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/*
* Copyright (C) 2016-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "DirectoryNode.h"
#include "DirectoryNodeEpisodes.h"
#include "DirectoryNodeGrouped.h"
#include "DirectoryNodeInProgressTvShows.h"
#include "DirectoryNodeMoviesOverview.h"
#include "DirectoryNodeMusicVideosOverview.h"
#include "DirectoryNodeOverview.h"
#include "DirectoryNodeRecentlyAddedEpisodes.h"
#include "DirectoryNodeRecentlyAddedMovies.h"
#include "DirectoryNodeRecentlyAddedMusicVideos.h"
#include "DirectoryNodeRoot.h"
#include "DirectoryNodeSeasons.h"
#include "DirectoryNodeTitleMovies.h"
#include "DirectoryNodeTitleMusicVideos.h"
#include "DirectoryNodeTitleTvShows.h"
#include "DirectoryNodeTvShowsOverview.h"
#include "FileItem.h"
#include "QueryParams.h"
#include "URL.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
using namespace XFILE::VIDEODATABASEDIRECTORY;
// Constructor is protected use ParseURL()
CDirectoryNode::CDirectoryNode(NODE_TYPE Type, const std::string& strName, CDirectoryNode* pParent)
{
m_Type = Type;
m_strName = strName;
m_pParent = pParent;
}
CDirectoryNode::~CDirectoryNode()
{
delete m_pParent, m_pParent = nullptr;
}
// Parses a given path and returns the current node of the path
CDirectoryNode* CDirectoryNode::ParseURL(const std::string& strPath)
{
CURL url(strPath);
std::string strDirectory = url.GetFileName();
URIUtils::RemoveSlashAtEnd(strDirectory);
std::vector<std::string> Path = StringUtils::Tokenize(strDirectory, '/');
// we always have a root node, it is special and has a path of ""
Path.insert(Path.begin(), "");
CDirectoryNode *pNode = nullptr;
CDirectoryNode *pParent = nullptr;
NODE_TYPE NodeType = NODE_TYPE_ROOT;
// loop down the dir path, creating a node with a parent.
// if we hit a child type of NODE_TYPE_NONE, then we are done.
for (size_t i = 0; i < Path.size() && NodeType != NODE_TYPE_NONE; ++i)
{
pNode = CDirectoryNode::CreateNode(NodeType, Path[i], pParent);
NodeType = pNode ? pNode->GetChildType() : NODE_TYPE_NONE;
pParent = pNode;
}
// Add all the additional URL options to the last node
if (pNode)
pNode->AddOptions(url.GetOptions());
return pNode;
}
// returns the database ids of the path,
void CDirectoryNode::GetDatabaseInfo(const std::string& strPath, CQueryParams& params)
{
std::unique_ptr<CDirectoryNode> pNode(CDirectoryNode::ParseURL(strPath));
if (!pNode)
return;
pNode->CollectQueryParams(params);
}
// Create a node object
CDirectoryNode* CDirectoryNode::CreateNode(NODE_TYPE Type, const std::string& strName, CDirectoryNode* pParent)
{
switch (Type)
{
case NODE_TYPE_ROOT:
return new CDirectoryNodeRoot(strName, pParent);
case NODE_TYPE_OVERVIEW:
return new CDirectoryNodeOverview(strName, pParent);
case NODE_TYPE_GENRE:
case NODE_TYPE_COUNTRY:
case NODE_TYPE_SETS:
case NODE_TYPE_TAGS:
case NODE_TYPE_YEAR:
case NODE_TYPE_ACTOR:
case NODE_TYPE_DIRECTOR:
case NODE_TYPE_STUDIO:
case NODE_TYPE_MUSICVIDEOS_ALBUM:
return new CDirectoryNodeGrouped(Type, strName, pParent);
case NODE_TYPE_TITLE_MOVIES:
return new CDirectoryNodeTitleMovies(strName, pParent);
case NODE_TYPE_TITLE_TVSHOWS:
return new CDirectoryNodeTitleTvShows(strName, pParent);
case NODE_TYPE_MOVIES_OVERVIEW:
return new CDirectoryNodeMoviesOverview(strName, pParent);
case NODE_TYPE_TVSHOWS_OVERVIEW:
return new CDirectoryNodeTvShowsOverview(strName, pParent);
case NODE_TYPE_SEASONS:
return new CDirectoryNodeSeasons(strName, pParent);
case NODE_TYPE_EPISODES:
return new CDirectoryNodeEpisodes(strName, pParent);
case NODE_TYPE_RECENTLY_ADDED_MOVIES:
return new CDirectoryNodeRecentlyAddedMovies(strName,pParent);
case NODE_TYPE_RECENTLY_ADDED_EPISODES:
return new CDirectoryNodeRecentlyAddedEpisodes(strName,pParent);
case NODE_TYPE_MUSICVIDEOS_OVERVIEW:
return new CDirectoryNodeMusicVideosOverview(strName,pParent);
case NODE_TYPE_RECENTLY_ADDED_MUSICVIDEOS:
return new CDirectoryNodeRecentlyAddedMusicVideos(strName,pParent);
case NODE_TYPE_INPROGRESS_TVSHOWS:
return new CDirectoryNodeInProgressTvShows(strName,pParent);
case NODE_TYPE_TITLE_MUSICVIDEOS:
return new CDirectoryNodeTitleMusicVideos(strName,pParent);
default:
break;
}
return nullptr;
}
// Current node name
const std::string& CDirectoryNode::GetName() const
{
return m_strName;
}
int CDirectoryNode::GetID() const
{
return atoi(m_strName.c_str());
}
std::string CDirectoryNode::GetLocalizedName() const
{
return "";
}
// Current node type
NODE_TYPE CDirectoryNode::GetType() const
{
return m_Type;
}
// Return the parent directory node or NULL, if there is no
CDirectoryNode* CDirectoryNode::GetParent() const
{
return m_pParent;
}
void CDirectoryNode::RemoveParent()
{
m_pParent = nullptr;
}
// should be overloaded by a derived class
// to get the content of a node. Will be called
// by GetChilds() of a parent node
bool CDirectoryNode::GetContent(CFileItemList& items) const
{
return false;
}
// Creates a videodb url
std::string CDirectoryNode::BuildPath() const
{
std::vector<std::string> array;
if (!m_strName.empty())
array.insert(array.begin(), m_strName);
CDirectoryNode* pParent=m_pParent;
while (pParent != nullptr)
{
const std::string& strNodeName=pParent->GetName();
if (!strNodeName.empty())
array.insert(array.begin(), strNodeName);
pParent = pParent->GetParent();
}
std::string strPath="videodb://";
for (int i = 0; i < static_cast<int>(array.size()); ++i)
strPath += array[i]+"/";
std::string options = m_options.GetOptionsString();
if (!options.empty())
strPath += "?" + options;
return strPath;
}
void CDirectoryNode::AddOptions(const std::string &options)
{
if (options.empty())
return;
m_options.AddOptions(options);
}
// Collects Query params from this and all parent nodes. If a NODE_TYPE can
// be used as a database parameter, it will be added to the
// params object.
void CDirectoryNode::CollectQueryParams(CQueryParams& params) const
{
params.SetQueryParam(m_Type, m_strName);
CDirectoryNode* pParent=m_pParent;
while (pParent != nullptr)
{
params.SetQueryParam(pParent->GetType(), pParent->GetName());
pParent = pParent->GetParent();
}
}
// Should be overloaded by a derived class.
// Returns the NODE_TYPE of the child nodes.
NODE_TYPE CDirectoryNode::GetChildType() const
{
return NODE_TYPE_NONE;
}
// Get the child fileitems of this node
bool CDirectoryNode::GetChilds(CFileItemList& items)
{
if (CanCache() && items.Load())
return true;
std::unique_ptr<CDirectoryNode> pNode(CDirectoryNode::CreateNode(GetChildType(), "", this));
bool bSuccess=false;
if (pNode)
{
pNode->m_options = m_options;
bSuccess = pNode->GetContent(items);
if (bSuccess)
{
if (CanCache())
items.SetCacheToDisc(CFileItemList::CACHE_ALWAYS);
}
else
items.Clear();
pNode->RemoveParent();
}
return bSuccess;
}
bool CDirectoryNode::CanCache() const
{
// no caching is required - the list is cached in CGUIMediaWindow::GetDirectory
// if it was slow to fetch anyway.
return false;
}
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