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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIBuiltins.h"
#include "ServiceBroker.h"
#include "Util.h"
#include "application/ApplicationComponents.h"
#include "application/ApplicationPowerHandling.h"
#include "dialogs/GUIDialogKaiToast.h"
#include "dialogs/GUIDialogNumeric.h"
#include "filesystem/Directory.h"
#include "guilib/GUIComponent.h"
#include "guilib/GUIWindowManager.h"
#include "guilib/LocalizeStrings.h"
#include "guilib/StereoscopicsManager.h"
#include "input/WindowTranslator.h"
#include "input/actions/Action.h"
#include "input/actions/ActionIDs.h"
#include "input/actions/ActionTranslator.h"
#include "messaging/ApplicationMessenger.h"
#include "settings/AdvancedSettings.h"
#include "settings/SettingsComponent.h"
#include "utils/AlarmClock.h"
#include "utils/RssManager.h"
#include "utils/Screenshot.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
#include "utils/log.h"
#include "windows/GUIMediaWindow.h"
/*! \brief Execute a GUI action.
* \param params The parameters.
* \details params[0] = Action to execute.
* params[1] = Window to send action to (optional).
*/
static int Action(const std::vector<std::string>& params)
{
// try translating the action from our ButtonTranslator
unsigned int actionID;
if (CActionTranslator::TranslateString(params[0], actionID))
{
int windowID = params.size() == 2 ? CWindowTranslator::TranslateWindow(params[1]) : WINDOW_INVALID;
CServiceBroker::GetAppMessenger()->SendMsg(TMSG_GUI_ACTION, windowID, -1,
static_cast<void*>(new CAction(actionID)));
}
return 0;
}
/*! \brief Activate a window.
* \param params The parameters.
* \details params[0] = The window name.
* params[1] = Window starting folder (optional).
*
* Set the Replace template parameter to true to replace current
* window in history.
*/
template<bool Replace>
static int ActivateWindow(const std::vector<std::string>& params2)
{
std::vector<std::string> params(params2);
// get the parameters
std::string strWindow;
if (params.size())
{
strWindow = params[0];
params.erase(params.begin());
}
// confirm the window destination is valid prior to switching
int iWindow = CWindowTranslator::TranslateWindow(strWindow);
if (iWindow != WINDOW_INVALID)
{
// compare the given directory param with the current active directory
// if no directory is given, and you switch from a video window to another
// we retain history, so it makes sense to not switch to the same window in
// that case
bool bIsSameStartFolder = true;
if (!params.empty())
{
CGUIWindow *activeWindow = CServiceBroker::GetGUI()->GetWindowManager().GetWindow(CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow());
if (activeWindow && activeWindow->IsMediaWindow())
bIsSameStartFolder = static_cast<CGUIMediaWindow*>(activeWindow)->IsSameStartFolder(params[0]);
}
// activate window only if window and path differ from the current active window
if (iWindow != CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() || !bIsSameStartFolder)
{
// if the window doesn't change, make sure it knows it's gonna be replaced
// this ensures setting the start directory if we switch paths
// if we change windows, that's done anyway
if (Replace && !params.empty() &&
iWindow == CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow())
params.emplace_back("replace");
auto& components = CServiceBroker::GetAppComponents();
const auto appPower = components.GetComponent<CApplicationPowerHandling>();
appPower->WakeUpScreenSaverAndDPMS();
CServiceBroker::GetGUI()->GetWindowManager().ActivateWindow(iWindow, params, Replace);
return 0;
}
}
else
{
CLog::Log(LOGERROR, "Activate/ReplaceWindow called with invalid destination window: {}",
strWindow);
return false;
}
return 1;
}
/*! \brief Activate a window and give given controls focus.
* \param params The parameters.
* \details params[0] = The window name.
* params[1,...] = Pair of (container ID, focus item).
*
* Set the Replace template parameter to true to replace current
* window in history.
*/
template<bool Replace>
static int ActivateAndFocus(const std::vector<std::string>& params)
{
std::string strWindow = params[0];
// confirm the window destination is valid prior to switching
int iWindow = CWindowTranslator::TranslateWindow(strWindow);
if (iWindow != WINDOW_INVALID)
{
if (iWindow != CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow())
{
// disable the screensaver
auto& components = CServiceBroker::GetAppComponents();
const auto appPower = components.GetComponent<CApplicationPowerHandling>();
appPower->WakeUpScreenSaverAndDPMS();
CServiceBroker::GetGUI()->GetWindowManager().ActivateWindow(iWindow, {}, Replace);
unsigned int iPtr = 1;
while (params.size() > iPtr + 1)
{
CGUIMessage msg(GUI_MSG_SETFOCUS, CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindowOrDialog(),
atol(params[iPtr].c_str()),
(params.size() >= iPtr + 2) ? atol(params[iPtr + 1].c_str())+1 : 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
iPtr += 2;
}
return 0;
}
}
else
CLog::Log(LOGERROR, "Replace/ActivateWindowAndFocus called with invalid destination window: {}",
strWindow);
return 1;
}
/*! \brief Start an alarm clock
* \param params The parameters.
* \details param[0] = name
* param[1] = command
* param[2] = Length in seconds (optional).
* param[3] = "silent" to suppress notifications.
* param[3] = "loop" to loop the alarm.
*/
static int AlarmClock(const std::vector<std::string>& params)
{
// format is alarmclock(name,command[,time,true,false]);
float seconds = 0;
if (params.size() > 2)
{
if (params[2].find(':') == std::string::npos)
seconds = static_cast<float>(atoi(params[2].c_str())*60);
else
seconds = (float)StringUtils::TimeStringToSeconds(params[2]);
}
else
{ // check if shutdown is specified in particular, and get the time for it
std::string strHeading;
if (StringUtils::EqualsNoCase(params[0], "shutdowntimer"))
strHeading = g_localizeStrings.Get(20145);
else
strHeading = g_localizeStrings.Get(13209);
std::string strTime;
if( CGUIDialogNumeric::ShowAndGetNumber(strTime, strHeading) )
seconds = static_cast<float>(atoi(strTime.c_str())*60);
else
return false;
}
bool silent = false;
bool loop = false;
for (unsigned int i = 3; i < params.size() ; i++)
{
// check "true" for backward comp
if (StringUtils::EqualsNoCase(params[i], "true") || StringUtils::EqualsNoCase(params[i], "silent"))
silent = true;
else if (StringUtils::EqualsNoCase(params[i], "loop"))
loop = true;
}
if( g_alarmClock.IsRunning() )
g_alarmClock.Stop(params[0],silent);
// no negative times not allowed, loop must have a positive time
if (seconds < 0 || (seconds == 0 && loop))
return false;
g_alarmClock.Start(params[0], seconds, params[1], silent, loop);
return 0;
}
/*! \brief Cancel an alarm clock.
* \param params The parameters.
* \details params[0] = "true" to silently cancel alarm (optional).
*/
static int CancelAlarm(const std::vector<std::string>& params)
{
bool silent = (params.size() > 1 &&
(StringUtils::EqualsNoCase(params[1], "true") ||
StringUtils::EqualsNoCase(params[1], "silent")));
g_alarmClock.Stop(params[0],silent);
return 0;
}
/*! \brief Clear a property in a window.
* \param params The parameters.
* \details params[0] = The property to clear.
* params[1] = The window to clear property in (optional).
*/
static int ClearProperty(const std::vector<std::string>& params)
{
CGUIWindow *window = CServiceBroker::GetGUI()->GetWindowManager().GetWindow(params.size() > 1 ? CWindowTranslator::TranslateWindow(params[1]) : CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindowOrDialog());
if (window)
window->SetProperty(params[0],"");
return 0;
}
/*! \brief Close a dialog.
* \param params The parameters.
* \details params[0] = "all" to close all dialogs, or dialog name.
* params[1] = "true" to force close (skip animations) (optional).
*/
static int CloseDialog(const std::vector<std::string>& params)
{
bool bForce = false;
if (params.size() > 1 && StringUtils::EqualsNoCase(params[1], "true"))
bForce = true;
if (StringUtils::EqualsNoCase(params[0], "all"))
{
CServiceBroker::GetGUI()->GetWindowManager().CloseDialogs(bForce);
}
else
{
int id = CWindowTranslator::TranslateWindow(params[0]);
CGUIWindow *window = CServiceBroker::GetGUI()->GetWindowManager().GetWindow(id);
if (window && window->IsDialog())
static_cast<CGUIDialog*>(window)->Close(bForce);
}
return 0;
}
/*! \brief Send a notification.
* \param params The parameters.
* \details params[0] = Notification title.
* params[1] = Notification text.
* params[2] = Display time in milliseconds (optional).
* params[3] = Notification icon (optional).
*/
static int Notification(const std::vector<std::string>& params)
{
if (params.size() < 2)
return -1;
if (params.size() == 4)
CGUIDialogKaiToast::QueueNotification(params[3],params[0],params[1],atoi(params[2].c_str()));
else if (params.size() == 3)
CGUIDialogKaiToast::QueueNotification("",params[0],params[1],atoi(params[2].c_str()));
else
CGUIDialogKaiToast::QueueNotification(params[0],params[1]);
return 0;
}
/*! \brief Refresh RSS feed.
* \param params (ignored)
*/
static int RefreshRSS(const std::vector<std::string>& params)
{
CRssManager::GetInstance().Reload();
return 0;
}
/*! \brief Take a screenshot.
* \param params The parameters.
* \details params[0] = URL to save file to. Blank to use default.
* params[1] = "sync" to run synchronously (optional).
*/
static int Screenshot(const std::vector<std::string>& params)
{
if (!params.empty())
{
// get the parameters
std::string strSaveToPath = params[0];
bool sync = false;
if (params.size() >= 2)
sync = StringUtils::EqualsNoCase(params[1], "sync");
if (!strSaveToPath.empty())
{
if (XFILE::CDirectory::Exists(strSaveToPath))
{
std::string file = CUtil::GetNextFilename(
URIUtils::AddFileToFolder(strSaveToPath, "screenshot{:05}.png"), 65535);
if (!file.empty())
{
CScreenShot::TakeScreenshot(file, sync);
}
else
{
CLog::Log(LOGWARNING, "Too many screen shots or invalid folder {}", strSaveToPath);
}
}
else
CScreenShot::TakeScreenshot(strSaveToPath, sync);
}
}
else
CScreenShot::TakeScreenshot();
return 0;
}
/*! \brief Set GUI language.
* \param params The parameters.
* \details params[0] = The language to use.
*/
static int SetLanguage(const std::vector<std::string>& params)
{
CServiceBroker::GetAppMessenger()->PostMsg(TMSG_SETLANGUAGE, -1, -1, nullptr, params[0]);
return 0;
}
/*! \brief Set a property in a window.
* \param params The parameters.
* \details params[0] = The property to set.
* params[1] = The property value.
* params[2] = The window to set property in (optional).
*/
static int SetProperty(const std::vector<std::string>& params)
{
CGUIWindow *window = CServiceBroker::GetGUI()->GetWindowManager().GetWindow(params.size() > 2 ? CWindowTranslator::TranslateWindow(params[2]) : CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindowOrDialog());
if (window)
window->SetProperty(params[0],params[1]);
return 0;
}
/*! \brief Set GUI stereo mode.
* \param params The parameters.
* \details param[0] = Stereo mode identifier.
*/
static int SetStereoMode(const std::vector<std::string>& params)
{
CAction action = CStereoscopicsManager::ConvertActionCommandToAction("SetStereoMode", params[0]);
if (action.GetID() != ACTION_NONE)
CServiceBroker::GetAppMessenger()->SendMsg(TMSG_GUI_ACTION, WINDOW_INVALID, -1,
static_cast<void*>(new CAction(action)));
else
{
CLog::Log(LOGERROR, "Builtin 'SetStereoMode' called with unknown parameter: {}", params[0]);
return -2;
}
return 0;
}
/*! \brief Toggle visualization of dirty regions.
* \param params Ignored.
*/
static int ToggleDirty(const std::vector<std::string>&)
{
CServiceBroker::GetSettingsComponent()->GetAdvancedSettings()->ToggleDirtyRegionVisualization();
return 0;
}
// Note: For new Texts with comma add a "\" before!!! Is used for table text.
//
/// \page page_List_of_built_in_functions
/// \section built_in_functions_5 GUI built-in's
///
/// -----------------------------------------------------------------------------
///
/// \table_start
/// \table_h2_l{
/// Function,
/// Description }
/// \table_row2_l{
/// <b>`Action(action[\,window])`</b>
/// ,
/// Executes an action (same as in keymap) for the given window or the
/// active window if the parameter window is omitted. The parameter window
/// can either be the window's id\, or in the case of a standard window\, the
/// window's name. See here for a list of window names\, and their respective
/// ids.
/// @param[in] action Action to execute.
/// @param[in] window Window to send action to (optional).
/// }
/// \table_row2_l{
/// <b>`CancelAlarm(name[\,silent])`</b>
/// ,
/// Cancel a running alarm. Set silent to true to hide the alarm notification.
/// @param[in] silent Send "true" or "silent" to silently cancel alarm (optional).
/// }
/// \table_row2_l{
/// <b>`AlarmClock(name\,command[\,time\,silent\,loop])`</b>
/// ,
/// Pops up a dialog asking for the length of time for the alarm (unless the
/// parameter time is specified)\, and starts a timer. When the timer runs out\,
/// it'll execute the built-in command (the parameter command) if it is
/// specified\, otherwise it'll pop up an alarm notice. Add silent to hide the
/// alarm notification. Add loop for the alarm to execute the command each
/// time the specified time interval expires.
/// @note if using any of the last optional parameters (silent or loop)\, both must
/// be provided for any to take effect.
/// <p>
/// <b>Example:</b>
/// The following example will create an alarmclock named `mytimer` which will silently
/// fire (a single time) and set a property (timerelapsed) with value 1 in the window with
/// id 1109 after 5 seconds have passed.
/// ~~~~~~~~~~~~~
/// AlarmClock(mytimer\,SetProperty(timerelapsed\,1\,1109)\,00:00:05\,silent\,false])
/// ~~~~~~~~~~~~~
/// <p>
/// @param[in] name name
/// @param[in] command command
/// @param[in] time [opt] <b>(a)</b> Length in minutes or <b>(b)</b> a timestring in the format `hh:mm:ss` or `mm min`.
/// @param[in] silent [opt] Send "silent" to suppress notifications.
/// @param[in] loop [opt] Send "loop" to loop the alarm.
/// }
/// \table_row2_l{
/// <b>`ActivateWindow(window[\,dir\, return])`</b>
/// ,
/// Opens the given window. The parameter window can either be the window's id\,
/// or in the case of a standard window\, the window's name. See \ref window_ids "here" for a list
/// of window names\, and their respective ids.
/// If\, furthermore\, the window is
/// Music\, Video\, Pictures\, or Program files\, then the optional dir parameter
/// specifies which folder Kodi should default to once the window is opened.
/// This must be a source as specified in sources.xml\, or a subfolder of a
/// valid source. For some windows (MusicLibrary and VideoLibrary)\, a third
/// parameter (return) may be specified\, which indicates that Kodi should use this
/// folder as the "root" of the level\, and thus the "parent directory" action
/// from within this folder will return the user to where they were prior to
/// the window activating.
/// @param[in] window The window name.
/// @param[in] dir Window starting folder (optional).
/// @param[in] return if dir should be used as the rootfolder of the level
/// }
/// \table_row2_l{
/// <b>`ActivateWindowAndFocus(id1\, id2\,item1\, id3\,item2)`</b>
/// ,
/// Activate window with id1\, first focus control id2 and then focus control
/// id3. if either of the controls is a container\, you can specify which
/// item to focus (else\, set it to 0).
/// @param[in] id1 The window name.
/// @param[in] params[1\,...] Pair of (container ID\, focus item).
/// }
/// \table_row2_l{
/// <b>`ClearProperty(key[\,id])`</b>
/// ,
/// Clears a window property for the current focused window/dialog(key)\, or
/// the specified window (key\,id).
/// @param[in] key The property to clear.
/// @param[in] id The window to clear property in (optional).
/// }
/// \table_row2_l{
/// <b>`Dialog.Close(dialog[\,force])`</b>
/// ,
/// Close a dialog. Set force to true to bypass animations. Use (all\,true)
/// to close all opened dialogs at once.
/// @param[in] dialog Send "all" to close all dialogs\, or dialog name.
/// @param[in] force Send "true" to force close (skip animations) (optional).
/// }
/// \table_row2_l{
/// <b>`Notification(header\,message[\,time\,image])`</b>
/// ,
/// Will display a notification dialog with the specified header and message\,
/// in addition you can set the length of time it displays in milliseconds
/// and a icon image.
/// @param[in] header Notification title.
/// @param[in] message Notification text.
/// @param[in] time Display time in milliseconds (optional).
/// @param[in] image Notification icon (optional).
/// }
/// \table_row2_l{
/// <b>`RefreshRSS`</b>
/// ,
/// Reload RSS feeds from RSSFeeds.xml
/// }
/// \table_row2_l{
/// <b>`ReplaceWindow(window\,dir)`</b>
/// ,
/// Replaces the current window with the given window. This is the same as
/// ActivateWindow() but it doesn't update the window history list\, so when
/// you go back from the new window it will not return to the previous
/// window\, rather will return to the previous window's previous window.
/// @param[in] window The window name.
/// @param[in] dir Window starting folder (optional).
/// }
/// \table_row2_l{
/// <b>`ReplaceWindowAndFocus(id1\, id2\,item1\, id3\,item2)`</b>
/// ,
/// Replace window with id1\, first focus control id2 and then focus control
/// id3. if either of the controls is a container\, you can specify which
/// item to focus (else\, set it to 0).
/// @param[in] id1 The window name.
/// @param[in] params[1\,...] Pair of (container ID\, focus item).
/// }
/// \table_row2_l{
/// <b>`Resolution(resIdent)`</b>
/// ,
/// Change Kodi's Resolution (default is 4x3).
/// param[in] resIdent A resolution identifier.
/// | | Identifiers | |
/// |:--------:|:-----------:|:--------:|
/// | pal | pal16x9 | ntsc |
/// | ntsc16x9 | 720p | 720psbs |
/// | 720ptb | 1080psbs | 1080ptb |
/// | 1080i | | |
/// }
/// \table_row2_l{
/// <b>`SetGUILanguage(lang)`</b>
/// ,
/// Set GUI Language
/// @param[in] lang The language to use.
/// }
/// \table_row2_l{
/// <b>`SetProperty(key\,value[\,id])`</b>
/// ,
/// Sets a window property for the current window (key\,value)\, or the
/// specified window (key\,value\,id).
/// @param[in] key The property to set.
/// @param[in] value The property value.
/// @param[in] id The window to set property in (optional).
/// }
/// \table_row2_l{
/// <b>`SetStereoMode(ident)`</b>
/// ,
/// Changes the stereo mode of the GUI.
/// Params can be:
/// toggle\, next\, previous\, select\, tomono or any of the supported stereomodes (off\,
/// split_vertical\, split_horizontal\, row_interleaved\, hardware_based\, anaglyph_cyan_red\, anaglyph_green_magenta\, monoscopic)
/// @param[in] ident Stereo mode identifier.
/// }
/// \table_row2_l{
/// <b>`TakeScreenshot(url[\,sync)`</b>
/// ,
/// Takes a Screenshot
/// @param[in] url URL to save file to. Blank to use default.
/// @param[in] sync Add "sync" to run synchronously (optional).
/// }
/// \table_row2_l{
/// <b>`ToggleDirtyRegionVisualization`</b>
/// ,
/// makes dirty regions visible for debugging proposes.
/// }
/// \table_end
///
CBuiltins::CommandMap CGUIBuiltins::GetOperations() const
{
return {
{"action", {"Executes an action for the active window (same as in keymap)", 1, Action}},
{"cancelalarm", {"Cancels an alarm", 1, CancelAlarm}},
{"alarmclock", {"Prompt for a length of time and start an alarm clock", 2, AlarmClock}},
{"activatewindow", {"Activate the specified window", 1, ActivateWindow<false>}},
{"activatewindowandfocus", {"Activate the specified window and sets focus to the specified id", 1, ActivateAndFocus<false>}},
{"clearproperty", {"Clears a window property for the current focused window/dialog (key,value)", 1, ClearProperty}},
{"dialog.close", {"Close a dialog", 1, CloseDialog}},
{"notification", {"Shows a notification on screen, specify header, then message, and optionally time in milliseconds and a icon.", 2, Notification}},
{"refreshrss", {"Reload RSS feeds from RSSFeeds.xml", 0, RefreshRSS}},
{"replacewindow", {"Replaces the current window with the new one", 1, ActivateWindow<true>}},
{"replacewindowandfocus", {"Replaces the current window with the new one and sets focus to the specified id", 1, ActivateAndFocus<true>}},
{"setguilanguage", {"Set GUI Language", 1, SetLanguage}},
{"setproperty", {"Sets a window property for the current focused window/dialog (key,value)", 2, SetProperty}},
{"setstereomode", {"Changes the stereo mode of the GUI. Params can be: toggle, next, previous, select, tomono or any of the supported stereomodes (off, split_vertical, split_horizontal, row_interleaved, hardware_based, anaglyph_cyan_red, anaglyph_green_magenta, anaglyph_yellow_blue, monoscopic)", 1, SetStereoMode}},
{"takescreenshot", {"Takes a Screenshot", 0, Screenshot}},
{"toggledirtyregionvisualization", {"Enables/disables dirty-region visualization", 0, ToggleDirty}}
};
}
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