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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "FileCache.h"
#include "CircularCache.h"
#include "ServiceBroker.h"
#include "URL.h"
#include "settings/AdvancedSettings.h"
#include "settings/SettingsComponent.h"
#include "threads/Thread.h"
#include "utils/log.h"
#include <mutex>
#if !defined(TARGET_WINDOWS)
#include "platform/posix/ConvUtils.h"
#endif
#include <algorithm>
#include <cassert>
#include <chrono>
#include <inttypes.h>
#include <memory>
#ifdef TARGET_POSIX
#include "platform/posix/ConvUtils.h"
#endif
using namespace XFILE;
using namespace std::chrono_literals;
class CWriteRate
{
public:
CWriteRate()
{
m_stamp = std::chrono::steady_clock::now();
m_pos = 0;
m_size = 0;
m_time = std::chrono::milliseconds(0);
}
void Reset(int64_t pos, bool bResetAll = true)
{
m_stamp = std::chrono::steady_clock::now();
m_pos = pos;
if (bResetAll)
{
m_size = 0;
m_time = std::chrono::milliseconds(0);
}
}
uint32_t Rate(int64_t pos, uint32_t time_bias = 0)
{
auto ts = std::chrono::steady_clock::now();
m_size += (pos - m_pos);
m_time += std::chrono::duration_cast<std::chrono::milliseconds>(ts - m_stamp);
m_pos = pos;
m_stamp = ts;
if (m_time == std::chrono::milliseconds(0))
return 0;
return static_cast<uint32_t>(1000 * (m_size / (m_time.count() + time_bias)));
}
private:
std::chrono::time_point<std::chrono::steady_clock> m_stamp;
int64_t m_pos;
std::chrono::milliseconds m_time;
int64_t m_size;
};
CFileCache::CFileCache(const unsigned int flags)
: CThread("FileCache"),
m_seekPossible(0),
m_nSeekResult(0),
m_seekPos(0),
m_readPos(0),
m_writePos(0),
m_chunkSize(0),
m_writeRate(0),
m_writeRateActual(0),
m_writeRateLowSpeed(0),
m_forwardCacheSize(0),
m_bFilling(false),
m_fileSize(0),
m_flags(flags)
{
}
CFileCache::~CFileCache()
{
Close();
}
IFile *CFileCache::GetFileImp()
{
return m_source.GetImplementation();
}
bool CFileCache::Open(const CURL& url)
{
Close();
std::unique_lock<CCriticalSection> lock(m_sync);
m_sourcePath = url.GetRedacted();
CLog::Log(LOGDEBUG, "CFileCache::{} - <{}> opening", __FUNCTION__, m_sourcePath);
// opening the source file.
if (!m_source.Open(url.Get(), READ_NO_CACHE | READ_TRUNCATED | READ_CHUNKED))
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> failed to open", __FUNCTION__, m_sourcePath);
Close();
return false;
}
m_source.IoControl(IOCTRL_SET_CACHE, this);
bool retry = false;
m_source.IoControl(IOCTRL_SET_RETRY, &retry); // We already handle retrying ourselves
// check if source can seek
m_seekPossible = m_source.IoControl(IOCTRL_SEEK_POSSIBLE, NULL);
// Determine the best chunk size we can use
m_chunkSize = CFile::DetermineChunkSize(
m_source.GetChunkSize(),
CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheChunkSize);
CLog::Log(LOGDEBUG,
"CFileCache::{} - <{}> source chunk size is {}, setting cache chunk size to {}",
__FUNCTION__, m_sourcePath, m_source.GetChunkSize(), m_chunkSize);
m_fileSize = m_source.GetLength();
if (!m_pCache)
{
if (CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheMemSize == 0)
{
// Use cache on disk
m_pCache = std::unique_ptr<CSimpleFileCache>(new CSimpleFileCache()); // C++14 - Replace with std::make_unique
m_forwardCacheSize = 0;
}
else
{
size_t cacheSize;
if (m_fileSize > 0 && m_fileSize < CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheMemSize && !(m_flags & READ_AUDIO_VIDEO))
{
// Cap cache size by filesize, but not for audio/video files as those may grow.
// We don't need to take into account READ_MULTI_STREAM here as that's only used for audio/video
cacheSize = m_fileSize;
// Cap chunk size by cache size
if (m_chunkSize > cacheSize)
m_chunkSize = cacheSize;
}
else
{
cacheSize = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheMemSize;
// NOTE: READ_MULTI_STREAM is only used with READ_AUDIO_VIDEO
if (m_flags & READ_MULTI_STREAM)
{
// READ_MULTI_STREAM requires double buffering, so use half the amount of memory for each buffer
cacheSize /= 2;
}
// Make sure cache can at least hold 2 chunks
if (cacheSize < m_chunkSize * 2)
cacheSize = m_chunkSize * 2;
}
if (m_flags & READ_MULTI_STREAM)
CLog::Log(LOGDEBUG, "CFileCache::{} - <{}> using double memory cache each sized {} bytes",
__FUNCTION__, m_sourcePath, cacheSize);
else
CLog::Log(LOGDEBUG, "CFileCache::{} - <{}> using single memory cache sized {} bytes",
__FUNCTION__, m_sourcePath, cacheSize);
const size_t back = cacheSize / 4;
const size_t front = cacheSize - back;
m_pCache = std::unique_ptr<CCircularCache>(new CCircularCache(front, back)); // C++14 - Replace with std::make_unique
m_forwardCacheSize = front;
}
if (m_flags & READ_MULTI_STREAM)
{
// If READ_MULTI_STREAM flag is set: Double buffering is required
m_pCache = std::unique_ptr<CDoubleCache>(new CDoubleCache(m_pCache.release())); // C++14 - Replace with std::make_unique
}
}
// open cache strategy
if (!m_pCache || m_pCache->Open() != CACHE_RC_OK)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> failed to open cache", __FUNCTION__, m_sourcePath);
Close();
return false;
}
m_readPos = 0;
m_writePos = 0;
m_writeRate = 1024 * 1024;
m_writeRateActual = 0;
m_writeRateLowSpeed = 0;
m_bFilling = true;
m_seekEvent.Reset();
m_seekEnded.Reset();
CThread::Create(false);
return true;
}
void CFileCache::Process()
{
if (!m_pCache)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> sanity failed. no cache strategy", __FUNCTION__,
m_sourcePath);
return;
}
// create our read buffer
std::unique_ptr<char[]> buffer(new char[m_chunkSize]);
if (buffer == nullptr)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> failed to allocate read buffer", __FUNCTION__,
m_sourcePath);
return;
}
CWriteRate limiter;
CWriteRate average;
while (!m_bStop)
{
// Update filesize
m_fileSize = m_source.GetLength();
// check for seek events
if (m_seekEvent.Wait(0ms))
{
m_seekEvent.Reset();
const int64_t cacheMaxPos = m_pCache->CachedDataEndPosIfSeekTo(m_seekPos);
const bool cacheReachEOF = (cacheMaxPos == m_fileSize);
bool sourceSeekFailed = false;
if (!cacheReachEOF)
{
m_nSeekResult = m_source.Seek(cacheMaxPos, SEEK_SET);
if (m_nSeekResult != cacheMaxPos)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> error {} seeking. Seek returned {}",
__FUNCTION__, m_sourcePath, GetLastError(), m_nSeekResult);
m_seekPossible = m_source.IoControl(IOCTRL_SEEK_POSSIBLE, NULL);
sourceSeekFailed = true;
}
}
if (!sourceSeekFailed)
{
const bool bCompleteReset = m_pCache->Reset(m_seekPos);
m_readPos = m_seekPos;
m_writePos = m_pCache->CachedDataEndPos();
assert(m_writePos == cacheMaxPos);
average.Reset(m_writePos, bCompleteReset); // Can only recalculate new average from scratch after a full reset (empty cache)
limiter.Reset(m_writePos);
m_nSeekResult = m_seekPos;
if (bCompleteReset)
{
CLog::Log(LOGDEBUG,
"CFileCache::{} - <{}> cache completely reset for seek to position {}",
__FUNCTION__, m_sourcePath, m_seekPos);
m_bFilling = true;
m_writeRateLowSpeed = 0;
}
}
m_seekEnded.Set();
}
while (m_writeRate)
{
if (m_writePos - m_readPos < m_writeRate * CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheReadFactor)
{
limiter.Reset(m_writePos);
break;
}
if (limiter.Rate(m_writePos) < m_writeRate * CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->m_cacheReadFactor)
break;
if (m_seekEvent.Wait(100ms))
{
if (!m_bStop)
m_seekEvent.Set();
break;
}
}
const int64_t maxWrite = m_pCache->GetMaxWriteSize(m_chunkSize);
int64_t maxSourceRead = m_chunkSize;
// Cap source read size by space available between current write position and EOF
if (m_fileSize != 0)
maxSourceRead = std::min(maxSourceRead, m_fileSize - m_writePos);
/* Only read from source if there's enough write space in the cache
* else we may keep disposing data and seeking back on (slow) source
*/
if (maxWrite < maxSourceRead)
{
// Wait until sufficient cache write space is available
m_pCache->m_space.Wait(5ms);
continue;
}
ssize_t iRead = 0;
if (maxSourceRead > 0)
iRead = m_source.Read(buffer.get(), maxSourceRead);
if (iRead <= 0)
{
// Check for actual EOF and retry as long as we still have data in our cache
if (m_writePos < m_fileSize && m_pCache->WaitForData(0, 0ms) > 0)
{
CLog::Log(LOGWARNING, "CFileCache::{} - <{}> source read returned {}! Will retry",
__FUNCTION__, m_sourcePath, iRead);
// Wait a bit:
if (m_seekEvent.Wait(2000ms))
{
if (!m_bStop)
m_seekEvent.Set(); // hack so that later we realize seek is needed
}
// and retry:
continue; // while (!m_bStop)
}
else
{
if (iRead < 0)
CLog::Log(LOGERROR,
"{} - <{}> source read failed with {}!", __FUNCTION__, m_sourcePath, iRead);
else if (m_fileSize == 0)
CLog::Log(LOGDEBUG,
"CFileCache::{} - <{}> source read didn't return any data! Hit eof(?)",
__FUNCTION__, m_sourcePath);
else if (m_writePos < m_fileSize)
CLog::Log(LOGERROR,
"CFileCache::{} - <{}> source read didn't return any data before eof!",
__FUNCTION__, m_sourcePath);
else
CLog::Log(LOGDEBUG, "CFileCache::{} - <{}> source read hit eof", __FUNCTION__,
m_sourcePath);
m_pCache->EndOfInput();
// The thread event will now also cause the wait of an event to return a false.
if (AbortableWait(m_seekEvent) == WAIT_SIGNALED)
{
m_pCache->ClearEndOfInput();
if (!m_bStop)
m_seekEvent.Set(); // hack so that later we realize seek is needed
}
else
break; // while (!m_bStop)
}
}
int iTotalWrite = 0;
while (!m_bStop && (iTotalWrite < iRead))
{
int iWrite = 0;
iWrite = m_pCache->WriteToCache(buffer.get() + iTotalWrite, iRead - iTotalWrite);
// write should always work. all handling of buffering and errors should be
// done inside the cache strategy. only if unrecoverable error happened, WriteToCache would return error and we break.
if (iWrite < 0)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> error writing to cache", __FUNCTION__,
m_sourcePath);
m_bStop = true;
break;
}
else if (iWrite == 0)
{
m_pCache->m_space.Wait(5ms);
}
iTotalWrite += iWrite;
// check if seek was asked. otherwise if cache is full we'll freeze.
if (m_seekEvent.Wait(0ms))
{
if (!m_bStop)
m_seekEvent.Set(); // make sure we get the seek event later.
break;
}
}
m_writePos += iTotalWrite;
// under estimate write rate by a second, to
// avoid uncertainty at start of caching
m_writeRateActual = average.Rate(m_writePos, 1000);
/* NOTE: We can only reliably test for low speed condition, when the cache is *really*
* filling. This is because as soon as it's full the average-
* rate will become approximately the current-rate which can flag false
* low read-rate conditions.
*/
if (m_bFilling && m_forwardCacheSize != 0)
{
const int64_t forward = m_pCache->WaitForData(0, 0ms);
if (forward + m_chunkSize >= m_forwardCacheSize)
{
if (m_writeRateActual < m_writeRate)
m_writeRateLowSpeed = m_writeRateActual;
m_bFilling = false;
}
}
}
}
void CFileCache::OnExit()
{
m_bStop = true;
// make sure cache is set to mark end of file (read may be waiting).
if (m_pCache)
m_pCache->EndOfInput();
// just in case someone's waiting...
m_seekEnded.Set();
}
bool CFileCache::Exists(const CURL& url)
{
return CFile::Exists(url.Get());
}
int CFileCache::Stat(const CURL& url, struct __stat64* buffer)
{
return CFile::Stat(url.Get(), buffer);
}
ssize_t CFileCache::Read(void* lpBuf, size_t uiBufSize)
{
std::unique_lock<CCriticalSection> lock(m_sync);
if (!m_pCache)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> sanity failed. no cache strategy!", __FUNCTION__,
m_sourcePath);
return -1;
}
int64_t iRc;
if (uiBufSize > SSIZE_MAX)
uiBufSize = SSIZE_MAX;
retry:
// attempt to read
iRc = m_pCache->ReadFromCache((char *)lpBuf, uiBufSize);
if (iRc > 0)
{
m_readPos += iRc;
return (int)iRc;
}
if (iRc == CACHE_RC_WOULD_BLOCK)
{
// just wait for some data to show up
iRc = m_pCache->WaitForData(1, 10s);
if (iRc > 0)
goto retry;
}
if (iRc == CACHE_RC_TIMEOUT)
{
CLog::Log(LOGWARNING, "CFileCache::{} - <{}> timeout waiting for data", __FUNCTION__,
m_sourcePath);
return -1;
}
if (iRc == 0)
return 0;
// unknown error code
CLog::Log(LOGERROR, "CFileCache::{} - <{}> cache strategy returned unknown error code {}",
__FUNCTION__, m_sourcePath, (int)iRc);
return -1;
}
int64_t CFileCache::Seek(int64_t iFilePosition, int iWhence)
{
std::unique_lock<CCriticalSection> lock(m_sync);
if (!m_pCache)
{
CLog::Log(LOGERROR, "CFileCache::{} - <{}> sanity failed. no cache strategy!", __FUNCTION__,
m_sourcePath);
return -1;
}
int64_t iCurPos = m_readPos;
int64_t iTarget = iFilePosition;
if (iWhence == SEEK_END)
iTarget = m_fileSize + iTarget;
else if (iWhence == SEEK_CUR)
iTarget = iCurPos + iTarget;
else if (iWhence != SEEK_SET)
return -1;
if (iTarget == m_readPos)
return m_readPos;
if ((m_nSeekResult = m_pCache->Seek(iTarget)) != iTarget)
{
if (m_seekPossible == 0)
return m_nSeekResult;
// Never request closer to end than one chunk. Speeds up tag reading
m_seekPos = std::min(iTarget, std::max((int64_t)0, m_fileSize - m_chunkSize));
m_seekEvent.Set();
while (!m_seekEnded.Wait(100ms))
{
// SeekEnded will never be set if FileCache thread is not running
if (!CThread::IsRunning())
return -1;
}
/* wait for any remaining data */
if(m_seekPos < iTarget)
{
CLog::Log(LOGDEBUG, "CFileCache::{} - <{}> waiting for position {}", __FUNCTION__,
m_sourcePath, iTarget);
if (m_pCache->WaitForData(static_cast<uint32_t>(iTarget - m_seekPos), 10s) <
iTarget - m_seekPos)
{
CLog::Log(LOGWARNING, "CFileCache::{} - <{}> failed to get remaining data", __FUNCTION__,
m_sourcePath);
return -1;
}
m_pCache->Seek(iTarget);
}
m_readPos = iTarget;
m_seekEvent.Reset();
}
else
m_readPos = iTarget;
return iTarget;
}
void CFileCache::Close()
{
StopThread();
std::unique_lock<CCriticalSection> lock(m_sync);
if (m_pCache)
m_pCache->Close();
m_source.Close();
}
int64_t CFileCache::GetPosition()
{
return m_readPos;
}
int64_t CFileCache::GetLength()
{
return m_fileSize;
}
void CFileCache::StopThread(bool bWait /*= true*/)
{
m_bStop = true;
//Process could be waiting for seekEvent
m_seekEvent.Set();
CThread::StopThread(bWait);
}
const std::string CFileCache::GetProperty(XFILE::FileProperty type, const std::string &name) const
{
if (!m_source.GetImplementation())
return IFile::GetProperty(type, name);
return m_source.GetImplementation()->GetProperty(type, name);
}
int CFileCache::IoControl(EIoControl request, void* param)
{
if (request == IOCTRL_CACHE_STATUS)
{
SCacheStatus* status = (SCacheStatus*)param;
status->forward = m_pCache->WaitForData(0, 0ms);
status->maxrate = m_writeRate;
status->currate = m_writeRateActual;
status->lowrate = m_writeRateLowSpeed;
m_writeRateLowSpeed = 0; // Reset low speed condition
return 0;
}
if (request == IOCTRL_CACHE_SETRATE)
{
m_writeRate = *static_cast<uint32_t*>(param);
return 0;
}
if (request == IOCTRL_SEEK_POSSIBLE)
return m_seekPossible;
return -1;
}
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