File: GameSettings.h

package info (click to toggle)
kodi 2%3A20.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 143,820 kB
  • sloc: cpp: 664,925; xml: 68,398; ansic: 37,223; python: 6,903; sh: 4,209; javascript: 2,325; makefile: 1,754; perl: 969; java: 513; cs: 390; objc: 340
file content (67 lines) | stat: -rw-r--r-- 1,152 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
/*
 *  Copyright (C) 2017-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

namespace KODI
{
namespace RETRO
{

// NOTE: Only append
enum class SCALINGMETHOD
{
  AUTO = 0,
  NEAREST = 1,
  LINEAR = 2,
  MAX = LINEAR
};

/*!
 * \ingroup games
 * \brief Methods for stretching the game to the viewing area
 */
enum class STRETCHMODE
{
  /*!
   * \brief Show the game at its normal aspect ratio
   */
  Normal,

  /*!
   * \brief Stretch the game to maintain a 4:3 aspect ratio
   */
  Stretch4x3,

  /*!
   * \brief Stretch the game to fill the viewing area
   */
  Fullscreen,

  /*!
   * \brief Show the game at its original size (humorous for old consoles
   *        on 4K TVs)
   */
  Original,
};

constexpr const char* STRETCHMODE_NORMAL_ID = "normal";
constexpr const char* STRETCHMODE_STRETCH_4_3_ID = "4:3";
constexpr const char* STRETCHMODE_FULLSCREEN_ID = "fullscreen";
constexpr const char* STRETCHMODE_ORIGINAL_ID = "original";

enum class RENDERFEATURE
{
  ROTATION,
  STRETCH,
  ZOOM,
  PIXEL_RATIO,
};

}
}