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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "AEChannelInfo.h"
#include <algorithm>
#include <assert.h>
#include <limits>
#include <string.h>
CAEChannelInfo::CAEChannelInfo()
{
Reset();
}
CAEChannelInfo::CAEChannelInfo(const enum AEChannel* rhs)
{
*this = rhs;
}
CAEChannelInfo::CAEChannelInfo(const AEStdChLayout rhs)
{
*this = rhs;
}
void CAEChannelInfo::ResolveChannels(const CAEChannelInfo& rhs)
{
/* mono gets upmixed to dual mono */
if (m_channelCount == 1 && m_channels[0] == AE_CH_FC)
{
Reset();
*this += AE_CH_FL;
*this += AE_CH_FR;
return;
}
bool srcHasSL = false;
bool srcHasSR = false;
bool srcHasRL = false;
bool srcHasRR = false;
bool srcHasBC = false;
bool dstHasSL = false;
bool dstHasSR = false;
bool dstHasRL = false;
bool dstHasRR = false;
bool dstHasBC = false;
for (unsigned int c = 0; c < rhs.m_channelCount; ++c)
switch(rhs.m_channels[c])
{
case AE_CH_SL: dstHasSL = true; break;
case AE_CH_SR: dstHasSR = true; break;
case AE_CH_BL: dstHasRL = true; break;
case AE_CH_BR: dstHasRR = true; break;
case AE_CH_BC: dstHasBC = true; break;
default:
break;
}
CAEChannelInfo newInfo;
for (unsigned int i = 0; i < m_channelCount; ++i)
{
switch (m_channels[i])
{
case AE_CH_SL: srcHasSL = true; break;
case AE_CH_SR: srcHasSR = true; break;
case AE_CH_BL: srcHasRL = true; break;
case AE_CH_BR: srcHasRR = true; break;
case AE_CH_BC: srcHasBC = true; break;
default:
break;
}
bool found = false;
for (unsigned int c = 0; c < rhs.m_channelCount; ++c)
if (m_channels[i] == rhs.m_channels[c])
{
found = true;
break;
}
if (found)
newInfo += m_channels[i];
}
/* we need to ensure we end up with rear or side channels for downmix to work */
if (srcHasSL && !dstHasSL && dstHasRL && !newInfo.HasChannel(AE_CH_BL))
newInfo += AE_CH_BL;
if (srcHasSR && !dstHasSR && dstHasRR && !newInfo.HasChannel(AE_CH_BR))
newInfo += AE_CH_BR;
if (srcHasRL && !dstHasRL && dstHasSL && !newInfo.HasChannel(AE_CH_SL))
newInfo += AE_CH_SL;
if (srcHasRR && !dstHasRR && dstHasSR && !newInfo.HasChannel(AE_CH_SR))
newInfo += AE_CH_SR;
// mix back center if not available in destination layout
// prefer mixing into backs if available
if (srcHasBC && !dstHasBC)
{
if (dstHasRL && !newInfo.HasChannel(AE_CH_BL))
newInfo += AE_CH_BL;
else if (dstHasSL && !newInfo.HasChannel(AE_CH_SL))
newInfo += AE_CH_SL;
if (dstHasRR && !newInfo.HasChannel(AE_CH_BR))
newInfo += AE_CH_BR;
else if (dstHasSR && !newInfo.HasChannel(AE_CH_SR))
newInfo += AE_CH_SR;
}
*this = newInfo;
}
void CAEChannelInfo::Reset()
{
m_channelCount = 0;
for (AEChannel& channel : m_channels)
channel = AE_CH_NULL;
}
CAEChannelInfo& CAEChannelInfo::operator=(const CAEChannelInfo& rhs)
{
if (this == &rhs)
return *this;
/* clone the information */
m_channelCount = rhs.m_channelCount;
memcpy(m_channels, rhs.m_channels, sizeof(enum AEChannel) * rhs.m_channelCount);
return *this;
}
CAEChannelInfo& CAEChannelInfo::operator=(const enum AEChannel* rhs)
{
Reset();
if (rhs == NULL)
return *this;
while (m_channelCount < AE_CH_MAX && rhs[m_channelCount] != AE_CH_NULL)
{
m_channels[m_channelCount] = rhs[m_channelCount];
++m_channelCount;
}
/* the last entry should be NULL, if not we were passed a non null terminated list */
assert(rhs[m_channelCount] == AE_CH_NULL);
return *this;
}
CAEChannelInfo& CAEChannelInfo::operator=(const enum AEStdChLayout rhs)
{
assert(rhs > AE_CH_LAYOUT_INVALID && rhs < AE_CH_LAYOUT_MAX);
static constexpr enum AEChannel layouts[AE_CH_LAYOUT_MAX][9] = {
{AE_CH_FC, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_LFE, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_LFE, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_BL, AE_CH_BR, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_BL, AE_CH_BR, AE_CH_LFE, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_BL, AE_CH_BR, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_LFE, AE_CH_BL, AE_CH_BR, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_BL, AE_CH_BR, AE_CH_SL, AE_CH_SR, AE_CH_NULL},
{AE_CH_FL, AE_CH_FR, AE_CH_FC, AE_CH_LFE, AE_CH_BL, AE_CH_BR, AE_CH_SL, AE_CH_SR,
AE_CH_NULL}};
*this = layouts[rhs];
return *this;
}
bool CAEChannelInfo::operator==(const CAEChannelInfo& rhs) const
{
/* if the channel count doesn't match, no need to check further */
if (m_channelCount != rhs.m_channelCount)
return false;
/* make sure the channel order is the same */
for (unsigned int i = 0; i < m_channelCount; ++i)
if (m_channels[i] != rhs.m_channels[i])
return false;
return true;
}
bool CAEChannelInfo::operator!=(const CAEChannelInfo& rhs) const
{
return !(*this == rhs);
}
CAEChannelInfo& CAEChannelInfo::operator+=(const enum AEChannel& rhs)
{
assert(m_channelCount < AE_CH_MAX);
assert(rhs > AE_CH_NULL && rhs < AE_CH_MAX);
m_channels[m_channelCount++] = rhs;
return *this;
}
CAEChannelInfo& CAEChannelInfo::operator-=(const enum AEChannel& rhs)
{
assert(rhs > AE_CH_NULL && rhs < AE_CH_MAX);
unsigned int i = 0;
while(i < m_channelCount && m_channels[i] != rhs)
i++;
if (i >= m_channelCount)
return *this; // Channel not found
for(; i < m_channelCount-1; i++)
m_channels[i] = m_channels[i+1];
m_channels[i] = AE_CH_NULL;
m_channelCount--;
return *this;
}
enum AEChannel CAEChannelInfo::operator[](unsigned int i) const
{
assert(i < m_channelCount);
return m_channels[i];
}
CAEChannelInfo::operator std::string() const
{
if (m_channelCount == 0)
return "NULL";
std::string s;
for (unsigned int i = 0; i < m_channelCount - 1; ++i)
{
s.append(GetChName(m_channels[i]));
s.append(", ");
}
s.append(GetChName(m_channels[m_channelCount-1]));
return s;
}
bool CAEChannelInfo::IsChannelValid(const unsigned int pos)
{
assert(pos < m_channelCount);
bool isValid = false;
if (m_channels[pos] > AE_CH_NULL && m_channels[pos] < AE_CH_UNKNOWN1)
isValid = true;
return isValid;
}
bool CAEChannelInfo::IsLayoutValid()
{
if (m_channelCount == 0)
return false;
for (unsigned int i = 0; i < m_channelCount; ++i)
{
// we need at least one valid channel
if (IsChannelValid(i))
return true;
}
return false;
}
const char* CAEChannelInfo::GetChName(const enum AEChannel ch)
{
assert(ch >= 0 && ch < AE_CH_MAX);
static const char* channels[AE_CH_MAX] =
{
"RAW" ,
"FL" , "FR" , "FC" , "LFE", "BL" , "BR" , "FLOC",
"FROC", "BC" , "SL" , "SR" , "TFL" , "TFR" , "TFC" ,
"TC" , "TBL", "TBR", "TBC", "BLOC", "BROC",
/* p16v devices */
"UNKNOWN1" , "UNKNOWN2" , "UNKNOWN3" , "UNKNOWN4" ,
"UNKNOWN5" , "UNKNOWN6" , "UNKNOWN7" , "UNKNOWN8" ,
"UNKNOWN9" , "UNKNOWN10", "UNKNOWN11", "UNKNOWN12",
"UNKNOWN13", "UNKNOWN14", "UNKNOWN15", "UNKNOWN16",
"UNKNOWN17", "UNKNOWN18", "UNKNOWN19", "UNKNOWN20",
"UNKNOWN21", "UNKNOWN22", "UNKNOWN23", "UNKNOWN24",
"UNKNOWN25", "UNKNOWN26", "UNKNOWN27", "UNKNOWN28",
"UNKNOWN29", "UNKNOWN30", "UNKNOWN31", "UNKNOWN32",
"UNKNOWN33", "UNKNOWN34", "UNKNOWN35", "UNKNOWN36",
"UNKNOWN37", "UNKNOWN38", "UNKNOWN39", "UNKNOWN40",
"UNKNOWN41", "UNKNOWN42", "UNKNOWN43", "UNKNOWN44",
"UNKNOWN45", "UNKNOWN46", "UNKNOWN47", "UNKNOWN48",
"UNKNOWN49", "UNKNOWN50", "UNKNOWN51", "UNKNOWN52",
"UNKNOWN53", "UNKNOWN54", "UNKNOWN55", "UNKNOWN56",
"UNKNOWN57", "UNKNOWN58", "UNKNOWN59", "UNKNOWN60",
"UNKNOWN61", "UNKNOWN62", "UNKNOWN63", "UNKNOWN64"
};
return channels[ch];
}
bool CAEChannelInfo::HasChannel(const enum AEChannel ch) const
{
for (unsigned int i = 0; i < m_channelCount; ++i)
if (m_channels[i] == ch)
return true;
return false;
}
bool CAEChannelInfo::ContainsChannels(const CAEChannelInfo& rhs) const
{
for (unsigned int i = 0; i < rhs.m_channelCount; ++i)
{
if (!HasChannel(rhs.m_channels[i]))
return false;
}
return true;
}
void CAEChannelInfo::ReplaceChannel(const enum AEChannel from, const enum AEChannel to)
{
for (unsigned int i = 0; i < m_channelCount; ++i)
{
if (m_channels[i] == from)
{
m_channels[i] = to;
break;
}
}
}
int CAEChannelInfo::BestMatch(const std::vector<CAEChannelInfo>& dsts, int* score) const
{
CAEChannelInfo availableDstChannels;
for (unsigned int i = 0; i < dsts.size(); i++)
availableDstChannels.AddMissingChannels(dsts[i]);
/* if we have channels not existing in any destination layout but that
* are remappable (e.g. RC => RL+RR), do those remaps */
CAEChannelInfo src(*this);
src.ResolveChannels(availableDstChannels);
bool remapped = (src != *this);
/* good enough approximation (does not account for added channels) */
int dropped = std::max((int)src.Count() - (int)Count(), 0);
int bestScore = std::numeric_limits<int>::min();
int bestMatch = -1;
for (unsigned int i = 0; i < dsts.size(); i++)
{
const CAEChannelInfo& dst = dsts[i];
int okChannels = 0;
for (unsigned int j = 0; j < src.Count(); j++)
okChannels += dst.HasChannel(src[j]);
int missingChannels = src.Count() - okChannels;
int extraChannels = dst.Count() - okChannels;
int curScore = 0 - (missingChannels + dropped) * 1000 - extraChannels * 10 - (remapped ? 1 : 0);
if (curScore > bestScore)
{
bestScore = curScore;
bestMatch = i;
if (curScore == 0)
break;
}
}
if (score)
*score = bestScore;
return bestMatch;
}
void CAEChannelInfo::AddMissingChannels(const CAEChannelInfo& rhs)
{
for (unsigned int i = 0; i < rhs.Count(); i++)
if (!HasChannel(rhs[i]))
*this += rhs[i];
}
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