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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "AddonUtils.h"
#include "LanguageHook.h"
#include "addons/Skin.h"
#include "application/Application.h"
#include "utils/XBMCTinyXML.h"
#ifdef ENABLE_XBMC_TRACE_API
#include "utils/log.h"
#endif
namespace XBMCAddonUtils
{
GuiLock::GuiLock(XBMCAddon::LanguageHook* languageHook, bool offScreen)
: m_languageHook(languageHook), m_offScreen(offScreen)
{
if (!m_languageHook)
m_languageHook = XBMCAddon::LanguageHook::GetLanguageHook();
if (m_languageHook)
m_languageHook->DelayedCallOpen();
if (!m_offScreen)
g_application.LockFrameMoveGuard();
}
GuiLock::~GuiLock()
{
if (!m_offScreen)
g_application.UnlockFrameMoveGuard();
if (m_languageHook)
m_languageHook->DelayedCallClose();
}
static char defaultImage[1024];
const char *getDefaultImage(const char* cControlType, const char* cTextureType)
{
// create an xml block so that we can resolve our defaults
// <control type="type">
// <description />
// </control>
TiXmlElement control("control");
control.SetAttribute("type", cControlType);
TiXmlElement filler("description");
control.InsertEndChild(filler);
g_SkinInfo->ResolveIncludes(&control);
// ok, now check for our texture type
TiXmlElement *pTexture = control.FirstChildElement(cTextureType);
if (pTexture)
{
// found our textureType
TiXmlNode *pNode = pTexture->FirstChild();
if (pNode && pNode->Value()[0] != '-')
{
strncpy(defaultImage, pNode->Value(), sizeof(defaultImage));
defaultImage[sizeof(defaultImage) - 1] = '\0';
return defaultImage;
}
}
return "";
}
#ifdef ENABLE_XBMC_TRACE_API
static thread_local TraceGuard* tlParent;
static char** getSpacesArray(int size)
{
char** ret = new char*[size];
for (int i = 0; i < size; i++)
{
ret[i] = new char[i + 1];
int j;
for (j = 0; j < i; j++)
ret[i][j] = ' ';
ret[i][j] = 0;
}
return ret;
}
static char** spaces = getSpacesArray(256);
const char* TraceGuard::getSpaces() { return spaces[depth]; }
TraceGuard::TraceGuard(const char* _function) :function(_function)
{
parent = tlParent;
depth = parent == NULL ? 0 : parent->depth + 1;
tlParent = this;
CLog::Log(LOGDEBUG, "{}NEWADDON Entering {}", spaces[depth], function);
}
TraceGuard::TraceGuard() :function(NULL)
{
parent = tlParent;
depth = parent == NULL ? 0 : parent->depth + 1;
tlParent = this;
// silent
}
TraceGuard::~TraceGuard()
{
if (function)
CLog::Log(LOGDEBUG, "{}NEWADDON Leaving {}", spaces[depth], function);
// need to pop the stack
tlParent = this->parent;
}
#endif
}
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