUNCTION__": Failed to enumerate audio renderer devices.");
return list;
}
class CAudioInterfaceActivator : public winrt::implements<CAudioInterfaceActivator, IActivateAudioInterfaceCompletionHandler>
{
Concurrency::task_completion_event<IAudioClient*> m_ActivateCompleted;
STDMETHODIMP ActivateCompleted(IActivateAudioInterfaceAsyncOperation *pAsyncOp)
{
HRESULT hr = S_OK, hr2 = S_OK;
ComPtr<IUnknown> clientUnk;
IAudioClient* audioClient2;
// Get the audio activation result as IUnknown pointer
hr2 = pAsyncOp->GetActivateResult(&hr, &clientUnk);
// Report activation failure
if (FAILED(hr))
{
m_ActivateCompleted.set_exception(winrt::hresult_error(hr));
goto exit;
}
// Report failure to get activate result
if (FAILED(hr2))
{
m_ActivateCompleted.set_exception(winrt::hresult_error(hr2));
goto exit;
}
// Query for the activated IAudioClient2 interface
hr = clientUnk->QueryInterface(IID_PPV_ARGS(&audioClient2));
if (FAILED(hr))
{
m_ActivateCompleted.set_exception(winrt::hresult_error(hr));
goto exit;
}
// Set the completed event and return success
m_ActivateCompleted.set(audioClient2);
exit:
return hr;
}
public:
static Concurrency::task<IAudioClient*> ActivateAsync(LPCWCHAR pszDeviceId)
{
winrt::com_ptr<CAudioInterfaceActivator> activator = winrt::make_self<CAudioInterfaceActivator>();
ComPtr<IActivateAudioInterfaceAsyncOperation> asyncOp;
HRESULT hr = ActivateAudioInterfaceAsync(
pszDeviceId,
__uuidof(IAudioClient2),
nullptr,
activator.get(),
&asyncOp);
if (FAILED(hr))
throw winrt::hresult_error(hr);
// Wait for the activate completed event and return result
return Concurrency::create_task(activator->m_ActivateCompleted);
}
};
struct AEWASAPIDeviceWin10 : public IAEWASAPIDevice
{
HRESULT AEWASAPIDeviceWin10::Activate(IAudioClient** ppAudioClient)
{
if (!ppAudioClient)
return E_POINTER;
HRESULT hr;
std::wstring deviceIdW = KODI::PLATFORM::WINDOWS::ToW(deviceId);
IAudioClient* pClient = CAudioInterfaceActivator::ActivateAsync(deviceIdW.c_str())
.then([&hr](Concurrency::task<IAudioClient*> task) -> IAudioClient*
{
try
{
return task.get();
}
catch (const winrt::hresult_error& ex)
{
hr = ex.code();
return nullptr;
}
}).get();
if (pClient)
{
*ppAudioClient = pClient;
return S_OK;
}
return E_UNEXPECTED;
};
int AEWASAPIDeviceWin10::Release() override
{
delete this;
return 0;
};
bool AEWASAPIDeviceWin10::IsUSBDevice() override
{
// TODO
return false;
}
};
std::string CAESinkFactoryWin::GetDefaultDeviceId()
{
// Get the string identifier of the audio renderer
auto defaultId = MediaDevice::GetDefaultAudioRenderId(AudioDeviceRole::Default);
return KODI::PLATFORM::WINDOWS::FromW(defaultId.c_str());
}
HRESULT CAESinkFactoryWin::ActivateWASAPIDevice(std::string &device, IAEWASAPIDevice** ppDevice)
{
if (!ppDevice)
return E_POINTER;
AEWASAPIDeviceWin10* pDevice = new AEWASAPIDeviceWin10;
pDevice->deviceId = device;
*ppDevice = pDevice;
return S_OK;
}
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